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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-06-09 19:36:29 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-06-09 20:31:36 +0200 |
commit | ca927fd89c5b902f3a18ecae8b27899ac13cf16a (patch) | |
tree | 6c30fc3ed773025b48faa2b665a3b5230952c0ee /graphics/sprites/monsters | |
parent | 6e62510a5196c9f72161b7383bc79b0ed34c610d (diff) | |
download | clientdata-ca927fd89c5b902f3a18ecae8b27899ac13cf16a.tar.gz clientdata-ca927fd89c5b902f3a18ecae8b27899ac13cf16a.tar.bz2 clientdata-ca927fd89c5b902f3a18ecae8b27899ac13cf16a.tar.xz clientdata-ca927fd89c5b902f3a18ecae8b27899ac13cf16a.zip |
Add Wicked Mushroom graphic made by Cassy based on the old mushroom.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/mushroom-wicked.png | bin | 0 -> 25074 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mushroom-wicked.xml | 64 |
2 files changed, 64 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differnew file mode 100644 index 00000000..5b301c7f --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml new file mode 100644 index 00000000..d7cc3581 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> |