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authorFate <fate-tmw@googlemail.com>2008-11-29 14:34:55 -0700
committerFate <fate-tmw@googlemail.com>2008-11-29 14:34:55 -0700
commit52b3179ed85263a3ad47a50c5e589a45c6537763 (patch)
treedd63a3295d4e97b272cc04aa4d5ca354bed06629 /graphics/sprites
parenta365f0a0c9f13852f90ae02d28164d7c75350c47 (diff)
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Fixed downwards-facing melee attack offset for monster skull helmet/high priest crown
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/head-monster-skull-helm.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/graphics/sprites/head-monster-skull-helm.xml b/graphics/sprites/head-monster-skull-helm.xml
index be1445ca..19742dad 100644
--- a/graphics/sprites/head-monster-skull-helm.xml
+++ b/graphics/sprites/head-monster-skull-helm.xml
@@ -54,10 +54,10 @@
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-34" delay="75" />
- <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
<frame index="0" offsetX="0" offsetY ="-32" delay="75" />
- <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
<end />
</animation>
<animation direction="left">