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authorWushin <pasekei@gmail.com>2016-05-11 16:48:46 -0500
committerWushin <pasekei@gmail.com>2016-05-11 16:48:46 -0500
commitc27ffda70860644257fc75a886ecf8dd61f3bff6 (patch)
tree8e11c85927c16d7387aac158220620a410006778
parentd785ee70b015d43508f7be725dc8ad6c9fe2b5ed (diff)
parent8561a61b323a5033a98048461995b6cea5ce8ff2 (diff)
downloadclientdata-c27ffda70860644257fc75a886ecf8dd61f3bff6.tar.gz
clientdata-c27ffda70860644257fc75a886ecf8dd61f3bff6.tar.bz2
clientdata-c27ffda70860644257fc75a886ecf8dd61f3bff6.tar.xz
clientdata-c27ffda70860644257fc75a886ecf8dd61f3bff6.zip
Merge pull request #332 from mekolat/alchemy
Add alchemy bench to swamp village
-rw-r--r--graphics/tiles/wood_lab_small.pngbin0 -> 4923 bytes
-rw-r--r--license.md1
-rw-r--r--maps/026-2.tmx16
-rw-r--r--npcs/_include.xml1
-rw-r--r--npcs/npc399.xml4
-rw-r--r--tilesets/wood_lab_small.tsx24
6 files changed, 39 insertions, 7 deletions
diff --git a/graphics/tiles/wood_lab_small.png b/graphics/tiles/wood_lab_small.png
new file mode 100644
index 00000000..be763bf3
--- /dev/null
+++ b/graphics/tiles/wood_lab_small.png
Binary files differ
diff --git a/license.md b/license.md
index 710a168f..aa93ac67 100644
--- a/license.md
+++ b/license.md
@@ -1123,6 +1123,7 @@ File | Artists | Licenses
`graphics/tiles/witch_sisters_picture_x3.png` | :grey_question: | GPLv2
`graphics/tiles/woodenpump.png` | Varuna | GPLv2, CC BY-SA 3.0
`graphics/tiles/wood_lab.png` | Fate, Varuna, Enchilado, Wushin | GPLv2
+`graphics/tiles/wood_lab_small.png` | Fate, Varuna, Enchilado, Wushin | GPLv2
`graphics/tiles/woodland_graveyard_crypt.png` | :grey_question:, Spit23 | GPLv2
`graphics/tiles/woodland_graveyard_ground.png` | :grey_question:, Crush | GPLv2
`graphics/tiles/woodland_graveyard_x3.png` | :grey_question:, Black Don, Crush | GPLv2
diff --git a/maps/026-2.tmx b/maps/026-2.tmx
index 5fd2853a..2a5e3bab 100644
--- a/maps/026-2.tmx
+++ b/maps/026-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" renderorder="right-down" width="106" height="157" tilewidth="32" tileheight="32" nextobjectid="36">
+<map version="1.0" orientation="orthogonal" renderorder="right-down" width="106" height="157" tilewidth="32" tileheight="32" nextobjectid="37">
<properties>
<property name="music" value="inquisitive-inn.ogg"/>
<property name="name" value="Swamp Indoors"/>
@@ -8,6 +8,7 @@
<tileset firstgid="3" source="../tilesets/woodland_indoor.tsx"/>
<tileset firstgid="259" source="../tilesets/woodland_indoor_x2.tsx"/>
<tileset firstgid="307" source="../tilesets/woodland_indoor_x3.tsx"/>
+ <tileset firstgid="355" source="../tilesets/wood_lab_small.tsx"/>
<layer name="Ground1" width="106" height="157">
<data encoding="csv">
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</layer>
- <layer name="Collision" width="106" height="157">
+ <layer name="Collision" width="106" height="157" visible="0">
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@@ -1093,7 +1094,7 @@
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
-2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,2,0,0,0,0,2,2,2,2,2,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,2,0,2,2,2,2,2,2,2,2,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,2,2,0,0,2,2,2,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
@@ -1213,5 +1214,6 @@
<property name="dest_tile_y" value="25"/>
</properties>
</object>
+ <object id="36" name="Alchemy" type="node" x="1120" y="3744" width="32" height="32"/>
</objectgroup>
</map>
diff --git a/npcs/_include.xml b/npcs/_include.xml
index f5fff514..71ef2d29 100644
--- a/npcs/_include.xml
+++ b/npcs/_include.xml
@@ -198,6 +198,7 @@
<include name="npcs/npc396.xml"/>
<include name="npcs/npc397.xml"/>
<include name="npcs/npc398.xml"/>
+ <include name="npcs/npc399.xml"/>
<include name="npcs/npc400.xml"/>
<include name="npcs/npc401.xml"/>
<include name="npcs/npc402.xml"/>
diff --git a/npcs/npc399.xml b/npcs/npc399.xml
new file mode 100644
index 00000000..14fca3bd
--- /dev/null
+++ b/npcs/npc399.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0"?>
+<npcs>
+ <npc id="399" hoverCursor="action"/>
+</npcs>
diff --git a/tilesets/wood_lab_small.tsx b/tilesets/wood_lab_small.tsx
new file mode 100644
index 00000000..f6f509a9
--- /dev/null
+++ b/tilesets/wood_lab_small.tsx
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset name="wood_lab_small" tilewidth="64" tileheight="96">
+ <image source="../graphics/tiles/wood_lab_small.png" width="512" height="96"/>
+ <tile id="0">
+ <properties>
+ <property name="animation-delay0" value="5"/>
+ <property name="animation-delay1" value="5"/>
+ <property name="animation-delay2" value="5"/>
+ <property name="animation-delay3" value="5"/>
+ <property name="animation-delay4" value="5"/>
+ <property name="animation-delay5" value="5"/>
+ <property name="animation-delay6" value="5"/>
+ <property name="animation-delay7" value="5"/>
+ <property name="animation-frame0" value="1"/>
+ <property name="animation-frame1" value="2"/>
+ <property name="animation-frame2" value="3"/>
+ <property name="animation-frame3" value="4"/>
+ <property name="animation-frame4" value="5"/>
+ <property name="animation-frame5" value="6"/>
+ <property name="animation-frame6" value="7"/>
+ <property name="animation-frame7" value="0"/>
+ </properties>
+ </tile>
+</tileset>