diff options
author | Wombat <hpwombat@yahoo.com> | 2010-10-06 12:33:35 -0400 |
---|---|---|
committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:21 +0100 |
commit | 2a881550f706b9a48e93ed6d6340bc06559b39d0 (patch) | |
tree | b0c895eaaa0fee02ce2733d93780eb5d5e1bd272 /graphics/sprites | |
parent | 03f8d71aa4917baa8d8fd04bd6cd0f8623f1e2ad (diff) | |
download | clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.gz clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.bz2 clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.xz clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.zip |
bandit and bandit lord graphic fixes
bandit weapons now appear on their sprites
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-bow.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-dagger.xml | 2 |
3 files changed, 4 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml index 82182970..a4bb7b73 100644 --- a/graphics/sprites/monsters/monster-bandit-lord.xml +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -7,9 +7,7 @@ height= "64" /> - <action name = "stand" - imageset = "base" - > + <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" /> </animation> diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml index 5b407ce8..2429a5e0 100644 --- a/graphics/sprites/monsters/weapon-bow.xml +++ b/graphics/sprites/monsters/weapon-bow.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="bow" src="graphics/sprites/monsters/weapon1.png" width="64" height="64" /> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> <action name="default" imageset="bow"> </action> - <action name="attack_bow" imageset="bow"> + <action name="attack" imageset="bow"> <animation direction="down"> <sequence start="0" end="4" delay="75" /> <end /> diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml index d02d001e..5159b49f 100644 --- a/graphics/sprites/monsters/weapon-dagger.xml +++ b/graphics/sprites/monsters/weapon-dagger.xml @@ -5,7 +5,7 @@ <action name="default" imageset="dagger"> </action> - <action name="attack_stab" imageset="dagger"> + <action name="attack" imageset="dagger"> <animation direction="down"> <sequence start="0" end="3" delay="75" /> <end /> |