diff options
author | wushin <pasekei@gmail.com> | 2015-11-18 23:32:44 -0600 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2016-02-01 12:26:29 -0500 |
commit | fab7a0c90e5b9a10cc960f2325833ea92810a2d6 (patch) | |
tree | c7023d5430097df898737fae7685cf5c78c8ab03 /graphics/sprites/equipment | |
parent | 9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768 (diff) | |
download | clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.gz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.bz2 clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.xz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.zip |
headless base models
Headless Base
Decapitation complete
redo all the hairstyles
Add N Head
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/chest/assassin-female.png | bin | 34885 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/assassin-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/assassin.png (renamed from graphics/sprites/equipment/chest/assassin-male.png) | bin | 45177 -> 45177 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/assassin.xml (renamed from graphics/sprites/equipment/chest/assassin-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/bra-female.png | bin | 555110 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/bromenalchest-female.png | bin | 85896 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/bromenalchest-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/bromenalchest-male.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/bromenalchest.png (renamed from graphics/sprites/equipment/chest/bromenalchest-male.png) | bin | 86057 -> 86057 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/bromenalchest.xml (renamed from graphics/sprites/equipment/chest/bra-female.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/chainmail-female.png | bin | 81129 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/chainmail-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/chainmail.png (renamed from graphics/sprites/equipment/chest/chainmail-male.png) | bin | 72812 -> 72812 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/chainmail.xml (renamed from graphics/sprites/equipment/chest/chainmail-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/contributor-female.png | bin | 93202 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/contributor-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/contributor-male.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/contributor.png (renamed from graphics/sprites/equipment/chest/contributor-male.png) | bin | 92209 -> 92209 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/contributor.xml (renamed from graphics/sprites/equipment/chest/cotton-female.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/cotton-female.png | bin | 1108787 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/cotton.png (renamed from graphics/sprites/equipment/chest/cotton-male.png) | bin | 54754 -> 54754 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/cotton.xml (renamed from graphics/sprites/equipment/chest/cotton-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/demonwarlordplate.png (renamed from graphics/sprites/equipment/chest/demonwarlordplate-male.png) | bin | 24182 -> 24182 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/demonwarlordplate.xml (renamed from graphics/sprites/equipment/chest/demonwarlordplate-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/fine-dress-female.png | bin | 155314 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/fine-dress-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/fine-dress.png (renamed from graphics/sprites/equipment/chest/fine-dress-male.png) | bin | 146129 -> 146129 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/fine-dress.xml (renamed from graphics/sprites/equipment/chest/fine-dress-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/forest-armor-female.png | bin | 42882 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/forest-armor-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/forest-armor.png (renamed from graphics/sprites/equipment/chest/forest-armor-male.png) | bin | 41013 -> 41013 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/forest-armor.xml (renamed from graphics/sprites/equipment/chest/forest-armor-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/leather-female.png | bin | 29262 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/leather-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/leather.png (renamed from graphics/sprites/equipment/chest/leather-male.png) | bin | 52134 -> 52134 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/leather.xml (renamed from graphics/sprites/equipment/chest/leather-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/lightplatemail-female.png | bin | 25462 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/lightplatemail-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/lightplatemail.png (renamed from graphics/sprites/equipment/chest/lightplatemail-male.png) | bin | 20053 -> 20053 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/lightplatemail.xml (renamed from graphics/sprites/equipment/chest/lightplatemail-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/robe-female.png | bin | 92215 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/robe-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/robe.png (renamed from graphics/sprites/equipment/chest/robe-male.png) | bin | 82054 -> 82054 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/robe.xml (renamed from graphics/sprites/equipment/chest/robe-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/shorttanktop-female.png | bin | 2216456 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/shorttanktop-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/shorttanktop.png (renamed from graphics/sprites/equipment/chest/shorttanktop-male.png) | bin | 15569 -> 15569 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/shorttanktop.xml (renamed from graphics/sprites/equipment/chest/shorttanktop-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/sorcerer-robe-female.png | bin | 88698 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/sorcerer-robe-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/sorcerer-robe.png (renamed from graphics/sprites/equipment/chest/sorcerer-robe-male.png) | bin | 80485 -> 80485 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/sorcerer-robe.xml (renamed from graphics/sprites/equipment/chest/sorcerer-robe-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-female.png | bin | 2216456 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop.png (renamed from graphics/sprites/equipment/chest/tanktop-male.png) | bin | 30803 -> 30803 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop.xml (renamed from graphics/sprites/equipment/chest/tanktop-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/terranite-female.png | bin | 37005 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/terranite-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/terranite.png (renamed from graphics/sprites/equipment/chest/terranite-male.png) | bin | 11984 -> 11984 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/terranite.xml (renamed from graphics/sprites/equipment/chest/terranite-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tnecksweater-female.png | bin | 47010 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tnecksweater-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tnecksweater.png (renamed from graphics/sprites/equipment/chest/tnecksweater-male.png) | bin | 46735 -> 46735 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tnecksweater.xml (renamed from graphics/sprites/equipment/chest/tnecksweater-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/ugly-sweater-female.png | bin | 27745 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/ugly-sweater-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/ugly-sweater.png (renamed from graphics/sprites/equipment/chest/ugly-sweater-male.png) | bin | 21440 -> 21440 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/ugly-sweater.xml (renamed from graphics/sprites/equipment/chest/ugly-sweater-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/valentine-dress.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/vnecksweater-female.png | bin | 72882 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/vnecksweater-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/vnecksweater.png (renamed from graphics/sprites/equipment/chest/vnecksweater-male.png) | bin | 41314 -> 41314 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/vnecksweater.xml (renamed from graphics/sprites/equipment/chest/vnecksweater-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/warlordplate-female.png | bin | 61492 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/warlordplate-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/warlordplate.png (renamed from graphics/sprites/equipment/chest/warlordplate-male.png) | bin | 64840 -> 64840 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/warlordplate.xml (renamed from graphics/sprites/equipment/chest/warlordplate-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/assassin-boots-female.png | bin | 17834 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/assassin-boots-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/assassin-boots.png (renamed from graphics/sprites/equipment/feet/assassin-boots-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/assassin-boots.xml (renamed from graphics/sprites/equipment/feet/assassin-boots-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/boots-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/boots-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/boots.png (renamed from graphics/sprites/equipment/feet/boots-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/boots.xml (renamed from graphics/sprites/equipment/feet/boots-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/bromenalboots-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/bromenalboots-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/bromenalboots.png (renamed from graphics/sprites/equipment/feet/bromenalboots-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/bromenalboots.xml (renamed from graphics/sprites/equipment/feet/bromenalboots-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/furboots-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/furboots-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/furboots.png (renamed from graphics/sprites/equipment/feet/furboots-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/furboots.xml (renamed from graphics/sprites/equipment/feet/furboots-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/warlordboots-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/warlordboots-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/feet/warlordboots.png (renamed from graphics/sprites/equipment/feet/warlordboots-male.png) | bin | 25665 -> 25665 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/feet/warlordboots.xml (renamed from graphics/sprites/equipment/feet/warlordboots-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/assassin-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/assassin-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/assassin.png (renamed from graphics/sprites/equipment/hands/assassin-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/assassin.xml (renamed from graphics/sprites/equipment/hands/assassin-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/bromenalgloves-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/bromenalgloves-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/bromenalgloves.png (renamed from graphics/sprites/equipment/hands/bromenalgloves-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/bromenalgloves.xml (renamed from graphics/sprites/equipment/hands/bromenalgloves-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/generic-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/generic-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/hands/generic.png (renamed from graphics/sprites/equipment/hands/generic-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/hands/generic.xml (renamed from graphics/sprites/equipment/hands/generic-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/antlerhat-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/antlerhat.xml (renamed from graphics/sprites/equipment/head/antlerhat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/autumn-mask-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/autumn-mask.xml (renamed from graphics/sprites/equipment/head/autumn-mask-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/axehat-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/axehat.xml (renamed from graphics/sprites/equipment/head/axehat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bandana-female.xml | 228 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bandana.xml (renamed from graphics/sprites/equipment/head/bandana-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beaniecopter-female.xml | 381 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beaniecopter.xml (renamed from graphics/sprites/equipment/head/beaniecopter-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beard-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beard.xml (renamed from graphics/sprites/equipment/head/beard-male.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beret-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/beret.xml (renamed from graphics/sprites/equipment/head/beret-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bowler-hat-brown-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bowler-hat-brown.xml (renamed from graphics/sprites/equipment/head/bowler-hat-brown-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bowler-hat-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bowler-hat.xml (renamed from graphics/sprites/equipment/head/bowler-hat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bromenalhelmet-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bromenalhelmet.xml (renamed from graphics/sprites/equipment/head/bromenalhelmet-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bucket-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bucket.xml (renamed from graphics/sprites/equipment/head/bucket-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bull-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bull.xml (renamed from graphics/sprites/equipment/head/bull-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bunnyears-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bunnyears.xml (renamed from graphics/sprites/equipment/head/bunnyears-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/candlehelmet-female.xml | 298 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/candlehelmet.xml (renamed from graphics/sprites/equipment/head/candlehelmet-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cap-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cap.xml (renamed from graphics/sprites/equipment/head/cap-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/captain-hat-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/captain-hat.xml (renamed from graphics/sprites/equipment/head/captain-hat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cashiershade-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cashiershade.xml (renamed from graphics/sprites/equipment/head/cashiershade-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/catears-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/catears.xml (renamed from graphics/sprites/equipment/head/catears-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/chefhat-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/chefhat.xml (renamed from graphics/sprites/equipment/head/chefhat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/christmastree-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/christmastree.xml (renamed from graphics/sprites/equipment/head/christmastree-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/circlet-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/circlet.xml (renamed from graphics/sprites/equipment/head/circlet-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cowboyblack-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cowboyblack.xml (renamed from graphics/sprites/equipment/head/cowboyblack-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cowboywhite-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/cowboywhite.xml (renamed from graphics/sprites/equipment/head/cowboywhite-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/crown-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/crown.xml (renamed from graphics/sprites/equipment/head/crown-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/crusadehelm-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/crusadehelm.xml (renamed from graphics/sprites/equipment/head/crusadehelm-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/dark-helm-female.xml | 227 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/dark-helm.xml (renamed from graphics/sprites/equipment/head/dark-helm-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/demonmask-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/demonmask.xml (renamed from graphics/sprites/equipment/head/demonmask-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/desert-helmet-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/desert-helmet.xml (renamed from graphics/sprites/equipment/head/desert-helmet-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/deserthat-female.xml | 255 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/deserthat.xml (renamed from graphics/sprites/equipment/head/deserthat-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/devcap-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/devcap.xml (renamed from graphics/sprites/equipment/head/devcap-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/earmuffs-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/earmuffs.xml (renamed from graphics/sprites/equipment/head/earmuffs-male.xml) | 0 | ||||
