summaryrefslogtreecommitdiff
path: root/graphics/sprites/npcs/npc-test.xml
diff options
context:
space:
mode:
authorBernhardt <orgzfrgh@gmail.com>2014-04-11 21:57:59 +0200
committerwushin <pasekei@gmail.com>2014-04-15 20:33:22 -0500
commitced8f58490d6ebc462aeb2ab11059f5e983e093f (patch)
treedffdc1721b10533579d5c452917eef0ef40efd95 /graphics/sprites/npcs/npc-test.xml
parenta69bdd775f290e27ee2181735f02d3c974808221 (diff)
downloadclientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.gz
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.bz2
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.xz
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.zip
Change all npcs to have a player sprite base
Replaced small NPCs with tiles wherever necessary
Diffstat (limited to 'graphics/sprites/npcs/npc-test.xml')
-rw-r--r--graphics/sprites/npcs/npc-test.xml32
1 files changed, 0 insertions, 32 deletions
diff --git a/graphics/sprites/npcs/npc-test.xml b/graphics/sprites/npcs/npc-test.xml
deleted file mode 100644
index d4b581ff..00000000
--- a/graphics/sprites/npcs/npc-test.xml
+++ /dev/null
@@ -1,32 +0,0 @@
-<?xml version="1.0"?>
-<sprite action="stand" name="npc">
- <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-test.png"/>
- <action imageset="base" name="stand">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="7"/>
- </animation>
- <animation direction="up">
- <frame index="14"/>
- </animation>
- <animation direction="right">
- <frame index="21"/>
- </animation>
- </action>
- <action imageset="base" name="walk">
- <animation direction="down">
- <sequence end="6" delay="75" start="1"/>
- </animation>
- <animation direction="left">
- <sequence end="13" delay="75" start="8"/>
- </animation>
- <animation direction="up">
- <sequence end="20" delay="75" start="15"/>
- </animation>
- <animation direction="right">
- <sequence end="27" delay="75" start="22"/>
- </animation>
- </action>
-</sprite>