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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/element-ball.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/element-ball.xml')
-rw-r--r-- | graphics/sprites/monsters/element-ball.xml | 162 |
1 files changed, 71 insertions, 91 deletions
diff --git a/graphics/sprites/monsters/element-ball.xml b/graphics/sprites/monsters/element-ball.xml index 6815846a..ed29fda8 100644 --- a/graphics/sprites/monsters/element-ball.xml +++ b/graphics/sprites/monsters/element-ball.xml @@ -1,94 +1,74 @@ <?xml version="1.0"?> <sprite> - -<imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80" /> - -<action name="stand" imageset="base"> -<animation direction="default"> -<frame index="0" delay="90"/> -<frame index="1" delay="90"/> -<frame index="2" delay="90"/> -<frame index="3" delay="90"/> -<frame index="4" delay="90"/> -<frame index="5" delay="90"/> -<frame index="6" delay="90"/> -<frame index="7" delay="90"/> -<frame index="8" delay="90"/> -<frame index="9" delay="90"/> -<frame index="10" delay="90"/> -<frame index="11" delay="90"/> -<frame index="12" delay="90"/> -<frame index="13" delay="90"/> -<frame index="14" delay="90"/> -<frame index="15" delay="90"/> -<frame index="16" delay="90"/> -</animation> -</action> - -<action name="dead" imageset="base"> -<animation direction="default"> -<frame index="0" delay="55" offsetY="1"/> -<frame index="0" delay="55" offsetY="2"/> -<frame index="0" delay="45" offsetY="3"/> -<frame index="0" delay="45" offsetY="4"/> -<frame index="0" delay="45" offsetY="5"/> -<frame index="0" delay="45" offsetY="6"/> -<frame index="0" delay="35" offsetY="7"/> -<frame index="0" delay="35" offsetY="8"/> -<frame index="0" delay="25" offsetY="9"/> -<frame index="0" delay="25" offsetY="10"/> -<frame index="0" delay="25" offsetY="11"/> -<frame index="0" delay="25" offsetY="12"/> -<frame index="0" delay="25" offsetY="13"/> -<frame index="0" delay="15" offsetY="14"/> -<frame index="0" delay="15" offsetY="15"/> -<frame index="40" delay="140" offsetY="15"/> -<frame index="41" delay="140" offsetY="15"/> -<frame index="42" delay="140" offsetY="15"/> -<frame index="43" delay="140" offsetY="15"/> -<frame index="44" delay="140" offsetY="15"/> -<frame index="45" delay="110" offsetY="15"/> -<frame index="46" delay="110" offsetY="15"/> -<frame index="47" delay="110" offsetY="15"/> -<frame index="48" delay="110" offsetY="15"/> -<frame index="49" delay="110" offsetY="15"/> -<frame index="17"/> -</animation> -</action> - -<action name="attack" imageset="base"> -<animation direction="right"> -<frame index="20" delay="80"/> -<frame index="21" delay="80"/> -<frame index="22" delay="80"/> -<frame index="23" delay="80"/> -<frame index="24" delay="80"/> 3 -<frame index="25" delay="80"/> -<frame index="26" delay="220"/> -<frame index="25" delay="180"/> -<frame index="24" delay="140"/> -<frame index="23" delay="100"/> -<frame index="22" delay="80"/> -<frame index="21" delay="60"/> -<frame index="20" delay="60"/> - -</animation> - -<animation direction="left"> -<frame index="36" delay="80"/> -<frame index="35" delay="80"/> -<frame index="34" delay="80"/> -<frame index="33" delay="80"/> -<frame index="32" delay="80"/> -<frame index="31" delay="80"/> -<frame index="30" delay="220"/> -<frame index="31" delay="180"/> -<frame index="32" delay="140"/> -<frame index="33" delay="100"/> -<frame index="34" delay="80"/> -<frame index="35" delay="60"/> -<frame index="36" delay="60"/> -</animation> -</action> - + <imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="90"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + <frame index="13" delay="90"/> + <frame index="14" delay="90"/> + <frame index="15" delay="90"/> + <frame index="16" delay="90"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" delay="55" offsetY="1"/> + <frame index="0" delay="55" offsetY="2"/> + <frame index="0" delay="45" offsetY="3"/> + <frame index="0" delay="45" offsetY="4"/> + <frame index="0" delay="45" offsetY="5"/> + <frame index="0" delay="45" offsetY="6"/> + <frame index="0" delay="35" offsetY="7"/> + <frame index="0" delay="35" offsetY="8"/> + <frame index="0" delay="25" offsetY="9"/> + <frame index="0" delay="25" offsetY="10"/> + <frame index="0" delay="25" offsetY="11"/> + <frame index="0" delay="25" offsetY="12"/> + <frame index="0" delay="25" offsetY="13"/> + <frame index="0" delay="15" offsetY="14"/> + <frame index="0" delay="15" offsetY="15"/> + <frame index="40" delay="140" offsetY="15"/> + <frame index="41" delay="140" offsetY="15"/> + <frame index="42" delay="140" offsetY="15"/> + <frame index="43" delay="140" offsetY="15"/> + <frame index="44" delay="140" offsetY="15"/> + <frame index="45" delay="110" offsetY="15"/> + <frame index="46" delay="110" offsetY="15"/> + <frame index="47" delay="110" offsetY="15"/> + <frame index="48" delay="110" offsetY="15"/> + <frame index="49" delay="110" offsetY="15"/> + <frame index="17"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="right"><frame index="20" delay="80"/><frame index="21" delay="80"/><frame index="22" delay="80"/><frame index="23" delay="80"/><frame index="24" delay="80"/> 3 +<frame index="25" delay="80"/><frame index="26" delay="220"/><frame index="25" delay="180"/><frame index="24" delay="140"/><frame index="23" delay="100"/><frame index="22" delay="80"/><frame index="21" delay="60"/><frame index="20" delay="60"/></animation> + <animation direction="left"> + <frame index="36" delay="80"/> + <frame index="35" delay="80"/> + <frame index="34" delay="80"/> + <frame index="33" delay="80"/> + <frame index="32" delay="80"/> + <frame index="31" delay="80"/> + <frame index="30" delay="220"/> + <frame index="31" delay="180"/> + <frame index="32" delay="140"/> + <frame index="33" delay="100"/> + <frame index="34" delay="80"/> + <frame index="35" delay="60"/> + <frame index="36" delay="60"/> + </animation> + </action> </sprite> |