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-rw-r--r-- | graphics/sprites/equipment/legs/skirt.png | bin | 15782 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/legs/skirt.xml (renamed from graphics/sprites/equipment/legs/skirt-female.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/legs/terranite-female.png | bin | 2216533 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/legs/terranite-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/legs/terranite.png (renamed from graphics/sprites/equipment/legs/terranite-male.png) | bin | 2216533 -> 2216533 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/legs/terranite.xml (renamed from graphics/sprites/equipment/legs/terranite-male.xml) | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/axe-chop-male.xml | 65 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/axe-chop.xml (renamed from graphics/sprites/equipment/weapons/axe-chop-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/axe-stab-male.xml | 65 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/axe-stab.xml (renamed from graphics/sprites/equipment/weapons/axe-stab-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-banshee-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-banshee.xml (renamed from graphics/sprites/equipment/weapons/bow-banshee-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-slimecovered-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-slimecovered.xml (renamed from graphics/sprites/equipment/weapons/bow-slimecovered-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-slingshot-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow-slingshot.xml (renamed from graphics/sprites/equipment/weapons/bow-slingshot-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow.xml (renamed from graphics/sprites/equipment/weapons/bow-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/dagger-male.xml | 83 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/dagger.xml (renamed from graphics/sprites/equipment/weapons/dagger-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt-male.xml | 97 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt.xml (renamed from graphics/sprites/equipment/weapons/polearm-blunt-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-chop-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-chop.xml (renamed from graphics/sprites/equipment/weapons/polearm-chop-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-spear-male.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-spear.xml (renamed from graphics/sprites/equipment/weapons/polearm-spear-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-stab-female.xml | 79 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-stab.xml (renamed from graphics/sprites/equipment/weapons/polearm-stab-male.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-deadsword-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-deadsword.xml (renamed from graphics/sprites/equipment/weapons/sword-deadsword-male.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-long-male.xml | 115 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-long.xml (renamed from graphics/sprites/equipment/weapons/sword-long-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-short-male.xml | 97 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sword-short.xml (renamed from graphics/sprites/equipment/weapons/sword-short-female.xml) | 0 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/wand-deathshand-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/wand-deathshand.xml (renamed from graphics/sprites/equipment/weapons/wand-deathshand-male.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/wand-female.xml | 65 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/wand.xml (renamed from graphics/sprites/equipment/weapons/wand-male.xml) | 0 |
394 files changed, 82 insertions, 24936 deletions
diff --git a/graphics/sprites/equipment/chest/assassin-female.png b/graphics/sprites/equipment/chest/assassin-female.png Binary files differdeleted file mode 100644 index 9566fdb4..00000000 --- a/graphics/sprites/equipment/chest/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml deleted file mode 100644 index ef1bdf5b..00000000 --- a/graphics/sprites/equipment/chest/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/assassin-male.png b/graphics/sprites/equipment/chest/assassin.png Binary files differindex aff8e6a9..aff8e6a9 100644 --- a/graphics/sprites/equipment/chest/assassin-male.png +++ b/graphics/sprites/equipment/chest/assassin.png diff --git a/graphics/sprites/equipment/chest/assassin-male.xml b/graphics/sprites/equipment/chest/assassin.xml index f999087e..00fd7f1a 100644 --- a/graphics/sprites/equipment/chest/assassin-male.xml +++ b/graphics/sprites/equipment/chest/assassin.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/assassin-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png Binary files differdeleted file mode 100644 index c6ab84bd..00000000 --- a/graphics/sprites/equipment/chest/bra-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png Binary files differdeleted file mode 100644 index 588c0922..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml deleted file mode 100644 index 5087c10f..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.xml b/graphics/sprites/equipment/chest/bromenalchest-male.xml deleted file mode 100644 index 2444c7d6..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.png b/graphics/sprites/equipment/chest/bromenalchest.png Binary files differindex 2d84c1c6..2d84c1c6 100644 --- a/graphics/sprites/equipment/chest/bromenalchest-male.png +++ b/graphics/sprites/equipment/chest/bromenalchest.png diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bromenalchest.xml index 79276abc..5d6e5d7b 100644 --- a/graphics/sprites/equipment/chest/bra-female.xml +++ b/graphics/sprites/equipment/chest/bromenalchest.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png Binary files differdeleted file mode 100644 index f57088e3..00000000 --- a/graphics/sprites/equipment/chest/chainmail-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml deleted file mode 100644 index 11c076d9..00000000 --- a/graphics/sprites/equipment/chest/chainmail-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-male.png b/graphics/sprites/equipment/chest/chainmail.png Binary files differindex c3817650..c3817650 100644 --- a/graphics/sprites/equipment/chest/chainmail-male.png +++ b/graphics/sprites/equipment/chest/chainmail.png diff --git a/graphics/sprites/equipment/chest/chainmail-male.xml b/graphics/sprites/equipment/chest/chainmail.xml index a1f466f6..98e16e14 100644 --- a/graphics/sprites/equipment/chest/chainmail-male.xml +++ b/graphics/sprites/equipment/chest/chainmail.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/chainmail.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/contributor-female.png b/graphics/sprites/equipment/chest/contributor-female.png Binary files differdeleted file mode 100644 index 94af00e1..00000000 --- a/graphics/sprites/equipment/chest/contributor-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml deleted file mode 100644 index 27164d66..00000000 --- a/graphics/sprites/equipment/chest/contributor-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/contributor-male.xml b/graphics/sprites/equipment/chest/contributor-male.xml deleted file mode 100644 index 6c5003f4..00000000 --- a/graphics/sprites/equipment/chest/contributor-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/contributor-male.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/contributor-male.png b/graphics/sprites/equipment/chest/contributor.png Binary files differindex a5ee1adb..a5ee1adb 100644 --- a/graphics/sprites/equipment/chest/contributor-male.png +++ b/graphics/sprites/equipment/chest/contributor.png diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/contributor.xml index 4ea6d8c7..50320c4f 100644 --- a/graphics/sprites/equipment/chest/cotton-female.xml +++ b/graphics/sprites/equipment/chest/contributor.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/contributor.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cotton-female.png b/graphics/sprites/equipment/chest/cotton-female.png Binary files differdeleted file mode 100644 index 86323bb7..00000000 --- a/graphics/sprites/equipment/chest/cotton-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/cotton-male.png b/graphics/sprites/equipment/chest/cotton.png Binary files differindex 588bc7f8..588bc7f8 100644 --- a/graphics/sprites/equipment/chest/cotton-male.png +++ b/graphics/sprites/equipment/chest/cotton.png diff --git a/graphics/sprites/equipment/chest/cotton-male.xml b/graphics/sprites/equipment/chest/cotton.xml index 4263a7fb..690acf54 100644 --- a/graphics/sprites/equipment/chest/cotton-male.xml +++ b/graphics/sprites/equipment/chest/cotton.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/cotton-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/cotton.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/demonwarlordplate-male.png b/graphics/sprites/equipment/chest/demonwarlordplate.png Binary files differindex 04be8582..04be8582 100644 --- a/graphics/sprites/equipment/chest/demonwarlordplate-male.png +++ b/graphics/sprites/equipment/chest/demonwarlordplate.png diff --git a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml index a2ecc56f..5d4a0de7 100644 --- a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml +++ b/graphics/sprites/equipment/chest/demonwarlordplate.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress-female.png b/graphics/sprites/equipment/chest/fine-dress-female.png Binary files differdeleted file mode 100644 index e7de5998..00000000 --- a/graphics/sprites/equipment/chest/fine-dress-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml deleted file mode 100644 index 9b4e7b7c..00000000 --- a/graphics/sprites/equipment/chest/fine-dress-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress-male.png b/graphics/sprites/equipment/chest/fine-dress.png Binary files differindex 68e9ea68..68e9ea68 100644 --- a/graphics/sprites/equipment/chest/fine-dress-male.png +++ b/graphics/sprites/equipment/chest/fine-dress.png diff --git a/graphics/sprites/equipment/chest/fine-dress-male.xml b/graphics/sprites/equipment/chest/fine-dress.xml index f0952e95..2c5980f9 100644 --- a/graphics/sprites/equipment/chest/fine-dress-male.xml +++ b/graphics/sprites/equipment/chest/fine-dress.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor-female.png b/graphics/sprites/equipment/chest/forest-armor-female.png Binary files differdeleted file mode 100644 index 863a014f..00000000 --- a/graphics/sprites/equipment/chest/forest-armor-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml deleted file mode 100644 index 2f898678..00000000 --- a/graphics/sprites/equipment/chest/forest-armor-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor-male.png b/graphics/sprites/equipment/chest/forest-armor.png Binary files differindex e804e012..e804e012 100644 --- a/graphics/sprites/equipment/chest/forest-armor-male.png +++ b/graphics/sprites/equipment/chest/forest-armor.png diff --git a/graphics/sprites/equipment/chest/forest-armor-male.xml b/graphics/sprites/equipment/chest/forest-armor.xml index 602708d1..2e8abe82 100644 --- a/graphics/sprites/equipment/chest/forest-armor-male.xml +++ b/graphics/sprites/equipment/chest/forest-armor.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/leather-female.png b/graphics/sprites/equipment/chest/leather-female.png Binary files differdeleted file mode 100644 index 0d3f1e57..00000000 --- a/graphics/sprites/equipment/chest/leather-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml deleted file mode 100644 index 07e407d3..00000000 --- a/graphics/sprites/equipment/chest/leather-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/leather-male.png b/graphics/sprites/equipment/chest/leather.png Binary files differindex a1899fc7..a1899fc7 100644 --- a/graphics/sprites/equipment/chest/leather-male.png +++ b/graphics/sprites/equipment/chest/leather.png diff --git a/graphics/sprites/equipment/chest/leather-male.xml b/graphics/sprites/equipment/chest/leather.xml index f6805f9c..28a78fb8 100644 --- a/graphics/sprites/equipment/chest/leather-male.xml +++ b/graphics/sprites/equipment/chest/leather.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/leather-male.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/leather.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png Binary files differdeleted file mode 100644 index 2c13af29..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml deleted file mode 100644 index 98d9aa14..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.png b/graphics/sprites/equipment/chest/lightplatemail.png Binary files differindex 66878079..66878079 100644 --- a/graphics/sprites/equipment/chest/lightplatemail-male.png +++ b/graphics/sprites/equipment/chest/lightplatemail.png diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.xml b/graphics/sprites/equipment/chest/lightplatemail.xml index 06225689..b3a11638 100644 --- a/graphics/sprites/equipment/chest/lightplatemail-male.xml +++ b/graphics/sprites/equipment/chest/lightplatemail.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/robe-female.png b/graphics/sprites/equipment/chest/robe-female.png Binary files differdeleted file mode 100644 index a6a231bb..00000000 --- a/graphics/sprites/equipment/chest/robe-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml deleted file mode 100644 index 0f2296e3..00000000 --- a/graphics/sprites/equipment/chest/robe-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/robe-male.png b/graphics/sprites/equipment/chest/robe.png Binary files differindex c06474df..c06474df 100644 --- a/graphics/sprites/equipment/chest/robe-male.png +++ b/graphics/sprites/equipment/chest/robe.png diff --git a/graphics/sprites/equipment/chest/robe-male.xml b/graphics/sprites/equipment/chest/robe.xml index 4e767e3b..2889638d 100644 --- a/graphics/sprites/equipment/chest/robe-male.xml +++ b/graphics/sprites/equipment/chest/robe.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/robe-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/robe.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png Binary files differdeleted file mode 100644 index 4f2683e7..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml deleted file mode 100644 index e77a1ce0..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.png b/graphics/sprites/equipment/chest/shorttanktop.png Binary files differindex 26e9d7d2..26e9d7d2 100644 --- a/graphics/sprites/equipment/chest/shorttanktop-male.png +++ b/graphics/sprites/equipment/chest/shorttanktop.png diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.xml b/graphics/sprites/equipment/chest/shorttanktop.xml index 3de4a880..7288c876 100644 --- a/graphics/sprites/equipment/chest/shorttanktop-male.xml +++ b/graphics/sprites/equipment/chest/shorttanktop.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png Binary files differdeleted file mode 100644 index 810877db..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml deleted file mode 100644 index bc0c8b44..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.png b/graphics/sprites/equipment/chest/sorcerer-robe.png Binary files differindex 9114f0f0..9114f0f0 100644 --- a/graphics/sprites/equipment/chest/sorcerer-robe-male.png +++ b/graphics/sprites/equipment/chest/sorcerer-robe.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml b/graphics/sprites/equipment/chest/sorcerer-robe.xml index 0450525b..eaf34fca 100644 --- a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml +++ b/graphics/sprites/equipment/chest/sorcerer-robe.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-male.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png Binary files differdeleted file mode 100644 index a8ecf79c..00000000 --- a/graphics/sprites/equipment/chest/tanktop-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml deleted file mode 100644 index cef042ae..00000000 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.png b/graphics/sprites/equipment/chest/tanktop.png Binary files differindex bda08a2e..bda08a2e 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.png +++ b/graphics/sprites/equipment/chest/tanktop.png diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop.xml index c309ca29..c83b9500 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/terranite-female.png b/graphics/sprites/equipment/chest/terranite-female.png Binary files differdeleted file mode 100644 index 6e17dbe5..00000000 --- a/graphics/sprites/equipment/chest/terranite-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml deleted file mode 100644 index ce28ae1e..00000000 --- a/graphics/sprites/equipment/chest/terranite-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/terranite-male.png b/graphics/sprites/equipment/chest/terranite.png Binary files differindex 431b413f..431b413f 100644 --- a/graphics/sprites/equipment/chest/terranite-male.png +++ b/graphics/sprites/equipment/chest/terranite.png diff --git a/graphics/sprites/equipment/chest/terranite-male.xml b/graphics/sprites/equipment/chest/terranite.xml index 03b9944d..1825b4e6 100644 --- a/graphics/sprites/equipment/chest/terranite-male.xml +++ b/graphics/sprites/equipment/chest/terranite.