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authorJesusaves <cpntb1@ymail.com>2019-10-23 12:21:52 -0300
committerGitHub <noreply@github.com>2019-10-23 12:21:52 -0300
commitea6b3252aadd787f30073a8f9983ee2b7cdb3871 (patch)
tree2242dd6b91b96e398bf18351db6d92de8ba79191
parent612b046687f37c5ebc3823963955d797c8aae0be (diff)
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Partly revert commit a69bdd775f290e27ee2181735f02d3c974808221 (#358)
Requested by PiNG1 because the PNG is NOT compatible with the XML it was given, causing errors on ManaPlus (It only have 72 frames, while Base Model have 135)
-rw-r--r--graphics/sprites/equipment/chest/demonwarlordplate.xml95
1 files changed, 93 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml
index 5d4a0de7..5a716e14 100644
--- a/graphics/sprites/equipment/chest/demonwarlordplate.xml
+++ b/graphics/sprites/equipment/chest/demonwarlordplate.xml
@@ -1,5 +1,96 @@
<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
+<sprite>
<imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/>
- <include file="model/base.xml"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>