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authorJessica Tölke <jtoelke@mail.upb.de>2012-06-05 15:55:17 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-06-11 20:42:33 +0200
commitb683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch)
tree65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/squirrel.xml
parent93b68068f1c940d9437b1849047349b1a8a1e91e (diff)
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Format xml files.
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/squirrel.xml')
-rw-r--r--graphics/sprites/monsters/squirrel.xml54
1 files changed, 27 insertions, 27 deletions
diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml
index d138b97a..a5403465 100644
--- a/graphics/sprites/monsters/squirrel.xml
+++ b/graphics/sprites/monsters/squirrel.xml
@@ -1,64 +1,64 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32" />
+ <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32"/>
<action name="stand" imageset="base">
<animation direction="down">
- <sequence start="16" end="19" delay="375" />
- <sequence start="20" end="25" delay="75" />
- <sequence start="16" end="19" delay="120" />
+ <sequence start="16" end="19" delay="375"/>
+ <sequence start="20" end="25" delay="75"/>
+ <sequence start="16" end="19" delay="120"/>
</animation>
<animation direction="right">
- <sequence start="0" end="3" delay="375" />
- <sequence start="4" end="7" delay="75" />
- <sequence start="0" end="3" delay="75" />
+ <sequence start="0" end="3" delay="375"/>
+ <sequence start="4" end="7" delay="75"/>
+ <sequence start="0" end="3" delay="75"/>
</animation>
<animation direction="up">
- <sequence start="24" end="27" delay="375" />
- <sequence start="28" end="31" delay="75" />
- <sequence start="24" end="27" delay="75" />
+ <sequence start="24" end="27" delay="375"/>
+ <sequence start="28" end="31" delay="75"/>
+ <sequence start="24" end="27" delay="75"/>
</animation>
<animation direction="left">
- <sequence start="8" end="11" delay="375" />
- <sequence start="12" end="15" delay="75" />
- <sequence start="8" end="11" delay="75" />
+ <sequence start="8" end="11" delay="375"/>
+ <sequence start="12" end="15" delay="75"/>
+ <sequence start="8" end="11" delay="75"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <sequence start="48" end="50" delay="110" />
+ <sequence start="48" end="50" delay="110"/>
</animation>
<animation direction="right">
- <sequence start="32" end="34" delay="110" />
+ <sequence start="32" end="34" delay="110"/>
</animation>
<animation direction="up">
- <sequence start="56" end="58" delay="110" />
+ <sequence start="56" end="58" delay="110"/>
</animation>
<animation direction="left">
- <sequence start="40" end="42" delay="110" />
+ <sequence start="40" end="42" delay="110"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
- <sequence start="54" end="55" delay="800" />
- <frame index="55" delay="4000" />
+ <sequence start="54" end="55" delay="800"/>
+ <frame index="55" delay="4000"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="16" delay="250" />
- <frame index="52" delay="250" />
+ <frame index="16" delay="250"/>
+ <frame index="52" delay="250"/>
</animation>
<animation direction="right">
- <frame index="0" delay="250" />
- <frame index="36" delay="250" />
+ <frame index="0" delay="250"/>
+ <frame index="36" delay="250"/>
</animation>
<animation direction="up">
- <frame index="24" delay="250" />
- <frame index="60" delay="250" />
+ <frame index="24" delay="250"/>
+ <frame index="60" delay="250"/>
</animation>
<animation direction="left">
- <frame index="8" delay="250" />
- <frame index="44" delay="250" />
+ <frame index="8" delay="250"/>
+ <frame index="44" delay="250"/>
</animation>
</action>
</sprite>