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/terranite-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/terranite.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png Binary files differdeleted file mode 100644 index 83eacd15..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml deleted file mode 100644 index 0b1e19ff..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.png b/graphics/sprites/equipment/chest/tnecksweater.png Binary files differindex aab1b252..aab1b252 100644 --- a/graphics/sprites/equipment/chest/tnecksweater-male.png +++ b/graphics/sprites/equipment/chest/tnecksweater.png diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.xml b/graphics/sprites/equipment/chest/tnecksweater.xml index 7fce38d5..d3643412 100644 --- a/graphics/sprites/equipment/chest/tnecksweater-male.xml +++ b/graphics/sprites/equipment/chest/tnecksweater.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png Binary files differdeleted file mode 100644 index 806b9d85..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml deleted file mode 100644 index 62f805b9..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.png b/graphics/sprites/equipment/chest/ugly-sweater.png Binary files differindex 8e7c41da..8e7c41da 100644 --- a/graphics/sprites/equipment/chest/ugly-sweater-male.png +++ b/graphics/sprites/equipment/chest/ugly-sweater.png diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.xml b/graphics/sprites/equipment/chest/ugly-sweater.xml index 921f06e8..ddda5318 100644 --- a/graphics/sprites/equipment/chest/ugly-sweater-male.xml +++ b/graphics/sprites/equipment/chest/ugly-sweater.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-male.png|W;Y;G;C" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater.png|W;Y;G;C" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml index 86fe6aa5..846d6da1 100644 --- a/graphics/sprites/equipment/chest/valentine-dress.xml +++ b/graphics/sprites/equipment/chest/valentine-dress.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64"/> - <include file="model/male.xml"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png Binary files differdeleted file mode 100644 index bbce3137..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml deleted file mode 100644 index 4aaa45e6..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.png b/graphics/sprites/equipment/chest/vnecksweater.png Binary files differindex 6b35de11..6b35de11 100644 --- a/graphics/sprites/equipment/chest/vnecksweater-male.png +++ b/graphics/sprites/equipment/chest/vnecksweater.png diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.xml b/graphics/sprites/equipment/chest/vnecksweater.xml index 14fe6a41..54356c1b 100644 --- a/graphics/sprites/equipment/chest/vnecksweater-male.xml +++ b/graphics/sprites/equipment/chest/vnecksweater.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differdeleted file mode 100644 index 4274064d..00000000 --- a/graphics/sprites/equipment/chest/warlordplate-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml deleted file mode 100644 index 5e6eecef..00000000 --- a/graphics/sprites/equipment/chest/warlordplate-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate.png Binary files differindex 7feeb650..7feeb650 100644 --- a/graphics/sprites/equipment/chest/warlordplate-male.png +++ b/graphics/sprites/equipment/chest/warlordplate.png diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate.xml index 839e889c..936c621a 100644 --- a/graphics/sprites/equipment/chest/warlordplate-male.xml +++ b/graphics/sprites/equipment/chest/warlordplate.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.png b/graphics/sprites/equipment/feet/assassin-boots-female.png Binary files differdeleted file mode 100644 index 622b7a20..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml deleted file mode 100644 index e214ff70..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-male.png b/graphics/sprites/equipment/feet/assassin-boots.png Binary files differindex 46131c9f..46131c9f 100644 --- a/graphics/sprites/equipment/feet/assassin-boots-male.png +++ b/graphics/sprites/equipment/feet/assassin-boots.png diff --git a/graphics/sprites/equipment/feet/assassin-boots-male.xml b/graphics/sprites/equipment/feet/assassin-boots.xml index 0edfde33..5f96be25 100644 --- a/graphics/sprites/equipment/feet/assassin-boots-male.xml +++ b/graphics/sprites/equipment/feet/assassin-boots.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differdeleted file mode 100644 index 64267d5a..00000000 --- a/graphics/sprites/equipment/feet/boots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml deleted file mode 100644 index 0a261553..00000000 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.png b/graphics/sprites/equipment/feet/boots.png Binary files differindex ec18ecac..ec18ecac 100644 --- a/graphics/sprites/equipment/feet/boots-male.png +++ b/graphics/sprites/equipment/feet/boots.png diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots.xml index d9d0f40d..c07ec3ec 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/feet/boots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.png b/graphics/sprites/equipment/feet/bromenalboots-female.png Binary files differdeleted file mode 100644 index 830e9d31..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml deleted file mode 100644 index 33585d71..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots-male.png b/graphics/sprites/equipment/feet/bromenalboots.png Binary files differindex 880ddf1c..880ddf1c 100644 --- a/graphics/sprites/equipment/feet/bromenalboots-male.png +++ b/graphics/sprites/equipment/feet/bromenalboots.png diff --git a/graphics/sprites/equipment/feet/bromenalboots-male.xml b/graphics/sprites/equipment/feet/bromenalboots.xml index bbe8d97f..220f2919 100644 --- a/graphics/sprites/equipment/feet/bromenalboots-male.xml +++ b/graphics/sprites/equipment/feet/bromenalboots.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/furboots-female.png b/graphics/sprites/equipment/feet/furboots-female.png Binary files differdeleted file mode 100644 index 40906bc9..00000000 --- a/graphics/sprites/equipment/feet/furboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/furboots-female.xml b/graphics/sprites/equipment/feet/furboots-female.xml deleted file mode 100644 index 591dab45..00000000 --- a/graphics/sprites/equipment/feet/furboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/furboots-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/furboots-male.png b/graphics/sprites/equipment/feet/furboots.png Binary files differindex 0092f399..0092f399 100644 --- a/graphics/sprites/equipment/feet/furboots-male.png +++ b/graphics/sprites/equipment/feet/furboots.png diff --git a/graphics/sprites/equipment/feet/furboots-male.xml b/graphics/sprites/equipment/feet/furboots.xml index 0a7d7f1e..246dd4b4 100644 --- a/graphics/sprites/equipment/feet/furboots-male.xml +++ b/graphics/sprites/equipment/feet/furboots.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/furboots-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/feet/furboots.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots-female.png b/graphics/sprites/equipment/feet/warlordboots-female.png Binary files differdeleted file mode 100644 index b66c3f4a..00000000 --- a/graphics/sprites/equipment/feet/warlordboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml deleted file mode 100644 index 37b21c9b..00000000 --- a/graphics/sprites/equipment/feet/warlordboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots-male.png b/graphics/sprites/equipment/feet/warlordboots.png Binary files differindex 77c233a9..77c233a9 100644 --- a/graphics/sprites/equipment/feet/warlordboots-male.png +++ b/graphics/sprites/equipment/feet/warlordboots.png diff --git a/graphics/sprites/equipment/feet/warlordboots-male.xml b/graphics/sprites/equipment/feet/warlordboots.xml index fa942eef..9dde07aa 100644 --- a/graphics/sprites/equipment/feet/warlordboots-male.xml +++ b/graphics/sprites/equipment/feet/warlordboots.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png Binary files differdeleted file mode 100644 index d23f26b3..00000000 --- a/graphics/sprites/equipment/hands/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml deleted file mode 100644 index 1812b139..00000000 --- a/graphics/sprites/equipment/hands/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/assassin-male.png b/graphics/sprites/equipment/hands/assassin.png Binary files differindex b890d8f2..b890d8f2 100644 --- a/graphics/sprites/equipment/hands/assassin-male.png +++ b/graphics/sprites/equipment/hands/assassin.png diff --git a/graphics/sprites/equipment/hands/assassin-male.xml b/graphics/sprites/equipment/hands/assassin.xml index 77dc4cf0..f1d33451 100644 --- a/graphics/sprites/equipment/hands/assassin-male.xml +++ b/graphics/sprites/equipment/hands/assassin.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/assassin-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/hands/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png Binary files differdeleted file mode 100644 index 80b095e0..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml deleted file mode 100644 index 374ae5b4..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.png b/graphics/sprites/equipment/hands/bromenalgloves.png Binary files differindex 86e75c6b..86e75c6b 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-male.png +++ b/graphics/sprites/equipment/hands/bromenalgloves.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.xml b/graphics/sprites/equipment/hands/bromenalgloves.xml index a94a734f..85f9f3fa 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-male.xml +++ b/graphics/sprites/equipment/hands/bromenalgloves.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png Binary files differdeleted file mode 100644 index 697842f0..00000000 --- a/graphics/sprites/equipment/hands/generic-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml deleted file mode 100644 index bc58665e..00000000 --- a/graphics/sprites/equipment/hands/generic-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/generic-male.png b/graphics/sprites/equipment/hands/generic.png Binary files differindex 6f1becaa..6f1becaa 100644 --- a/graphics/sprites/equipment/hands/generic-male.png +++ b/graphics/sprites/equipment/hands/generic.png diff --git a/graphics/sprites/equipment/hands/generic-male.xml b/graphics/sprites/equipment/hands/generic.xml index c314f575..a5fea111 100644 --- a/graphics/sprites/equipment/hands/generic-male.xml +++ b/graphics/sprites/equipment/hands/generic.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/generic-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/hands/generic.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/antlerhat-female.xml b/graphics/sprites/equipment/head/antlerhat-female.xml deleted file mode 100644 index f64e8e84..00000000 --- a/graphics/sprites/equipment/head/antlerhat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="1" offsetX="2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-24" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-22" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-26" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> - <frame index="3" offsetX="3" offsetY="-25" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/antlerhat-male.xml b/graphics/sprites/equipment/head/antlerhat.xml index 9180e69c..9180e69c 100644 --- a/graphics/sprites/equipment/head/antlerhat-male.xml +++ b/graphics/sprites/equipment/head/antlerhat.xml diff --git a/graphics/sprites/equipment/head/autumn-mask-female.xml b/graphics/sprites/equipment/head/autumn-mask-female.xml deleted file mode 100644 index 444de58e..00000000 --- a/graphics/sprites/equipment/head/autumn-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="150" index="0" offsetX="0" offsetY="-35"/> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="150" index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="1" offsetY="-35"/> - <frame delay="75" index="1" offsetX="1" offsetY="-34"/> - 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<frame index="5" offsetX="3" offsetY="2" delay="70"/> - <frame index="6" offsetX="3" offsetY="2" delay="70"/> - <frame index="7" offsetX="3" offsetY="2" delay="70"/> - <frame index="4" offsetX="4" offsetY="0" delay="70"/> - <frame index="5" offsetX="4" offsetY="0" delay="70"/> - <frame index="6" offsetX="-2" offsetY="6" delay="70"/> - <frame index="7" offsetX="-2" offsetY="6" delay="70"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-4" offsetY="0" delay="70"/> - <frame index="9" offsetX="-4" offsetY="0" delay="70"/> - <frame index="10" offsetX="-4" offsetY="1" delay="70"/> - <frame index="11" offsetX="-4" offsetY="1" delay="70"/> - <frame index="8" offsetX="-4" offsetY="1" delay="70"/> - <frame index="9" offsetX="-4" offsetY="1" delay="70"/> - <frame index="10" offsetX="-4" offsetY="2" delay="70"/> - <frame index="11" offsetX="-4" offsetY="2" delay="70"/> - <end/> - </animation> - <animation direction="right"> - <frame index="12" offsetX="-3" offsetY="-2" delay="70"/> - <frame index="13" offsetX="-3" offsetY="-2" delay="70"/> - <frame index="14" offsetX="-2" offsetY="-3" delay="70"/> - <frame index="15" offsetX="-2" offsetY="-3" delay="70"/> - <frame index="12" offsetX="-2" offsetY="-3" delay="70"/> - <frame index="13" offsetX="-2" offsetY="-3" delay="70"/> - <frame index="14" offsetX="3" offsetY="-1" delay="70"/> - <frame index="15" offsetX="3" offsetY="-1" delay="70"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/beaniecopter-male.xml b/graphics/sprites/equipment/head/beaniecopter.xml index 62a4dc83..62a4dc83 100644 --- a/graphics/sprites/equipment/head/beaniecopter-male.xml +++ b/graphics/sprites/equipment/head/beaniecopter.xml diff --git a/graphics/sprites/equipment/head/beard-female.xml b/graphics/sprites/equipment/head/beard-female.xml deleted file mode 100644 index 62cb3dcf..00000000 --- a/graphics/sprites/equipment/head/beard-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/beard-male.xml b/graphics/sprites/equipment/head/beard.xml index 5a28c319..abd9e928 100644 --- a/graphics/sprites/equipment/head/beard-male.xml +++ b/graphics/sprites/equipment/head/beard.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-male.xml"/> + <include file="equipment/head/mustache.