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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-09-24 15:50:24 +0200 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 18:41:47 +0100 |
commit | f54ba2e1db927bd3babaf0d63a2bff184f1f360d (patch) | |
tree | b2d5fa68ee749d313e0e96e2c42c79226b560ae6 /graphics/sprites/monsters/slime-littleslime.xml | |
parent | 725c5cc50a6f2414e9d4faf29c27575921c6e9da (diff) | |
download | clientdata-f54ba2e1db927bd3babaf0d63a2bff184f1f360d.tar.gz clientdata-f54ba2e1db927bd3babaf0d63a2bff184f1f360d.tar.bz2 clientdata-f54ba2e1db927bd3babaf0d63a2bff184f1f360d.tar.xz clientdata-f54ba2e1db927bd3babaf0d63a2bff184f1f360d.zip |
Add Illia Monsters:
* Soul Snake
* Soul Eater
* Copper Slime
* Sleeping Bandit
* Azul Slime
* Demonic Spirit
* Witch Guard
* Luvia (witch)
Diffstat (limited to 'graphics/sprites/monsters/slime-littleslime.xml')
-rw-r--r-- | graphics/sprites/monsters/slime-littleslime.xml | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml new file mode 100644 index 00000000..d8cf5c18 --- /dev/null +++ b/graphics/sprites/monsters/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <sequence start="3" end="4" delay="200"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <sequence start="5" end="6" delay="200"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <sequence start="7" end="8" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + </action> +</sprite> |