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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-19 15:12:06 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-19 15:12:06 +0000 |
commit | 5f3ce7508a14747b83a163cc3b4f172ad08e38f5 (patch) | |
tree | bc939d1d6a1cc00ee319303e00ce665762d0ac5c /graphics/sprites/weapons.xml | |
parent | b11677a6374e8c9dab4c706746e1a34fdec7778c (diff) | |
download | clientdata-5f3ce7508a14747b83a163cc3b4f172ad08e38f5.tar.gz clientdata-5f3ce7508a14747b83a163cc3b4f172ad08e38f5.tar.bz2 clientdata-5f3ce7508a14747b83a163cc3b4f172ad08e38f5.tar.xz clientdata-5f3ce7508a14747b83a163cc3b4f172ad08e38f5.zip |
Merged new_animation branch until r2415 into trunk.
Diffstat (limited to 'graphics/sprites/weapons.xml')
-rw-r--r-- | graphics/sprites/weapons.xml | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/graphics/sprites/weapons.xml b/graphics/sprites/weapons.xml new file mode 100644 index 00000000..d3430507 --- /dev/null +++ b/graphics/sprites/weapons.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" /> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> + + <action name="" imageset="base"> + <animation direction="default"> + </animation> + </action> + + <action name="attack_stab" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + </animation> + </action> + + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75" /> + </animation> + </action> + +</sprite>
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