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/beret-female.xml b/graphics/sprites/equipment/head/beret-female.xml deleted file mode 100644 index a6f082f5..00000000 --- a/graphics/sprites/equipment/head/beret-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="21" name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-40"/> - <frame delay="75" index="1" offsetX="0" offsetY="-39"/> - <frame delay="150" index="1" offsetX="0" offsetY="-40"/> - <frame delay="75" index="1" offsetX="0" offsetY="-39"/> - <frame delay="75" index="1" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-41"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-40"/> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - <frame delay="150" index="3" offsetX="0" offsetY="-40"/> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - <frame delay="75" index="3" offsetX="0" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-35"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-41"/> - <frame delay="75" index="1" offsetX="4" offsetY="-42"/> - <frame delay="75" index="1" offsetX="0" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-40"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-41"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-42"/> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - <frame delay="75" index="3" offsetX="1" offsetY="-38"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-39"/> - <frame delay="75" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-40"/> - <frame delay="150" index="1" offsetX="5" offsetY="-41"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="150" index="2" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-39"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-40"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-41"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-31"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-32"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-31"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="32" offsetY="1"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-40" delay="140"/> - <frame index="1" offsetX="4" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-39" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-37" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="3" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38" delay="100"/> - <frame index="0" offsetX="0" offsetY="-39" delay="100"/> - <frame index="0" offsetX="0" offsetY="-36" delay="100"/> - <frame index="0" offsetX="0" offsetY="-35" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41" delay="100"/> - <frame index="1" offsetX="4" offsetY="-42" delay="100"/> - <frame index="1" offsetX="0" offsetY="-39" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-42" delay="100"/> - <frame index="3" offsetX="0" offsetY="-39" delay="100"/> - <frame index="3" offsetX="1" offsetY="-38" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-40" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41" delay="140"/> - <frame index="1" offsetX="7" offsetY="-39" delay="140"/> - <frame index="1" offsetX="0" offsetY="-41" delay="140"/> - <frame index="1" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-39" delay="140"/> - <frame index="3" offsetX="1" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-41" delay="140"/> - <frame index="1" offsetX="3" offsetY="-42" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-42" delay="280"/> - <frame index="3" offsetX="3" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/beret-male.xml b/graphics/sprites/equipment/head/beret.xml index 43a55414..43a55414 100644 --- a/graphics/sprites/equipment/head/beret-male.xml +++ b/graphics/sprites/equipment/head/beret.xml diff --git a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml deleted file mode 100644 index 1596ca17..00000000 --- a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="1" offsetX="2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-26" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> - <frame index="3" offsetX="3" offsetY="-25" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bowler-hat-brown-male.xml b/graphics/sprites/equipment/head/bowler-hat-brown.xml index 5056f66b..5056f66b 100644 --- a/graphics/sprites/equipment/head/bowler-hat-brown-male.xml +++ b/graphics/sprites/equipment/head/bowler-hat-brown.xml diff --git a/graphics/sprites/equipment/head/bowler-hat-female.xml b/graphics/sprites/equipment/head/bowler-hat-female.xml deleted file mode 100644 index 1be3855e..00000000 --- a/graphics/sprites/equipment/head/bowler-hat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bowler-hat-male.xml b/graphics/sprites/equipment/head/bowler-hat.xml index 782da0e9..782da0e9 100644 --- a/graphics/sprites/equipment/head/bowler-hat-male.xml +++ b/graphics/sprites/equipment/head/bowler-hat.xml diff --git a/graphics/sprites/equipment/head/bromenalhelmet-female.xml b/graphics/sprites/equipment/head/bromenalhelmet-female.xml deleted file mode 100644 index a960ceec..00000000 --- a/graphics/sprites/equipment/head/bromenalhelmet-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-44" delay="280"/> - <frame index="3" offsetX="4" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bromenalhelmet-male.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml index 5ff122dc..5ff122dc 100644 --- a/graphics/sprites/equipment/head/bromenalhelmet-male.xml +++ b/graphics/sprites/equipment/head/bromenalhelmet.xml diff --git a/graphics/sprites/equipment/head/bucket-female.xml b/graphics/sprites/equipment/head/bucket-female.xml deleted file mode 100644 index cb309ffc..00000000 --- a/graphics/sprites/equipment/head/bucket-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="21" name="base" src="graphics/sprites/equipment/head/bucket.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-40"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-40"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> - <frame delay="150" index="1" offsetX="-1" offsetY="-39"/> - 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<frame index="1" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-39" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="280"/> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bucket-male.xml b/graphics/sprites/equipment/head/bucket.xml index 21ee9f4a..21ee9f4a 100644 --- a/graphics/sprites/equipment/head/bucket-male.xml +++ b/graphics/sprites/equipment/head/bucket.xml diff --git a/graphics/sprites/equipment/head/bull-female.xml b/graphics/sprites/equipment/head/bull-female.xml deleted file mode 100644 index d14b9dfe..00000000 --- a/graphics/sprites/equipment/head/bull-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-4" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="0" offsetY="-49" delay="280"/> - <frame index="3" offsetX="5" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/catears-male.xml b/graphics/sprites/equipment/head/catears.xml index 491bada4..491bada4 100644 --- a/graphics/sprites/equipment/head/catears-male.xml +++ b/graphics/sprites/equipment/head/catears.xml diff --git a/graphics/sprites/equipment/head/chefhat-female.xml b/graphics/sprites/equipment/head/chefhat-female.xml deleted file mode 100644 index d4f17471..00000000 --- a/graphics/sprites/equipment/head/chefhat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-52" delay="280"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/chefhat-male.xml b/graphics/sprites/equipment/head/chefhat.xml index 14444f57..14444f57 100644 --- a/graphics/sprites/equipment/head/chefhat-male.xml +++ b/graphics/sprites/equipment/head/chefhat.xml diff --git a/graphics/sprites/equipment/head/christmastree-female.xml b/graphics/sprites/equipment/head/christmastree-female.xml deleted file mode 100644 index 766a80ac..00000000 --- a/graphics/sprites/equipment/head/christmastree-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/circlet-male.xml b/graphics/sprites/equipment/head/circlet.xml index 88a05045..88a05045 100644 --- a/graphics/sprites/equipment/head/circlet-male.xml +++ b/graphics/sprites/equipment/head/circlet.xml diff --git a/graphics/sprites/equipment/head/cowboyblack-female.xml b/graphics/sprites/equipment/head/cowboyblack-female.xml deleted file mode 100644 index f3916ff1..00000000 --- a/graphics/sprites/equipment/head/cowboyblack-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-51" delay="280"/> - <frame index="3" offsetX="2" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/crown-male.xml b/graphics/sprites/equipment/head/crown.xml index 74099c44..74099c44 100644 --- a/graphics/sprites/equipment/head/crown-male.xml +++ b/graphics/sprites/equipment/head/crown.xml diff --git a/graphics/sprites/equipment/head/crusadehelm-female.xml b/graphics/sprites/equipment/head/crusadehelm-female.xml deleted file mode 100644 index fa774554..00000000 --- a/graphics/sprites/equipment/head/crusadehelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="280"/> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/crusadehelm-male.xml b/graphics/sprites/equipment/head/crusadehelm.xml index 3b155eb4..3b155eb4 100644 --- a/graphics/sprites/equipment/head/crusadehelm-male.xml +++ b/graphics/sprites/equipment/head/crusadehelm.xml diff --git a/graphics/sprites/equipment/head/dark-helm-female.xml b/graphics/sprites/equipment/head/dark-helm-female.xml deleted file mode 100644 index 9396c41f..00000000 --- a/graphics/sprites/equipment/head/dark-helm-female.xml +++ /dev/null @@ -1,227 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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</animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="31" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="3" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-31" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> - 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<frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-33" delay="140"/> - <frame index="3" offsetX="3" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-33" delay="140"/> - <frame index="1" offsetX="2" offsetY="-34" delay="280"/> - <frame index="1" offsetX="-3" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-30" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-34" delay="280"/> - <frame index="3" offsetX="4" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/dark-helm-male.xml b/graphics/sprites/equipment/head/dark-helm.xml index 5586fa30..5586fa30 100644 --- a/graphics/sprites/equipment/head/dark-helm-male.xml +++ b/graphics/sprites/equipment/head/dark-helm.xml diff --git a/graphics/sprites/equipment/head/demonmask-female.xml b/graphics/sprites/equipment/head/demonmask-female.xml deleted file mode 100644 index acd647d8..00000000 --- a/graphics/sprites/equipment/head/demonmask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="23" name="base" src="graphics/sprites/equipment/head/demonmask.png|W;R" width="25"/> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/demonmask-male.xml b/graphics/sprites/equipment/head/demonmask.xml index faef3474..faef3474 100644 --- a/graphics/sprites/equipment/head/demonmask-male.xml +++ b/graphics/sprites/equipment/head/demonmask.xml diff --git a/graphics/sprites/equipment/head/desert-helmet-female.xml b/graphics/sprites/equipment/head/desert-helmet-female.xml deleted file mode 100644 index ba70c368..00000000 --- a/graphics/sprites/equipment/head/desert-helmet-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-27" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/eggshell-male.xml b/graphics/sprites/equipment/head/eggshell.xml index f7418672..f7418672 100644 --- a/graphics/sprites/equipment/head/eggshell-male.xml +++ b/graphics/sprites/equipment/head/eggshell.xml diff --git a/graphics/sprites/equipment/head/elf-nightcap-female.xml b/graphics/sprites/equipment/head/elf-nightcap-female.xml deleted file mode 100644 index d953951f..00000000 --- a/graphics/sprites/equipment/head/elf-nightcap-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/elf-nightcap-male.xml b/graphics/sprites/equipment/head/elf-nightcap.xml index d6c905e2..d6c905e2 100644 --- a/graphics/sprites/equipment/head/elf-nightcap-male.xml +++ b/graphics/sprites/equipment/head/elf-nightcap.xml diff --git a/graphics/sprites/equipment/head/eskimohat-female.xml b/graphics/sprites/equipment/head/eskimohat-female.xml deleted file mode 100644 index 5d6e3860..00000000 --- a/graphics/sprites/equipment/head/eskimohat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="17" name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="4" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="3" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="8" offsetY="-42"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="4" offsetY="-41"/> - <frame delay="150" index="0" offsetX="4" offsetY="-42"/> - <frame delay="75" index="0" offsetX="4" offsetY="-41"/> - <frame delay="150" index="0" offsetX="4" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="8" offsetY="-42"/> - <frame delay="75" index="1" offsetX="8" offsetY="-41"/> - <frame delay="150" index="1" offsetX="8" offsetY="-42"/> - <frame delay="75" index="1" offsetX="8" offsetY="-41"/> - <frame delay="75" index="1" offsetX="8" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="3" offsetY="-42"/> - <frame delay="150" index="2" offsetX="3" offsetY="-43"/> - <frame delay="75" index="2" offsetX="3" offsetY="-42"/> - <frame delay="150" index="2" offsetX="3" offsetY="-43"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="9" offsetY="-42"/> - <frame delay="75" index="3" offsetX="9" offsetY="-41"/> - <frame delay="150" index="3" offsetX="9" offsetY="-42"/> - <frame delay="75" index="3" offsetX="9" offsetY="-41"/> - <frame delay="75" index="3" offsetX="9" offsetY="-42"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="4" offsetY="-40"/> - <frame delay="75" index="0" offsetX="4" offsetY="-41"/> - <frame delay="75" index="0" offsetX="4" offsetY="-38"/> - <frame delay="75" index="0" offsetX="4" offsetY="-37"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="12" offsetY="-43"/> - <frame delay="75" index="1" offsetX="12" offsetY="-44"/> - <frame delay="75" index="1" offsetX="8" offsetY="-41"/> - <frame delay="75" index="1" offsetX="7" offsetY="-40"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="2" offsetY="-42"/> - <frame delay="75" index="2" offsetX="2" offsetY="-39"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="6" offsetY="-43"/> - <frame delay="75" index="3" offsetX="6" offsetY="-44"/> - <frame delay="75" index="3" offsetX="9" offsetY="-41"/> - <frame delay="75" index="3" offsetX="10" offsetY="-40"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="4" offsetY="-41"/> - <frame delay="75" index="0" offsetX="4" offsetY="-40"/> - <frame delay="75" index="0" offsetX="4" offsetY="-41"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="11" offsetY="-42"/> - <frame delay="150" index="1" offsetX="13" offsetY="-43"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="3" offsetY="-42"/> - <frame delay="75" index="2" offsetX="2" offsetY="-41"/> - <frame delay="75" index="2" offsetX="2" offsetY="-42"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="6" offsetY="-42"/> - <frame delay="150" index="3" offsetX="4" offsetY="-43"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="4" offsetY="-30"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="12" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="4" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-7"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-39" delay="140"/> - <frame index="0" offsetX="3" offsetY="-36" delay="140"/> - <frame index="0" offsetX="3" offsetY="-41" delay="140"/> - <frame index="0" offsetX="3" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-39" delay="140"/> - <frame index="1" offsetX="10" offsetY="-42" delay="140"/> - <frame index="1" offsetX="12" offsetY="-42" delay="140"/> - <frame index="1" offsetX="5" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="1" offsetY="-41" delay="280"/> - <frame index="2" offsetX="1" offsetY="-39" delay="140"/> - <frame index="2" offsetX="2" offsetY="-41" delay="140"/> - 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<frame index="2" offsetX="2" offsetY="-39" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="6" offsetY="-43" delay="100"/> - <frame index="3" offsetX="6" offsetY="-44" delay="100"/> - <frame index="3" offsetX="9" offsetY="-41" delay="100"/> - <frame index="3" offsetX="10" offsetY="-40" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-42" delay="280"/> - <frame index="0" offsetX="2" offsetY="-43" delay="140"/> - <frame index="0" offsetX="2" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="12" offsetY="-43" delay="140"/> - <frame index="1" offsetX="15" offsetY="-41" delay="140"/> - <frame index="1" offsetX="8" offsetY="-43" delay="140"/> - <frame index="1" offsetX="8" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-42" delay="140"/> - <frame index="2" offsetX="1" offsetY="-42" delay="140"/> - <frame index="2" offsetX="1" offsetY="-41" delay="140"/> - <frame index="2" offsetX="0" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="6" offsetY="-43" delay="140"/> - <frame index="3" offsetX="4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="10" offsetY="-43" delay="140"/> - <frame index="3" offsetX="11" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-39" delay="280"/> - <frame index="0" offsetX="3" offsetY="-41" delay="140"/> - <frame index="0" offsetX="3" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="11" offsetY="-43" delay="140"/> - <frame index="1" offsetX="11" offsetY="-44" delay="280"/> - <frame index="1" offsetX="6" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="1" offsetY="-41" delay="140"/> - <frame index="2" offsetX="1" offsetY="-40" delay="280"/> - <frame index="2" offsetX="1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="6" offsetY="-43" delay="140"/> - <frame index="3" offsetX="7" offsetY="-44" delay="280"/> - <frame index="3" offsetX="12" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/eskimohat-male.xml b/graphics/sprites/equipment/head/eskimohat.xml index 820b6438..820b6438 100644 --- a/graphics/sprites/equipment/head/eskimohat-male.xml +++ b/graphics/sprites/equipment/head/eskimohat.xml diff --git a/graphics/sprites/equipment/head/evileyes.xml b/graphics/sprites/equipment/head/evileyes.xml index 2a165365..b4b6d24e 100644 --- a/graphics/sprites/equipment/head/evileyes.xml +++ b/graphics/sprites/equipment/head/evileyes.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/evileyes.png" width="64" height="64"/> - <include file="model/male.xml"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/eyepatch-female.xml b/graphics/sprites/equipment/head/eyepatch-female.xml deleted file mode 100644 index 8d7e9f1c..00000000 --- a/graphics/sprites/equipment/head/eyepatch-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="32" name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="1" offsetX="2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-26" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> - <frame index="3" offsetX="3" offsetY="-25" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/eyepatch-male.xml b/graphics/sprites/equipment/head/eyepatch.xml index f2e607a8..f2e607a8 100644 --- a/graphics/sprites/equipment/head/eyepatch-male.xml +++ b/graphics/sprites/equipment/head/eyepatch.xml diff --git a/graphics/sprites/equipment/head/fairy_hat-female.xml b/graphics/sprites/equipment/head/fairy_hat-female.xml deleted file mode 100644 index 7559e2f7..00000000 --- a/graphics/sprites/equipment/head/fairy_hat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/fancyhat-male.xml b/graphics/sprites/equipment/head/fancyhat.xml index 6f3e00e4..6f3e00e4 100644 --- a/graphics/sprites/equipment/head/fancyhat-male.