summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/head/terranitehelm.xml
diff options
context:
space:
mode:
authorwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
committerwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
commitbfafaff17528e4f5689702c9620586b1e43725de (patch)
treefdd8170c6aa58713c1b476fe3aac8d52e0f74a02 /graphics/sprites/equipment/head/terranitehelm.xml
parentbfecac213d29723571e27455c338c8e413844fed (diff)
parentddfed9f42571bc15af0832e2c6a6c276813d574c (diff)
downloadclientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.gz
clientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.bz2
clientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.xz
clientdata-bfafaff17528e4f5689702c9620586b1e43725de.zip
Merge pull request #61 from wushin/Tile-Fixes-Map-Travel
Tile map fixes travel Sprite 1.5
Diffstat (limited to 'graphics/sprites/equipment/head/terranitehelm.xml')
-rw-r--r--graphics/sprites/equipment/head/terranitehelm.xml117
1 files changed, 0 insertions, 117 deletions
diff --git a/graphics/sprites/equipment/head/terranitehelm.xml b/graphics/sprites/equipment/head/terranitehelm.xml
deleted file mode 100644
index 247f3fb4..00000000
--- a/graphics/sprites/equipment/head/terranitehelm.xml
+++ /dev/null
@@ -1,117 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/equipment/head/terranitehelm.png" width="19" height="26"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-42"/>
- </animation>
- <animation direction="left">
- <frame index="2" offsetX="-1" offsetY="-41"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-41"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-41"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
- <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
- </animation>
- <animation direction="left">
- <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
- <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-41" delay="75"/>
- <frame index="1" offsetX="-2" offsetY="-42" delay="150"/>
- <frame index="1" offsetX="-2" offsetY="-41" delay="75"/>
- <frame index="1" offsetX="-2" offsetY="-42" delay="150"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-41" delay="150"/>
- <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="2" offsetX="3" offsetY="-41" delay="75"/>
- <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
- <frame index="2" offsetX="0" offsetY="-39" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-3" offsetY="-41" delay="225"/>
- <frame index="1" offsetX="-3" offsetY="-39" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
- <frame index="3" offsetX="-4" offsetY="-43" delay="75"/>
- <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
- <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
- <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="2" offsetX="2" offsetY="-41" delay="225"/>
- <frame index="2" offsetX="4" offsetY="-42" delay="150"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-41" delay="225"/>
- <frame index="1" offsetX="-3" offsetY="-40" delay="75"/>
- <frame index="1" offsetX="-3" offsetY="-41" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-4" offsetY="-41" delay="225"/>
- <frame index="3" offsetX="-6" offsetY="-42" delay="150"/>
- <end/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-30"/>
- </animation>
- <animation direction="left">
- <frame index="2" offsetX="3" offsetY="-32"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-1" offsetY="-33"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-7" offsetY="-32"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="4" offsetX="30" offsetY="-4"/>
- </animation>
- </action>
-</sprite>