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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-19 10:50:36 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-19 10:50:36 +0000
commit0c6fff8b9b92c350fbba2fe59daca56346848e3b (patch)
tree5a7dab4474192727d635c4302edbb2ee45897f6e /equipment.xml
parentd41cabc7b3981efb39b373b1e81463b0f029dd8b (diff)
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Fixed typo in female light plate mail.
Diffstat (limited to 'equipment.xml')
-rw-r--r--equipment.xml58
1 files changed, 29 insertions, 29 deletions
diff --git a/equipment.xml b/equipment.xml
index 6bcefdf3..97459675 100644
--- a/equipment.xml
+++ b/equipment.xml
@@ -88,63 +88,63 @@
</equipment>
<equipment id="26" slot="0">
<sprite gender="male">chest-lightplatemail-male.xml</sprite>
- <sprite gender="female">chest-lightplatenmail-female.xml</sprite>
+ <sprite gender="female">chest-lightplatemail-female.xml</sprite>
</equipment>
- <!--
- eAthenas equipment IDs for the local characters weapons
- -->
+ <!--
+ eAthenas equipment IDs for the local characters weapons
+ -->
<equipment id="623" slot="0" attacktype="swing">
- <sprite>weapon-scythe.xml</sprite>
+ <sprite>weapon-scythe.xml</sprite>
</equipment>
<equipment id="1200" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
</equipment>
<equipment id="530" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
</equipment>
<equipment id="545" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
+ <sprite>weapon-bow.xml</sprite>
+ <sound event="swing">bow_shoot_1.ogg</sound>
</equipment>
<equipment id="521" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
</equipment>
<equipment id="522" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
</equipment>
<equipment id="536" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
</equipment>
<equipment id="1201" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
+ <sprite>weapon-dagger.xml</sprite>
+ <sound event="strike">short-sword-miss1.ogg</sound>
+ <sound event="hit">short-sword-hit1.ogg</sound>
</equipment>
<!--
- eAthenas equipment IDs for remote characters weapons
- All numbers are * 10.000 to avoid collisions with the lower ID
- equipment pieces
+ eAthenas equipment IDs for remote characters weapons
+ All numbers are * 10.000 to avoid collisions with the lower ID
+ equipment pieces
-->
<equipment id="10000" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
+ <sprite>weapon-dagger.xml</sprite>
</equipment>
<equipment id="20000" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
+ <sprite>weapon-bow.xml</sprite>
</equipment>
<equipment id="30000" slot="0" attacktype="swing">
- <sprite>weapon-scythe.xml</sprite>
+ <sprite>weapon-scythe.xml</sprite>
</equipment>
</equipments>