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml diff --git a/graphics/sprites/equipment/head/fluffyhat-female.xml b/graphics/sprites/equipment/head/fluffyhat-female.xml deleted file mode 100644 index f664ff7c..00000000 --- a/graphics/sprites/equipment/head/fluffyhat-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-32" delay="280"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="280"/> - <frame index="2" offsetX="3" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/glasses-male.xml b/graphics/sprites/equipment/head/glasses.xml index e338fac3..e338fac3 100644 --- a/graphics/sprites/equipment/head/glasses-male.xml +++ b/graphics/sprites/equipment/head/glasses.xml diff --git a/graphics/sprites/equipment/head/gmcap-female.xml b/graphics/sprites/equipment/head/gmcap-female.xml deleted file mode 100644 index 1162241c..00000000 --- a/graphics/sprites/equipment/head/gmcap-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame delay="75" index="0" offsetX="0" offsetY="-44"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-45"/> - <frame delay="150" index="1" offsetX="3" offsetY="-46"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-44"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-45"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-1" offsetY="-45"/> - <frame delay="150" index="3" offsetX="-3" offsetY="-46"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-16"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="0" offsetY="-45" delay="140"/> - <frame index="1" offsetX="3" offsetY="-45" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="3" offsetX="2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="3" offsetY="-43" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="140"/> - <frame index="1" offsetX="5" offsetY="-44" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-44" delay="140"/> - <frame index="3" offsetX="3" offsetY="-46" delay="140"/> - <frame index="3" offsetX="4" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-46" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="280"/> - <frame index="3" offsetX="5" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/gmcap-male.xml b/graphics/sprites/equipment/head/gmcap.xml index 79cac04e..79cac04e 100644 --- a/graphics/sprites/equipment/head/gmcap-male.xml +++ b/graphics/sprites/equipment/head/gmcap.xml diff --git a/graphics/sprites/equipment/head/goatee-female.xml b/graphics/sprites/equipment/head/goatee-female.xml deleted file mode 100644 index f13c4abf..00000000 --- a/graphics/sprites/equipment/head/goatee-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/goatee-male.xml b/graphics/sprites/equipment/head/goatee.xml index b36603f7..44d2ee6e 100644 --- a/graphics/sprites/equipment/head/goatee-male.xml +++ b/graphics/sprites/equipment/head/goatee.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-male.xml"/> + <include file="equipment/head/mustache.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/goblin-mask-female.xml b/graphics/sprites/equipment/head/goblin-mask-female.xml deleted file mode 100644 index 7939609d..00000000 --- a/graphics/sprites/equipment/head/goblin-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="23" name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="1" offsetY="-37"/> - <frame delay="150" index="3" offsetX="1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="1" offsetY="-37"/> - <frame delay="75" index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-33"/> - 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<end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-38"/> - <frame delay="150" index="1" offsetX="3" offsetY="-39"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-38"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="3" offsetX="-4" offsetY="-39"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="17" offsetY="-14"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="1" offsetX="0" offsetY="-38" delay="140"/> - <frame index="1" offsetX="2" offsetY="-38" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> - 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<frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-40" delay="100"/> - <frame index="3" offsetX="1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="2" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="140"/> - <frame index="1" offsetX="5" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="3" offsetX="2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="3" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-35" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-39" delay="140"/> - <frame index="1" offsetX="1" offsetY="-40" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/goblin-mask-male.xml b/graphics/sprites/equipment/head/goblin-mask.xml index c2f39fab..c2f39fab 100644 --- a/graphics/sprites/equipment/head/goblin-mask-male.xml +++ b/graphics/sprites/equipment/head/goblin-mask.xml diff --git a/graphics/sprites/equipment/head/goggles-female.xml b/graphics/sprites/equipment/head/goggles-female.xml deleted file mode 100644 index c371da29..00000000 --- a/graphics/sprites/equipment/head/goggles-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="20" name="base" src="graphics/sprites/equipment/head/goggles.png|R" width="20"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-35"/> - <frame delay="150" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-35"/> - <frame delay="150" index="0" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-35"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-36"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-36"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="2" offsetY="-36"/> - <frame delay="75" index="3" offsetX="2" offsetY="-35"/> - <frame delay="150" index="3" offsetX="2" offsetY="-36"/> - <frame delay="75" index="3" offsetX="2" offsetY="-35"/> - <frame delay="75" index="3" offsetX="2" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="75" index="0" offsetX="0" offsetY="-35"/> - <frame delay="75" index="0" offsetX="0" offsetY="-32"/> - 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<frame index="1" offsetX="-4" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="3" offsetX="0" offsetY="-38" delay="280"/> - <frame index="3" offsetX="5" offsetY="-34" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/goggles-male.xml b/graphics/sprites/equipment/head/goggles.xml index 2738320b..2738320b 100644 --- a/graphics/sprites/equipment/head/goggles-male.xml +++ b/graphics/sprites/equipment/head/goggles.xml diff --git a/graphics/sprites/equipment/head/gradcap-female.xml b/graphics/sprites/equipment/head/gradcap-female.xml deleted file mode 100644 index 44560b2f..00000000 --- a/graphics/sprites/equipment/head/gradcap-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-51" delay="280"/> - <frame index="3" offsetX="2" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/gradcap-male.xml b/graphics/sprites/equipment/head/gradcap.xml index 6fab9707..6fab9707 100644 --- a/graphics/sprites/equipment/head/gradcap-male.xml +++ b/graphics/sprites/equipment/head/gradcap.xml diff --git a/graphics/sprites/equipment/head/guyfawkes-female.xml b/graphics/sprites/equipment/head/guyfawkes-female.xml deleted file mode 100644 index 3b071446..00000000 --- a/graphics/sprites/equipment/head/guyfawkes-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="3" offsetX="2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="3" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-35" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-39" delay="140"/> - <frame index="1" offsetX="1" offsetY="-40" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/guyfawkes-male.xml b/graphics/sprites/equipment/head/guyfawkes.xml index 3cf880e9..3cf880e9 100644 --- a/graphics/sprites/equipment/head/guyfawkes-male.xml +++ b/graphics/sprites/equipment/head/guyfawkes.xml diff --git a/graphics/sprites/equipment/head/heart-glasses-female.xml b/graphics/sprites/equipment/head/heart-glasses-female.xml deleted file mode 100644 index 7eec7166..00000000 --- a/graphics/sprites/equipment/head/heart-glasses-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="29" name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame delay="75" index="2" offsetX="1" offsetY="-34"/> - <frame delay="75" index="2" offsetX="1" offsetY="-33"/> - <frame delay="150" index="2" offsetX="1" offsetY="-34"/> - <frame delay="75" index="2" offsetX="1" offsetY="-33"/> - <frame delay="75" index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-30"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-29"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="3" offsetX="-3" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> - <frame delay="75" index="2" offsetX="0" offsetY="-33"/> - <frame delay="75" index="2" offsetX="1" offsetY="-32"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="2" offsetY="-34"/> - <frame delay="150" index="1" offsetX="4" offsetY="-35"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-33"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-34"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-5" offsetY="-35"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-6" offsetY="-28"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="19" offsetY="-12"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <frame index="1" offsetX="2" offsetY="-34" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-4" offsetY="-33" delay="280"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="2" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="2" offsetX="3" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <frame index="2" offsetX="0" offsetY="-33" delay="100"/> - <frame index="2" offsetX="1" offsetY="-32" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="0" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="5" offsetY="-33" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="2" offsetX="1" offsetY="-35" delay="140"/> - <frame index="2" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-31" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-32" delay="280"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="280"/> - <frame index="2" offsetX="3" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/heart-glasses-male.xml b/graphics/sprites/equipment/head/heart-glasses.xml index 1b1c9071..1b1c9071 100644 --- a/graphics/sprites/equipment/head/heart-glasses-male.xml +++ b/graphics/sprites/equipment/head/heart-glasses.xml diff --git a/graphics/sprites/equipment/head/highpriest-crown-female.xml b/graphics/sprites/equipment/head/highpriest-crown-female.xml deleted file mode 100644 index 516b2166..00000000 --- a/graphics/sprites/equipment/head/highpriest-crown-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40"/> - <include file="equipment/head/monster-skull-helm-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/highpriest-crown-male.xml b/graphics/sprites/equipment/head/highpriest-crown.xml index f67059f6..ab3484df 100644 --- a/graphics/sprites/equipment/head/highpriest-crown-male.xml +++ b/graphics/sprites/equipment/head/highpriest-crown.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40" height="40"/> - <include file="equipment/head/monster-skull-helm-male.xml"/> + <include file="equipment/head/monster-skull-helm.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/infantryhelm-female.xml b/graphics/sprites/equipment/head/infantryhelm-female.xml deleted file mode 100644 index adaac249..00000000 --- a/graphics/sprites/equipment/head/infantryhelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="22" name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="150" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="150" index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="150" index="1" offsetX="2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="75" index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="75" index="0" offsetX="0" offsetY="-33"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="6" offsetY="-39"/> - <frame delay="75" index="1" offsetX="6" offsetY="-40"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="75" index="1" offsetX="1" offsetY="-36"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-4" offsetY="-39"/> - <frame delay="75" index="3" offsetX="-4" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="3" offsetX="0" offsetY="-36"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-37"/> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="5" offsetY="-38"/> - <frame delay="150" index="1" offsetX="7" offsetY="-39"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-38"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-4" offsetY="-38"/> - <frame delay="150" index="3" offsetX="-6" offsetY="-39"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="4" offsetY="-38" delay="140"/> - <frame index="1" offsetX="6" offsetY="-38" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-35" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-38" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-38" delay="140"/> - <frame index="3" offsetX="2" offsetY="-34" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-36" delay="100"/> - <frame index="0" offsetX="0" offsetY="-37" delay="100"/> - <frame index="0" offsetX="0" offsetY="-34" delay="100"/> - <frame index="0" offsetX="0" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-39" delay="100"/> - <frame index="1" offsetX="6" offsetY="-40" delay="100"/> - <frame index="1" offsetX="2" offsetY="-37" delay="100"/> - <frame index="1" offsetX="1" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="0" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-38" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-39" delay="140"/> - <frame index="1" offsetX="9" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-39" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - 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<frame index="1" offsetX="0" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="280"/> - <frame index="3" offsetX="2" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelm-male.xml b/graphics/sprites/equipment/head/infantryhelm.xml index be90144b..be90144b 100644 --- a/graphics/sprites/equipment/head/infantryhelm-male.xml +++ b/graphics/sprites/equipment/head/infantryhelm.xml diff --git a/graphics/sprites/equipment/head/inspector-hat-female.xml b/graphics/sprites/equipment/head/inspector-hat-female.xml deleted file mode 100644 index 54757fef..00000000 --- a/graphics/sprites/equipment/head/inspector-hat-female.xml +++ /dev/null @@ -1,225 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <sequence delay="75" end="6" start="1"/> - </animation> - <animation direction="left"> - <sequence delay="75" end="24" start="19"/> - </animation> - <animation direction="up"> - <sequence delay="75" end="42" start="37"/> - </animation> - <animation direction="right"> - <sequence delay="75" end="60" start="55"/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <sequence delay="75" end="12" start="9"/> - <end/> - </animation> - <animation direction="left"> - <sequence delay="75" end="30" start="27"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="48" start="45"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="66" start="63"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <sequence delay="75" end="17" start="13"/> - <end/> - </animation> - <animation direction="left"> - <sequence delay="75" end="35" start="31"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="53" start="49"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="71" start="67"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/jestermask-male.xml b/graphics/sprites/equipment/head/jestermask.xml index d1d6bcd1..d1d6bcd1 100644 --- a/graphics/sprites/equipment/head/jestermask-male.xml +++ b/graphics/sprites/equipment/head/jestermask.xml diff --git a/graphics/sprites/equipment/head/knighthelm-female.xml b/graphics/sprites/equipment/head/knighthelm-female.xml deleted file mode 100644 index ff3bcc88..00000000 --- a/graphics/sprites/equipment/head/knighthelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-36"/> - <frame delay="75" index="1" offsetX="0" offsetY="-35"/> - <frame delay="150" index="1" offsetX="0" offsetY="-36"/> - <frame delay="75" index="1" offsetX="0" offsetY="-35"/> - <frame delay="75" index="1" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-36"/> - <frame delay="75" index="3" offsetX="0" offsetY="-35"/> - <frame delay="150" index="3" offsetX="0" offsetY="-36"/> - <frame delay="75" index="3" offsetX="0" offsetY="-35"/> - <frame delay="75" index="3" offsetX="0" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - 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</animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="29" offsetY="-13"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-33" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - <frame index="1" offsetX="4" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-35" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - 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<frame index="2" offsetX="-3" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-38" delay="100"/> - <frame index="3" offsetX="0" offsetY="-35" delay="100"/> - <frame index="3" offsetX="1" offsetY="-34" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-36" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-37" delay="140"/> - <frame