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author | Wombat <hpwombat@yahoo.com> | 2010-12-09 15:21:16 -0500 |
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committer | Wombat <hpwombat@yahoo.com> | 2010-12-09 15:21:16 -0500 |
commit | 5e60f1598c567f195f7233b96173df4587a53f94 (patch) | |
tree | ef49a8275d0b9cc34128b871dac4aeb799a57a9a /graphics/sprites/monsters/monster-yeti.xml | |
parent | 2df3de68946c24ee0021eda5c72190b4b1fb392c (diff) | |
download | clientdata-5e60f1598c567f195f7233b96173df4587a53f94.tar.gz clientdata-5e60f1598c567f195f7233b96173df4587a53f94.tar.bz2 clientdata-5e60f1598c567f195f7233b96173df4587a53f94.tar.xz clientdata-5e60f1598c567f195f7233b96173df4587a53f94.zip |
Mobs added to snowland maps, art and xml for new monsters
Mobs added to new Kaizei maps, art and xml for Ice Element and Yeti
Diffstat (limited to 'graphics/sprites/monsters/monster-yeti.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-yeti.xml | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-yeti.xml b/graphics/sprites/monsters/monster-yeti.xml new file mode 100644 index 00000000..ee021a0c --- /dev/null +++ b/graphics/sprites/monsters/monster-yeti.xml @@ -0,0 +1,75 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-yeti.png" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="3" delay="150"/> + <frame index="4" delay="150"/> + </animation> + <animation> + <frame index="10" delay="150"/> + <frame index="11" delay="150"/> + </animation> + <animation direction="up"> + <frame index="31" delay="150"/> + <frame index="34" delay="150"/> + <frame index="35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="20" delay="150"/> + <frame index="21" delay="150"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="31" end="34" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="39" /> + </animation> + <animation direction="right"> + <frame index="29" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="175" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="25" end="28" delay="175" /> + <end /> + </animation> + </action> + +</sprite> |