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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/snail.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/snail.xml')
-rw-r--r-- | graphics/sprites/monsters/snail.xml | 192 |
1 files changed, 93 insertions, 99 deletions
diff --git a/graphics/sprites/monsters/snail.xml b/graphics/sprites/monsters/snail.xml index efa46dba..730683ef 100644 --- a/graphics/sprites/monsters/snail.xml +++ b/graphics/sprites/monsters/snail.xml @@ -1,102 +1,96 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/snail.png|W:#FDC689;R:#E0A6E3;Y:#E0A6E3;G:#F06EAA;C:#C69C6D;B:#A9FF02" width="50" height="50" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="30" /> - </animation> - <animation direction="up"> - <frame index="20" /> - </animation> - <animation direction="right"> - <frame index="10" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="200" /> - </animation> - <animation direction="left"> - <sequence start="31" end="34" delay="200" /> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="200" /> - </animation> - <animation direction="right"> - <sequence start="12" end="14" delay="200" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" delay="50" /> - <frame index="9" delay="50" offsetY="-2" /> - <frame index="9" delay="50" offsetY="-1" /> - <frame index="9" delay="50" /> - <frame index="9" delay="50" offsetY="-2" /> - <frame index="9" delay="50" offsetY="-1" /> - <frame index="9" delay="6000" offsetY="-2" /> - </animation> - <animation direction="left"> - <frame index="39" delay="50" /> - <frame index="39" delay="50" offsetY="-2" /> - <frame index="39" delay="50" offsetY="-1" /> - <frame index="39" delay="50" /> - <frame index="39" delay="50" offsetY="-2" /> - <frame index="39" delay="50" offsetY="-1" /> - <frame index="39" delay="6000" offsetY="-2" /> - </animation> - <animation direction="up"> - <frame index="29" delay="50" /> - <frame index="29" delay="50" offsetY="-2" /> - <frame index="29" delay="50" offsetY="-1" /> - <frame index="29" delay="50" /> - <frame index="29" delay="50" offsetY="-2" /> - <frame index="29" delay="50" offsetY="-1" /> - <frame index="29" delay="6000" offsetY="-2" /> - </animation> - <animation direction="right"> - <frame index="19" delay="50" /> - <frame index="19" delay="50" offsetY="-2" /> - <frame index="19" delay="50" offsetY="-1" /> - <frame index="19" delay="50" /> - <frame index="19" delay="50" offsetY="-2" /> - <frame index="19" delay="50" offsetY="-1" /> - <frame index="19" delay="6000" offsetY="-2" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="5" delay="150" offsetY="-1" /> - <frame index="6" delay="150" offsetY="-2" /> - <frame index="7" delay="150" offsetY="-3" /> - <frame index="8" delay="150" offsetY="-2" /> - </animation> - <animation direction="left"> - <frame index="35" delay="150" offsetX="-1" /> - <frame index="36" delay="150" offsetX="-2" /> - <frame index="37" delay="150" offsetX="-3" /> - <frame index="38" delay="150" offsetX="-2" /> - </animation> - <animation direction="up"> - <frame index="25" delay="150" offsetY="1" /> - <frame index="26" delay="150" offsetY="2" /> - <frame index="27" delay="150" offsetY="3" /> - <frame index="28" delay="150" offsetY="2" /> - </animation> - <animation direction="right"> - <frame index="15" delay="150" offsetX="1" /> - <frame index="16" delay="150" offsetX="2" /> - <frame index="17" delay="150" offsetX="3" /> - <frame index="18" delay="150" offsetX="2" /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/snail.png|W:#FDC689;R:#E0A6E3;Y:#E0A6E3;G:#F06EAA;C:#C69C6D;B:#A9FF02" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="31" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="12" end="14" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="6000" offsetY="-2"/> + </animation> + <animation direction="left"> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="6000" offsetY="-2"/> + </animation> + <animation direction="up"> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="6000" offsetY="-2"/> + </animation> + <animation direction="right"> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="6000" offsetY="-2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-1"/> + <frame index="6" delay="150" offsetY="-2"/> + <frame index="7" delay="150" offsetY="-3"/> + <frame index="8" delay="150" offsetY="-2"/> + </animation> + <animation direction="left"> + <frame index="35" delay="150" offsetX="-1"/> + <frame index="36" delay="150" offsetX="-2"/> + <frame index="37" delay="150" offsetX="-3"/> + <frame index="38" delay="150" offsetX="-2"/> + </animation> + <animation direction="up"> + <frame index="25" delay="150" offsetY="1"/> + <frame index="26" delay="150" offsetY="2"/> + <frame index="27" delay="150" offsetY="3"/> + <frame index="28" delay="150" offsetY="2"/> + </animation> + <animation direction="right"> + <frame index="15" delay="150" offsetX="1"/> + <frame index="16" delay="150" offsetX="2"/> + <frame index="17" delay="150" offsetX="3"/> + <frame index="18" delay="150" offsetX="2"/> + </animation> + </action> </sprite> |