index="1" offsetX="7" offsetY="-35" delay="140"/> - <frame index="1" offsetX="0" offsetY="-37" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-36" delay="140"/> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-38" delay="280"/> - <frame index="3" offsetX="3" offsetY="-34" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/knighthelm-male.xml b/graphics/sprites/equipment/head/knighthelm.xml index a0a93bcb..a0a93bcb 100644 --- a/graphics/sprites/equipment/head/knighthelm-male.xml +++ b/graphics/sprites/equipment/head/knighthelm.xml diff --git a/graphics/sprites/equipment/head/knit-cap-female.xml b/graphics/sprites/equipment/head/knit-cap-female.xml deleted file mode 100644 index e4ce8e7c..00000000 --- a/graphics/sprites/equipment/head/knit-cap-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="26" name="base" src="graphics/sprites/equipment/head/knit-cap.png|W;Y;R" width="24"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="1" offsetY="-40"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="150" index="1" offsetX="1" offsetY="-40"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="0" offsetY="-41"/> - <frame delay="150" index="2" offsetX="0" offsetY="-42"/> - <frame delay="75" index="2" offsetX="0" offsetY="-41"/> - <frame delay="150" index="2" offsetX="0" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-35"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="5" offsetY="-41"/> - <frame delay="75" index="1" offsetX="5" offsetY="-42"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="0" offsetY="-38"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-41"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-39"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-4" offsetY="-41"/> - <frame delay="75" index="3" offsetX="-4" offsetY="-42"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="3" offsetX="0" offsetY="-38"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-39"/> - <frame delay="75" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="4" offsetY="-40"/> - <frame delay="150" index="1" offsetX="6" offsetY="-41"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="150" index="2" offsetX="0" offsetY="-41"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-41"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-41"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-4" offsetY="-40"/> - <frame delay="150" index="3" offsetX="-6" offsetY="-41"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-31"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="1" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-31"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="33" offsetY="-13"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-37" delay="140"/> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <frame index="1" offsetX="5" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-37" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="140"/> - <frame index="3" offsetX="2" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38" delay="100"/> - <frame index="0" offsetX="0" offsetY="-39" delay="100"/> - <frame index="0" offsetX="0" offsetY="-36" delay="100"/> - <frame index="0" offsetX="0" offsetY="-35" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-41" delay="100"/> - <frame index="1" offsetX="5" offsetY="-42" delay="100"/> - <frame index="1" offsetX="1" offsetY="-39" delay="100"/> - <frame index="1" offsetX="0" offsetY="-38" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41" delay="300"/> - <frame index="2" offsetX="-1" offsetY="-39" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-42" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-39" delay="100"/> - <frame index="3" offsetX="0" offsetY="-38" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-40" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-41" delay="140"/> - <frame index="1" offsetX="8" offsetY="-39" delay="140"/> - <frame index="1" offsetX="1" offsetY="-41" delay="140"/> - <frame index="1" offsetX="1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-39" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="3" offsetX="1" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41" delay="140"/> - <frame index="1" offsetX="4" offsetY="-42" delay="280"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-42" delay="280"/> - <frame index="3" offsetX="2" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/knit-cap-male.xml b/graphics/sprites/equipment/head/knit-cap.xml index e1b826f4..e1b826f4 100644 --- a/graphics/sprites/equipment/head/knit-cap-male.xml +++ b/graphics/sprites/equipment/head/knit-cap.xml diff --git a/graphics/sprites/equipment/head/long-beard-female.xml b/graphics/sprites/equipment/head/long-beard-female.xml deleted file mode 100644 index ec8a5a43..00000000 --- a/graphics/sprites/equipment/head/long-beard-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/long-beard-male.xml b/graphics/sprites/equipment/head/long-beard.xml index d8b47afb..6253c057 100644 --- a/graphics/sprites/equipment/head/long-beard-male.xml +++ b/graphics/sprites/equipment/head/long-beard.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-male.xml"/> + <include file="equipment/head/mustache.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat-female.xml b/graphics/sprites/equipment/head/magicgmtophat-female.xml deleted file mode 100644 index dc186745..00000000 --- a/graphics/sprites/equipment/head/magicgmtophat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="34" name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-50"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="150" index="1" offsetX="0" offsetY="-50"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="75" index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-45"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-51"/> - <frame delay="75" index="1" offsetX="4" offsetY="-52"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-48"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-50"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-48"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-4" offsetY="-51"/> - <frame delay="75" index="3" offsetX="-4" offsetY="-52"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="3" offsetX="0" offsetY="-48"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-50"/> - <frame delay="150" index="1" offsetX="5" offsetY="-51"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-49"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-50"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-4" offsetY="-50"/> - <frame delay="150" index="3" offsetX="-6" offsetY="-51"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-41"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="40" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="4" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-50" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-50" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="3" offsetX="2" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="100"/> - <frame index="1" offsetX="4" offsetY="-52" delay="100"/> - <frame index="1" offsetX="0" offsetY="-49" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="3" offsetX="0" offsetY="-48" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="140"/> - <frame index="1" offsetX="7" offsetY="-49" delay="140"/> - <frame index="1" offsetX="0" offsetY="-51" delay="140"/> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-50" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-54" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-49" delay="140"/> - <frame index="3" offsetX="0" offsetY="-51" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-47" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-51" delay="140"/> - <frame index="1" offsetX="3" offsetY="-52" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-52" delay="280"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat-male.xml b/graphics/sprites/equipment/head/magicgmtophat.xml index c4cc5347..c4cc5347 100644 --- a/graphics/sprites/equipment/head/magicgmtophat-male.xml +++ b/graphics/sprites/equipment/head/magicgmtophat.xml diff --git a/graphics/sprites/equipment/head/mask-female.xml b/graphics/sprites/equipment/head/mask-female.xml deleted file mode 100644 index ffb15961..00000000 --- a/graphics/sprites/equipment/head/mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="32" name="base" src="graphics/sprites/equipment/head/mask.png" width="32"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/mask-male.xml b/graphics/sprites/equipment/head/mask.xml index 36eef7b3..36eef7b3 100644 --- a/graphics/sprites/equipment/head/mask-male.xml +++ b/graphics/sprites/equipment/head/mask.xml diff --git a/graphics/sprites/equipment/head/minershat-female.xml b/graphics/sprites/equipment/head/minershat-female.xml deleted file mode 100644 index 58943b2f..00000000 --- a/graphics/sprites/equipment/head/minershat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/minershat-male.xml b/graphics/sprites/equipment/head/minershat.xml index 3ae2f591..3ae2f591 100644 --- a/graphics/sprites/equipment/head/minershat-male.xml +++ b/graphics/sprites/equipment/head/minershat.xml diff --git a/graphics/sprites/equipment/head/monocle-female.xml b/graphics/sprites/equipment/head/monocle-female.xml deleted file mode 100644 index 6481dba0..00000000 --- a/graphics/sprites/equipment/head/monocle-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-3" offsetY="-46" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="280"/> - <frame index="1" offsetX="3" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/moonshroomhat-male.xml b/graphics/sprites/equipment/head/moonshroomhat.xml index 7d591353..7d591353 100644 --- a/graphics/sprites/equipment/head/moonshroomhat-male.xml +++ b/graphics/sprites/equipment/head/moonshroomhat.xml diff --git a/graphics/sprites/equipment/head/mouboohead-female.xml b/graphics/sprites/equipment/head/mouboohead-female.xml deleted file mode 100644 index 5f225a8f..00000000 --- a/graphics/sprites/equipment/head/mouboohead-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="32" name="base" src="graphics/sprites/equipment/head/mouboohead.png" width="28"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-35"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="150" index="0" offsetX="0" offsetY="-35"/> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="150" index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-35"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-36"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-35"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="2" offsetY="-35"/> - <frame delay="75" index="3" offsetX="2" offsetY="-34"/> - <frame delay="150" index="3" offsetX="2" offsetY="-35"/> - <frame delay="75" index="3" offsetX="2" offsetY="-34"/> - <frame delay="75" index="3" offsetX="2" offsetY="-35"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="5" offsetX="0" offsetY="-33"/> - <frame delay="75" index="5" offsetX="0" offsetY="-34"/> - <frame delay="75" index="5" offsetX="0" offsetY="-31"/> - <frame delay="75" index="5" offsetX="0" offsetY="-30"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="6" offsetX="2" offsetY="-36"/> - <frame delay="75" index="6" offsetX="2" offsetY="-37"/> - <frame delay="75" index="6" offsetX="-1" offsetY="-34"/> - <frame delay="75" index="6" offsetX="-3" offsetY="-33"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-33"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="8" offsetX="-1" offsetY="-36"/> - <frame delay="75" index="8" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="8" offsetX="2" offsetY="-34"/> - <frame delay="75" index="8" offsetX="3" offsetY="-33"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-34"/> - <frame delay="75" index="0" offsetX="0" offsetY="-33"/> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-35"/> - <frame delay="150" index="1" offsetX="3" offsetY="-36"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-1" offsetY="-35"/> - <frame delay="150" index="3" offsetX="-3" offsetY="-36"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-23"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-26"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-26"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="5" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="5" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="5" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="5" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="6" offsetX="-3" offsetY="-32" delay="140"/> - <frame index="6" offsetX="0" offsetY="-35" delay="140"/> - <frame index="6" offsetX="3" offsetY="-35" delay="140"/> - <frame index="6" offsetX="-5" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="4" offsetY="-32" delay="140"/> - <frame index="8" offsetX="1" offsetY="-35" delay="140"/> - <frame index="8" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="8" offsetX="5" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="5" offsetX="0" offsetY="-33" delay="100"/> - <frame index="5" offsetX="0" offsetY="-34" delay="100"/> - <frame index="5" offsetX="0" offsetY="-31" delay="100"/> - <frame index="5" offsetX="0" offsetY="-30" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="6" offsetX="2" offsetY="-36" delay="100"/> - <frame index="6" offsetX="2" offsetY="-37" delay="100"/> - <frame index="6" offsetX="-1" offsetY="-34" delay="100"/> - <frame index="6" offsetX="-3" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-35" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="-1" offsetY="-36" delay="100"/> - <frame index="8" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="8" offsetX="2" offsetY="-34" delay="100"/> - <frame index="8" offsetX="3" offsetY="-33" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="5" offsetX="-2" offsetY="-35" delay="280"/> - <frame index="5" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="5" offsetX="-2" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="6" offsetX="2" offsetY="-36" delay="140"/> - <frame index="6" offsetX="5" offsetY="-34" delay="140"/> - <frame index="6" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="6" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="8" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="8" offsetX="3" offsetY="-36" delay="140"/> - <frame index="8" offsetX="4" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="5" offsetX="-1" offsetY="-32" delay="280"/> - <frame index="5" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="5" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="6" offsetX="1" offsetY="-36" delay="140"/> - <frame index="6" offsetX="1" offsetY="-37" delay="140"/> - <frame index="6" offsetX="2" offsetY="-37" delay="140"/> - <frame index="6" offsetX="-4" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-33" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="8" offsetX="0" offsetY="-37" delay="280"/> - <frame index="8" offsetX="5" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/mouboohead-male.xml b/graphics/sprites/equipment/head/mouboohead.xml index 8bd29dd5..8bd29dd5 100644 --- a/graphics/sprites/equipment/head/mouboohead-male.xml +++ b/graphics/sprites/equipment/head/mouboohead.xml diff --git a/graphics/sprites/equipment/head/moubootaurhead-female.xml b/graphics/sprites/equipment/head/moubootaurhead-female.xml deleted file mode 100644 index bcfc383d..00000000 --- a/graphics/sprites/equipment/head/moubootaurhead-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="51" name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80"/> - <include file="equipment/head/christmastree-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/moubootaurhead-male.xml b/graphics/sprites/equipment/head/moubootaurhead.xml index ef4c06aa..82f5f3a7 100644 --- a/graphics/sprites/equipment/head/moubootaurhead-male.xml +++ b/graphics/sprites/equipment/head/moubootaurhead.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80" height="51"/> - <include file="equipment/head/christmastree-male.xml"/> + <include file="equipment/head/christmastree.