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author | Wombat <hpwombat@yahoo.com> | 2010-10-06 12:33:35 -0400 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:21 +0100 |
commit | 2a881550f706b9a48e93ed6d6340bc06559b39d0 (patch) | |
tree | b0c895eaaa0fee02ce2733d93780eb5d5e1bd272 | |
parent | 03f8d71aa4917baa8d8fd04bd6cd0f8623f1e2ad (diff) | |
download | clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.gz clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.bz2 clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.tar.xz clientdata-2a881550f706b9a48e93ed6d6340bc06559b39d0.zip |
bandit and bandit lord graphic fixes
bandit weapons now appear on their sprites
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-bow.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-dagger.xml | 2 | ||||
-rw-r--r-- | items.xml | 12 |
4 files changed, 10 insertions, 12 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml index 82182970..a4bb7b73 100644 --- a/graphics/sprites/monsters/monster-bandit-lord.xml +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -7,9 +7,7 @@ height= "64" /> - <action name = "stand" - imageset = "base" - > + <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" /> </animation> diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml index 5b407ce8..2429a5e0 100644 --- a/graphics/sprites/monsters/weapon-bow.xml +++ b/graphics/sprites/monsters/weapon-bow.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="bow" src="graphics/sprites/monsters/weapon1.png" width="64" height="64" /> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> <action name="default" imageset="bow"> </action> - <action name="attack_bow" imageset="bow"> + <action name="attack" imageset="bow"> <animation direction="down"> <sequence start="0" end="4" delay="75" /> <end /> diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml index d02d001e..5159b49f 100644 --- a/graphics/sprites/monsters/weapon-dagger.xml +++ b/graphics/sprites/monsters/weapon-dagger.xml @@ -5,7 +5,7 @@ <action name="default" imageset="dagger"> </action> - <action name="attack_stab" imageset="dagger"> + <action name="attack" imageset="dagger"> <animation direction="down"> <sequence start="0" end="3" delay="75" /> <end /> @@ -2563,7 +2563,7 @@ image="weapon-arrow-arrow.png|W:#8B4513" name="Terranite Arrow" description="A terranite arrow." - effect="+50 Damage" + effect="+50 Damage +1 range" type="equip-ammo" weight="1" max-per-slot="100"/> @@ -2601,7 +2601,7 @@ image="armor-head-terranitehelm.png" name="Terranite Helmet" description="A magical helmet made out of semi-polished granite that was enchanted to be very light. Great for mages on the battlefield." - effect="+15% Defense" + effect="+10 Magic Defense" type="equip-head" defense="15" weight="300"> @@ -2611,10 +2611,10 @@ image="armor-chest-terranite.png" name="Terranite Chest Armor" description="A nice piece of armor made out of terranite ore." - effect="+20% Defense" + effect="+1 Dexterity +20 Magic Defense" type="equip-torso" weight="800" - defense="30" + defense="20" max-per-slot="1"> <sprite gender="male">chest-terranite-male.xml</sprite> <sprite gender="female">chest-terranite-female.xml</sprite> @@ -2623,10 +2623,10 @@ image="armor-legs-terranite.png" name="Terranite Legs Armor" description="Leggings made out of terranite." - effect="+5% Defense" + effect="+1 Agility +10 Magic Defense" type="equip-legs" weight="30" - defense="8" + defense="5" max-per-slot="1"> <sprite gender="male">leg-terranite-male.xml</sprite> <sprite gender="female">leg-terranite-female.xml</sprite> |