diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-10-23 12:21:52 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-23 12:21:52 -0300 |
commit | ea6b3252aadd787f30073a8f9983ee2b7cdb3871 (patch) | |
tree | 2242dd6b91b96e398bf18351db6d92de8ba79191 | |
parent | 612b046687f37c5ebc3823963955d797c8aae0be (diff) | |
download | clientdata-ea6b3252aadd787f30073a8f9983ee2b7cdb3871.tar.gz clientdata-ea6b3252aadd787f30073a8f9983ee2b7cdb3871.tar.bz2 clientdata-ea6b3252aadd787f30073a8f9983ee2b7cdb3871.tar.xz clientdata-ea6b3252aadd787f30073a8f9983ee2b7cdb3871.zip |
Partly revert commit a69bdd775f290e27ee2181735f02d3c974808221 (#358)
Requested by PiNG1 because the PNG is NOT compatible with the XML it was given, causing errors on ManaPlus (It only have 72 frames, while Base Model have 135)
-rw-r--r-- | graphics/sprites/equipment/chest/demonwarlordplate.xml | 95 |
1 files changed, 93 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml index 5d4a0de7..5a716e14 100644 --- a/graphics/sprites/equipment/chest/demonwarlordplate.xml +++ b/graphics/sprites/equipment/chest/demonwarlordplate.xml @@ -1,5 +1,96 @@ <?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> +<sprite> <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/> - <include file="model/base.xml"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> </sprite> |