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/mushroom-female.xml b/graphics/sprites/equipment/head/mushroom-female.xml deleted file mode 100644 index e6dbf7b7..00000000 --- a/graphics/sprites/equipment/head/mushroom-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="15" name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="0" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame delay="75" index="0" offsetX="0" offsetY="-48"/> - <frame delay="75" index="0" offsetX="0" offsetY="-47"/> - <frame delay="150" index="0" offsetX="0" offsetY="-48"/> - <frame delay="75" index="0" offsetX="0" offsetY="-47"/> - <frame delay="75" index="0" offsetX="0" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame delay="75" index="0" offsetX="-2" offsetY="-48"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-48"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-49"/> - </animation> - <animation direction="right"> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-44"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-43"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="0" offsetX="4" offsetY="-49"/> - <frame delay="75" index="0" offsetX="4" offsetY="-50"/> - <frame delay="75" index="0" offsetX="0" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="0" offsetX="-3" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-3" offsetY="-46"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="0" offsetX="-4" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-50"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="0" offsetY="-46"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="0" offsetX="3" offsetY="-48"/> - <frame delay="150" index="0" offsetX="5" offsetY="-49"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="0" offsetX="-2" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-3" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-3" offsetY="-48"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="0" offsetX="-4" offsetY="-48"/> - <frame delay="150" index="0" offsetX="-6" offsetY="-49"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="4" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-7" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="1" offsetX="37" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="2" offsetY="-48" delay="140"/> - <frame index="0" offsetX="4" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-4" offsetY="-47" delay="280"/> - <frame index="0" offsetX="-4" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-48" delay="140"/> - <frame index="0" offsetX="2" offsetY="-44" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="4" offsetY="-49" delay="100"/> - <frame index="0" offsetX="4" offsetY="-50" delay="100"/> - <frame index="0" offsetX="0" offsetY="-47" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-3" offsetY="-48" delay="300"/> - <frame index="0" offsetX="-3" offsetY="-46" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-4" offsetY="-49" delay="100"/> - <frame index="0" offsetX="-4" offsetY="-50" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="0" offsetX="0" offsetY="-46" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="4" offsetY="-49" delay="140"/> - <frame index="0" offsetX="7" offsetY="-47" delay="140"/> - <frame index="0" offsetX="0" offsetY="-49" delay="140"/> - <frame index="0" offsetX="0" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-5" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-52" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-6" offsetY="-47" delay="140"/> - <frame index="0" offsetX="0" offsetY="-49" delay="140"/> - <frame index="0" offsetX="1" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-49" delay="140"/> - <frame index="0" offsetX="3" offsetY="-50" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-4" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-46" delay="280"/> - <frame index="0" offsetX="-4" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="0" offsetX="2" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/mushroom-male.xml b/graphics/sprites/equipment/head/mushroom.xml index 8fb5b8eb..8fb5b8eb 100644 --- a/graphics/sprites/equipment/head/mushroom-male.xml +++ b/graphics/sprites/equipment/head/mushroom.xml diff --git a/graphics/sprites/equipment/head/mustache-female.xml b/graphics/sprites/equipment/head/mustache-female.xml deleted file mode 100644 index 167bf412..00000000 --- a/graphics/sprites/equipment/head/mustache-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/mustache.png|W" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - 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<frame index="1" offsetX="-4" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/operamask-male.xml b/graphics/sprites/equipment/head/operamask.xml index 7211c2fd..7211c2fd 100644 --- a/graphics/sprites/equipment/head/operamask-male.xml +++ b/graphics/sprites/equipment/head/operamask.xml diff --git a/graphics/sprites/equipment/head/overlordhelm-female.xml b/graphics/sprites/equipment/head/overlordhelm-female.xml deleted file mode 100644 index 015977b8..00000000 --- a/graphics/sprites/equipment/head/overlordhelm-female.xml +++ /dev/null @@ -1,231 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame delay="75" index="1" offsetX="0" offsetY="-30"/> - <frame delay="75" index="1" offsetX="0" offsetY="-31"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-32"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-32"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-30"/> - <frame delay="150" index="3" offsetX="0" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-30"/> - <frame delay="75" index="3" offsetX="0" offsetY="-31"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-30"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-27"/> - 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<frame delay="75" index="1" offsetX="-1" offsetY="-42"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-43"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="2" offsetY="-44"/> - <frame delay="150" index="2" offsetX="2" offsetY="-45"/> - <frame delay="75" index="2" offsetX="2" offsetY="-44"/> - <frame delay="150" index="2" offsetX="2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="1" offsetY="-43"/> - <frame delay="75" index="3" offsetX="1" offsetY="-42"/> - <frame delay="150" index="3" offsetX="1" offsetY="-43"/> - <frame delay="75" index="3" offsetX="1" offsetY="-42"/> - <frame delay="75" index="3" offsetX="1" offsetY="-43"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-4" offsetY="-41"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-42"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-39"/> - 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<animation direction="default"> - <frame index="4" offsetX="38" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-5" offsetY="-40" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="1" offsetY="-44" delay="140"/> - <frame index="1" offsetX="3" offsetY="-44" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-42" delay="280"/> - <frame index="2" offsetX="0" offsetY="-40" delay="140"/> - <frame index="2" offsetX="1" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - 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<frame index="2" offsetX="0" offsetY="-42" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-45" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-43" delay="140"/> - <frame index="3" offsetX="2" offsetY="-45" delay="140"/> - <frame index="3" offsetX="3" offsetY="-42" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-5" offsetY="-40" delay="280"/> - <frame index="0" offsetX="-5" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-45" delay="140"/> - <frame index="1" offsetX="2" offsetY="-46" delay="280"/> - <frame index="1" offsetX="-3" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-42" delay="140"/> - <frame index="2" offsetX="0" offsetY="-41" delay="280"/> - <frame index="2" offsetX="0" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-45" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-46" delay="280"/> - <frame index="3" offsetX="4" offsetY="-42" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/panhat-male.xml b/graphics/sprites/equipment/head/panhat.xml index 4941b63d..4941b63d 100644 --- a/graphics/sprites/equipment/head/panhat-male.xml +++ b/graphics/sprites/equipment/head/panhat.xml diff --git a/graphics/sprites/equipment/head/paperbag-female.xml b/graphics/sprites/equipment/head/paperbag-female.xml deleted file mode 100644 index 54396e80..00000000 --- a/graphics/sprites/equipment/head/paperbag-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="46" name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40"/> - 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</animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="20" offsetY="-7"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-21" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-25" delay="140"/> - <frame index="1" offsetX="1" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-28" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="280"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="140"/> - <frame index="2" offsetX="0" offsetY="-28" delay="140"/> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="3" offsetX="4" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/paperbag-male.xml b/graphics/sprites/equipment/head/paperbag.xml index c47d725e..c47d725e 100644 --- a/graphics/sprites/equipment/head/paperbag-male.xml +++ b/graphics/sprites/equipment/head/paperbag.xml diff --git a/graphics/sprites/equipment/head/parsley-earplugs-female.xml b/graphics/sprites/equipment/head/parsley-earplugs-female.xml deleted file mode 100644 index a10a95e8..00000000 --- a/graphics/sprites/equipment/head/parsley-earplugs-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-42" delay="280"/> - <frame index="3" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/parsley-earplugs-male.xml b/graphics/sprites/equipment/head/parsley-earplugs.xml index 1b4e1db8..1b4e1db8 100644 --- a/graphics/sprites/equipment/head/parsley-earplugs-male.xml +++ b/graphics/sprites/equipment/head/parsley-earplugs.xml diff --git a/graphics/sprites/equipment/head/phylactery-female.xml b/graphics/sprites/equipment/head/phylactery-female.xml deleted file mode 100644 index bf24fd08..00000000 --- a/graphics/sprites/equipment/head/phylactery-female.xml +++ /dev/null @@ -1,190 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="0" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-49" delay="280"/> - <frame index="3" offsetX="0" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/piratehat-male.xml b/graphics/sprites/equipment/head/piratehat.xml index 25fe5bb8..25fe5bb8 100644 --- a/graphics/sprites/equipment/head/piratehat-male.xml +++ b/graphics/sprites/equipment/head/piratehat.xml diff --git a/graphics/sprites/equipment/head/pumpkinhelmet-female.xml b/graphics/sprites/equipment/head/pumpkinhelmet-female.xml deleted file mode 100644 index 7a2aed9c..00000000 --- a/graphics/sprites/equipment/head/pumpkinhelmet-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/shroom-male.xml b/graphics/sprites/equipment/head/shroom.xml index 75d1756e..75d1756e 100644 --- a/graphics/sprites/equipment/head/shroom-male.xml +++ b/graphics/sprites/equipment/head/shroom.xml diff --git a/graphics/sprites/equipment/head/silkheadband-female.xml b/graphics/sprites/equipment/head/silkheadband-female.xml deleted file mode 100644 index 5fb7ebf6..00000000 --- a/graphics/sprites/equipment/head/silkheadband-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/silkheadband-male.xml b/graphics/sprites/equipment/head/silkheadband.xml index b7dfe1fc..b7dfe1fc 100644 --- a/graphics/sprites/equipment/head/silkheadband-male.xml +++ b/graphics/sprites/equipment/head/silkheadband.xml diff --git a/graphics/sprites/equipment/head/skullmask-female.xml b/graphics/sprites/equipment/head/skullmask-female.xml deleted file mode 100644 index a1db2e68..00000000 --- a/graphics/sprites/equipment/head/skullmask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/standardheadband-male.xml b/graphics/sprites/equipment/head/standardheadband.xml index 0ab6356b..0ab6356b 100644 --- a/graphics/sprites/equipment/head/standardheadband-male.xml +++ b/graphics/sprites/equipment/head/standardheadband.xml diff --git a/graphics/sprites/equipment/head/sunglasses-female.xml b/graphics/sprites/equipment/head/sunglasses-female.xml deleted file mode 100644 index fb3270eb..00000000 --- a/graphics/sprites/equipment/head/sunglasses-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-27" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/underworld-mask-male.xml b/graphics/sprites/equipment/head/underworld-mask.xml index a716e7eb..a716e7eb 100644 --- a/graphics/sprites/equipment/head/underworld-mask-male.xml +++ b/graphics/sprites/equipment/head/underworld-mask.xml diff --git a/graphics/sprites/equipment/head/warlordhelm-female.xml b/graphics/sprites/equipment/head/warlordhelm-female.xml deleted file mode 100644 index 89a106d7..00000000 --- a/graphics/sprites/equipment/head/warlordhelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="1" offsetX="1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-44" delay="280"/> - <frame index="3" offsetX="4" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/warlordhelm-male.xml b/graphics/sprites/equipment/head/warlordhelm.xml index ddedaa4b..ddedaa4b 100644 --- a/graphics/sprites/equipment/head/warlordhelm-male.xml +++ b/graphics/sprites/equipment/head/warlordhelm.xml diff --git a/graphics/sprites/equipment/head/witch-doctor-mask-female.xml b/graphics/sprites/equipment/head/witch-doctor-mask-female.xml deleted file mode 100644 index 7004fa53..00000000 --- a/graphics/sprites/equipment/head/witch-doctor-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - 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<frame index="2" offsetX="-3" offsetY="-46" delay="420"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-51" delay="140"/> - <frame index="3" offsetX="3" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/woolen-male.xml b/graphics/sprites/equipment/head/woolen.xml index 31950b77..31950b77 100644 --- a/graphics/sprites/equipment/head/woolen-male.xml +++ b/graphics/sprites/equipment/head/woolen.xml diff --git a/graphics/sprites/equipment/head/xmaself-female.xml b/graphics/sprites/equipment/head/xmaself-female.xml deleted file mode 100644 index 8e2ce336..00000000 --- a/graphics/sprites/equipment/head/xmaself-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="20" name="base" src="graphics/sprites/equipment/head/xmaself.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-41"/> - <frame delay="150" index="0" offsetX="0" offsetY="-42"/> - <frame delay="75" index="0" offsetX="0" offsetY="-41"/> - <frame delay="150" index="0" offsetX="0" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="1" offsetY="-40"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="150" index="1" offsetX="1" offsetY="-40"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="0" offsetY="-41"/> - <frame delay="150" index="2" offsetX="0" offsetY="-42"/> - <frame delay="75" index="2" offsetX="0" offsetY="-41"/> - <frame delay="150" index="2" offsetX="0" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-40"/> - <frame delay="75" index="0" offsetX="0" offsetY="-41"/> - <frame delay="75" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - 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</animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-37" delay="140"/> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <frame index="1" offsetX="5" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-41" delay="140"/> - 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<frame index="2" offsetX="-1" offsetY="-39" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-42" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-39" delay="100"/> - <frame index="3" offsetX="0" offsetY="-38" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-42" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-41" delay="140"/> - <frame index="1" offsetX="8" offsetY="-39" delay="140"/> - <frame index="1" offsetX="1" offsetY="-41" delay="140"/> - <frame index="1" offsetX="1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-39" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="3" offsetX="1" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-39" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41" delay="140"/> - <frame index="1" offsetX="4" offsetY="-42" delay="280"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-42" delay="280"/> - <frame index="3" offsetX="2" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/xmaself-male.xml b/graphics/sprites/equipment/head/xmaself.xml index bdfa27f6..bdfa27f6 100644 --- a/graphics/sprites/equipment/head/xmaself-male.xml +++ b/graphics/sprites/equipment/head/xmaself.xml diff --git a/graphics/sprites/equipment/head/yeti-mask-female.xml b/graphics/sprites/equipment/head/yeti-mask-female.xml deleted file mode 100644 index a86e2efa..00000000 --- a/graphics/sprites/equipment/head/yeti-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="31" name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-3" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-3" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-31"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-29"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-5" offsetY="-33"/> - <frame delay="75" index="3" offsetX="-5" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-2" offsetY="-31"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-34"/> - <frame delay="150" index="1" offsetX="3" offsetY="-35"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-33"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-5" offsetY="-33"/> - <frame delay="150" index="3" offsetX="-7" offsetY="-34"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-19"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-23"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-24"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-8" offsetY="-23"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <frame index="1" offsetX="2" offsetY="-34" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-33" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-32" delay="140"/> - <frame index="3" offsetX="1" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-29" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="100"/> - <frame index="3" offsetX="-5" offsetY="-34" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-33" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="5" offsetY="-33" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-7" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-33" delay="140"/> - <frame index="3" offsetX="0" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/yeti-mask-male.xml b/graphics/sprites/equipment/head/yeti-mask.xml index 401d4681..401d4681 100644 --- a/graphics/sprites/equipment/head/yeti-mask-male.xml +++ b/graphics/sprites/equipment/head/yeti-mask.xml diff --git a/graphics/sprites/equipment/legs/assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png Binary files differdeleted file mode 100644 index ba8479e4..00000000 --- a/graphics/sprites/equipment/legs/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml deleted file mode 100644 index 77886e95..00000000 --- a/graphics/sprites/equipment/legs/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/assassin-male.png b/graphics/sprites/equipment/legs/assassin.png Binary files differindex a8d7aaf6..a8d7aaf6 100644 --- a/graphics/sprites/equipment/legs/assassin-male.png +++ b/graphics/sprites/equipment/legs/assassin.png diff --git a/graphics/sprites/equipment/legs/assassin-male.xml b/graphics/sprites/equipment/legs/assassin.xml index 8be74e7c..66943c11 100644 --- a/graphics/sprites/equipment/legs/assassin-male.xml +++ b/graphics/sprites/equipment/legs/assassin.