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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/squirrel.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/squirrel.xml')
-rw-r--r-- | graphics/sprites/monsters/squirrel.xml | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml index d138b97a..a5403465 100644 --- a/graphics/sprites/monsters/squirrel.xml +++ b/graphics/sprites/monsters/squirrel.xml @@ -1,64 +1,64 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32" /> + <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32"/> <action name="stand" imageset="base"> <animation direction="down"> - <sequence start="16" end="19" delay="375" /> - <sequence start="20" end="25" delay="75" /> - <sequence start="16" end="19" delay="120" /> + <sequence start="16" end="19" delay="375"/> + <sequence start="20" end="25" delay="75"/> + <sequence start="16" end="19" delay="120"/> </animation> <animation direction="right"> - <sequence start="0" end="3" delay="375" /> - <sequence start="4" end="7" delay="75" /> - <sequence start="0" end="3" delay="75" /> + <sequence start="0" end="3" delay="375"/> + <sequence start="4" end="7" delay="75"/> + <sequence start="0" end="3" delay="75"/> </animation> <animation direction="up"> - <sequence start="24" end="27" delay="375" /> - <sequence start="28" end="31" delay="75" /> - <sequence start="24" end="27" delay="75" /> + <sequence start="24" end="27" delay="375"/> + <sequence start="28" end="31" delay="75"/> + <sequence start="24" end="27" delay="75"/> </animation> <animation direction="left"> - <sequence start="8" end="11" delay="375" /> - <sequence start="12" end="15" delay="75" /> - <sequence start="8" end="11" delay="75" /> + <sequence start="8" end="11" delay="375"/> + <sequence start="12" end="15" delay="75"/> + <sequence start="8" end="11" delay="75"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="48" end="50" delay="110" /> + <sequence start="48" end="50" delay="110"/> </animation> <animation direction="right"> - <sequence start="32" end="34" delay="110" /> + <sequence start="32" end="34" delay="110"/> </animation> <animation direction="up"> - <sequence start="56" end="58" delay="110" /> + <sequence start="56" end="58" delay="110"/> </animation> <animation direction="left"> - <sequence start="40" end="42" delay="110" /> + <sequence start="40" end="42" delay="110"/> </animation> </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="54" end="55" delay="800" /> - <frame index="55" delay="4000" /> + <sequence start="54" end="55" delay="800"/> + <frame index="55" delay="4000"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="16" delay="250" /> - <frame index="52" delay="250" /> + <frame index="16" delay="250"/> + <frame index="52" delay="250"/> </animation> <animation direction="right"> - <frame index="0" delay="250" /> - <frame index="36" delay="250" /> + <frame index="0" delay="250"/> + <frame index="36" delay="250"/> </animation> <animation direction="up"> - <frame index="24" delay="250" /> - <frame index="60" delay="250" /> + <frame index="24" delay="250"/> + <frame index="60" delay="250"/> </animation> <animation direction="left"> - <frame index="8" delay="250" /> - <frame index="44" delay="250" /> + <frame index="8" delay="250"/> + <frame index="44" delay="250"/> </animation> </action> </sprite> |