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/assassin-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.png b/graphics/sprites/equipment/legs/bromenallegs-female.png Binary files differdeleted file mode 100644 index 5028f160..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.xml b/graphics/sprites/equipment/legs/bromenallegs-female.xml deleted file mode 100644 index c67050a5..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs-male.png b/graphics/sprites/equipment/legs/bromenallegs.png Binary files differindex 326b30d5..326b30d5 100644 --- a/graphics/sprites/equipment/legs/bromenallegs-male.png +++ b/graphics/sprites/equipment/legs/bromenallegs.png diff --git a/graphics/sprites/equipment/legs/bromenallegs-male.xml b/graphics/sprites/equipment/legs/bromenallegs.xml index 37a8fc43..a682be3a 100644 --- a/graphics/sprites/equipment/legs/bromenallegs-male.xml +++ b/graphics/sprites/equipment/legs/bromenallegs.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png Binary files differdeleted file mode 100644 index f6026aac..00000000 --- a/graphics/sprites/equipment/legs/chaps-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml deleted file mode 100644 index ec296947..00000000 --- a/graphics/sprites/equipment/legs/chaps-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/chaps-male.png b/graphics/sprites/equipment/legs/chaps.png Binary files differindex 711355b1..711355b1 100644 --- a/graphics/sprites/equipment/legs/chaps-male.png +++ b/graphics/sprites/equipment/legs/chaps.png diff --git a/graphics/sprites/equipment/legs/chaps-male.xml b/graphics/sprites/equipment/legs/chaps.xml index c25fe93f..ed0eaf81 100644 --- a/graphics/sprites/equipment/legs/chaps-male.xml +++ b/graphics/sprites/equipment/legs/chaps.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/chaps-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/chaps.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png Binary files differdeleted file mode 100644 index 20aa90aa..00000000 --- a/graphics/sprites/equipment/legs/miniskirt-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml deleted file mode 100644 index 2081e8e6..00000000 --- a/graphics/sprites/equipment/legs/miniskirt-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-male.png b/graphics/sprites/equipment/legs/miniskirt.png Binary files differindex 0d6a5142..0d6a5142 100644 --- a/graphics/sprites/equipment/legs/miniskirt-male.png +++ b/graphics/sprites/equipment/legs/miniskirt.png diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt.xml index 57303d5a..64b48eff 100644 --- a/graphics/sprites/equipment/legs/miniskirt-male.xml +++ b/graphics/sprites/equipment/legs/miniskirt.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/pants-female.png b/graphics/sprites/equipment/legs/pants-female.png Binary files differdeleted file mode 100644 index 0e3af2d3..00000000 --- a/graphics/sprites/equipment/legs/pants-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/pants-female.xml b/graphics/sprites/equipment/legs/pants-female.xml deleted file mode 100644 index a957616a..00000000 --- a/graphics/sprites/equipment/legs/pants-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants-male-oversized.xml b/graphics/sprites/equipment/legs/pants-oversized.xml index afa541c6..9acbedbc 100644 --- a/graphics/sprites/equipment/legs/pants-male-oversized.xml +++ b/graphics/sprites/equipment/legs/pants-oversized.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> <action name="default" imageset="base"/> <action name="stand" imageset="base"> <animation direction="down"> diff --git a/graphics/sprites/equipment/legs/pants-male.png b/graphics/sprites/equipment/legs/pants.png Binary files differindex 3af6ca19..3af6ca19 100644 --- a/graphics/sprites/equipment/legs/pants-male.png +++ b/graphics/sprites/equipment/legs/pants.png diff --git a/graphics/sprites/equipment/legs/pants-male.xml b/graphics/sprites/equipment/legs/pants.xml index 5ccdf808..50ee7b64 100644 --- a/graphics/sprites/equipment/legs/pants-male.xml +++ b/graphics/sprites/equipment/legs/pants.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png Binary files differdeleted file mode 100644 index 8160479e..00000000 --- a/graphics/sprites/equipment/legs/shorts-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml deleted file mode 100644 index 3658e995..00000000 --- a/graphics/sprites/equipment/legs/shorts-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/shorts-male.png b/graphics/sprites/equipment/legs/shorts.png Binary files differindex 8f8e7bf0..8f8e7bf0 100644 --- a/graphics/sprites/equipment/legs/shorts-male.png +++ b/graphics/sprites/equipment/legs/shorts.png diff --git a/graphics/sprites/equipment/legs/shorts-male.xml b/graphics/sprites/equipment/legs/shorts.xml index fc6d8932..683a7134 100644 --- a/graphics/sprites/equipment/legs/shorts-male.xml +++ b/graphics/sprites/equipment/legs/shorts.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/shorts.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differdeleted file mode 100644 index 91d59499..00000000 --- a/graphics/sprites/equipment/legs/silkpants-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml deleted file mode 100644 index 8c6d88d0..00000000 --- a/graphics/sprites/equipment/legs/silkpants-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants.png Binary files differindex fd46f3da..fd46f3da 100644 --- a/graphics/sprites/equipment/legs/silkpants-male.png +++ b/graphics/sprites/equipment/legs/silkpants.png diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants.xml index 4b7a7634..78793ca4 100644 --- a/graphics/sprites/equipment/legs/silkpants-male.xml +++ b/graphics/sprites/equipment/legs/silkpants.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/silkpants.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/skirt-female.png b/graphics/sprites/equipment/legs/skirt-female.png Binary files differdeleted file mode 100644 index 3f85aa84..00000000 --- a/graphics/sprites/equipment/legs/skirt-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/skirt-male.png b/graphics/sprites/equipment/legs/skirt-male.png Binary files differdeleted file mode 100644 index cb9b5397..00000000 --- a/graphics/sprites/equipment/legs/skirt-male.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/skirt-male.xml b/graphics/sprites/equipment/legs/skirt-male.xml deleted file mode 100644 index befbedff..00000000 --- a/graphics/sprites/equipment/legs/skirt-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png Binary files differindex a5451f5e..cb9b5397 100644 --- a/graphics/sprites/equipment/legs/skirt.png +++ b/graphics/sprites/equipment/legs/skirt.png diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt.xml index 3f605212..11606c5e 100644 --- a/graphics/sprites/equipment/legs/skirt-female.xml +++ b/graphics/sprites/equipment/legs/skirt.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/skirt-male.png|W" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png Binary files differdeleted file mode 100644 index 3e61e4df..00000000 --- a/graphics/sprites/equipment/legs/terranite-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml deleted file mode 100644 index 8119a9f0..00000000 --- a/graphics/sprites/equipment/legs/terranite-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/terranite-male.png b/graphics/sprites/equipment/legs/terranite.png Binary files differindex 2664f78d..2664f78d 100644 --- a/graphics/sprites/equipment/legs/terranite-male.png +++ b/graphics/sprites/equipment/legs/terranite.png diff --git a/graphics/sprites/equipment/legs/terranite-male.xml b/graphics/sprites/equipment/legs/terranite.xml index 8918f613..72f27002 100644 --- a/graphics/sprites/equipment/legs/terranite-male.xml +++ b/graphics/sprites/equipment/legs/terranite.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/terranite-male.png" width="64" height="64"/> - <include file="model/male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/legs/terranite.png" width="64" height="64"/> + <include file="model/base.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop-male.xml b/graphics/sprites/equipment/weapons/axe-chop-male.xml deleted file mode 100644 index 8885903c..00000000 --- a/graphics/sprites/equipment/weapons/axe-chop-male.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-chop"/> - <action name="stand" imageset="axe-chop"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-chop"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_chop" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop.xml index 8885903c..8885903c 100644 --- a/graphics/sprites/equipment/weapons/axe-chop-female.xml +++ b/graphics/sprites/equipment/weapons/axe-chop.xml diff --git a/graphics/sprites/equipment/weapons/axe-stab-male.xml b/graphics/sprites/equipment/weapons/axe-stab-male.xml deleted file mode 100644 index 476e6e79..00000000 --- a/graphics/sprites/equipment/weapons/axe-stab-male.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-stab"/> - <action name="stand" imageset="axe-stab"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-stab"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab.xml index 476e6e79..476e6e79 100644 --- a/graphics/sprites/equipment/weapons/axe-stab-female.xml +++ b/graphics/sprites/equipment/weapons/axe-stab.xml diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml deleted file mode 100644 index 14078256..00000000 --- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/> - <action name="default" imageset="banshee-bow"/> - <action name="stand" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee.xml index 14078256..14078256 100644 --- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml +++ b/graphics/sprites/equipment/weapons/bow-banshee.xml diff --git a/graphics/sprites/equipment/weapons/bow-male.xml b/graphics/sprites/equipment/weapons/bow-male.xml deleted file mode 100644 index 1ed461b1..00000000 --- a/graphics/sprites/equipment/weapons/bow-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml deleted file mode 100644 index 584bb97d..00000000 --- a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered.xml index 584bb97d..584bb97d 100644 --- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml +++ b/graphics/sprites/equipment/weapons/bow-slimecovered.xml diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml deleted file mode 100644 index 50a593a5..00000000 --- a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot.xml index 50a593a5..50a593a5 100644 --- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml +++ b/graphics/sprites/equipment/weapons/bow-slingshot.xml diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow.xml index 1ed461b1..1ed461b1 100644 --- a/graphics/sprites/equipment/weapons/bow-female.xml +++ b/graphics/sprites/equipment/weapons/bow.xml diff --git a/graphics/sprites/equipment/weapons/dagger-male.xml b/graphics/sprites/equipment/weapons/dagger-male.xml deleted file mode 100644 index d100e878..00000000 --- a/graphics/sprites/equipment/weapons/dagger-male.xml +++ /dev/null @@ -1,83 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/> - <action name="default" imageset="dagger"/> - <action name="stand" imageset="dagger"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="dagger"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger.xml index d100e878..d100e878 100644 --- a/graphics/sprites/equipment/weapons/dagger-female.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml deleted file mode 100644 index 45efe267..00000000 --- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/> - <action name="default" imageset="polearm-blunt"/> - <action name="stand" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt.xml index 45efe267..45efe267 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt.xml diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml deleted file mode 100644 index 6a75fed0..00000000 --- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-chop"/> - <action name="stand" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop.xml index 6a75fed0..6a75fed0 100644 --- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-chop.xml diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml deleted file mode 100644 index 66402495..00000000 --- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-spear"/> - <action name="stand" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_spear" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="72" end="75" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="76" end="79" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="81" end="84" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="85" end="88" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear.xml index 66402495..66402495 100644 --- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-spear.xml diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml deleted file mode 100644 index dd501b2f..00000000 --- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-stab"/> - <action name="stand" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-stab-male.xml b/graphics/sprites/equipment/weapons/polearm-stab.xml index 240599e3..240599e3 100644 --- a/graphics/sprites/equipment/weapons/polearm-stab-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-stab.xml diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml deleted file mode 100644 index 71ef39fd..00000000 --- a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> - <include file="equipment/weapons/sword-long-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml b/graphics/sprites/equipment/weapons/sword-deadsword.xml index 3463cb7d..f35e9b77 100644 --- a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml +++ b/graphics/sprites/equipment/weapons/sword-deadsword.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> - <include file="equipment/weapons/sword-long-male.xml"/> + <include file="equipment/weapons/sword-long.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml deleted file mode 100644 index b7ded47d..00000000 --- a/graphics/sprites/equipment/weapons/sword-long-male.xml +++ /dev/null @@ -1,115 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-long"/> - <action name="stand" imageset="sword-long"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long.xml index b7ded47d..b7ded47d 100644 --- a/graphics/sprites/equipment/weapons/sword-long-female.xml +++ b/graphics/sprites/equipment/weapons/sword-long.xml diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml deleted file mode 100644 index 04cc7fe6..00000000 --- a/graphics/sprites/equipment/weapons/sword-short-male.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-short"/> - <action name="stand" imageset="sword-short"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short.xml index 04cc7fe6..04cc7fe6 100644 --- a/graphics/sprites/equipment/weapons/sword-short-female.xml +++ b/graphics/sprites/equipment/weapons/sword-short.xml diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml deleted file mode 100644 index d9b7ef7c..00000000 --- a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> - <include file="equipment/weapons/wand-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml b/graphics/sprites/equipment/weapons/wand-deathshand.xml index 5395ef80..c8590111 100644 --- a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml +++ b/graphics/sprites/equipment/weapons/wand-deathshand.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> - <include file="equipment/weapons/wand-male.xml"/> + <include file="equipment/weapons/wand.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml deleted file mode 100644 index 07f18b59..00000000 --- a/graphics/sprites/equipment/weapons/wand-female.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/> - <action name="default" imageset="wand"/> - <action name="stand" imageset="wand"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="wand"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-male.xml b/graphics/sprites/equipment/weapons/wand.xml index c2164aff..c2164aff 100644 --- a/graphics/sprites/equipment/weapons/wand-male.xml +++ b/graphics/sprites/equipment/weapons/wand.xml |