summaryrefslogblamecommitdiff
path: root/graphics/sprites/monsters/wolvern.xml
blob: 39ac12b5538514a73dcfe71f47a018e0a0b23684 (plain) (tree)
1
2

                     





















































































                                                                                              
            


                                                
            


                                                
            


                                                
            

                
         
<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/>
  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="28" delay="300"/>
      <frame index="29" delay="300"/>
      <frame index="30" delay="300"/>
      <frame index="29" delay="300"/>
      <frame index="30" delay="300"/>
      <frame index="28" delay="300"/>
      <frame index="30" delay="300"/>
      <frame index="31" delay="500"/>
      <frame index="32" delay="600"/>
      <frame index="31" delay="400"/>
      <frame index="32" delay="700"/>
    </animation>
    <animation direction="left">
      <frame index="6" delay="300"/>
      <frame index="7" delay="300"/>
      <frame index="8" delay="300"/>
      <frame index="7" delay="300"/>
      <frame index="8" delay="300"/>
      <frame index="6" delay="300"/>
      <frame index="8" delay="300"/>
      <frame index="9" delay="500"/>
      <frame index="10" delay="600"/>
      <frame index="9" delay="400"/>
      <frame index="10" delay="700"/>
    </animation>
    <animation direction="up">
      <frame index="39" delay="300"/>
      <frame index="40" delay="300"/>
      <frame index="41" delay="300"/>
      <frame index="40" delay="300"/>
      <frame index="41" delay="300"/>
      <frame index="39" delay="300"/>
      <frame index="41" delay="300"/>
      <frame index="42" delay="500"/>
      <frame index="43" delay="600"/>
      <frame index="42" delay="400"/>
      <frame index="43" delay="700"/>
    </animation>
    <animation direction="right">
      <frame index="17" delay="300"/>
      <frame index="18" delay="300"/>
      <frame index="19" delay="300"/>
      <frame index="18" delay="300"/>
      <frame index="19" delay="300"/>
      <frame index="17" delay="300"/>
      <frame index="19" delay="300"/>
      <frame index="20" delay="500"/>
      <frame index="21" delay="600"/>
      <frame index="20" delay="400"/>
      <frame index="21" delay="700"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="22" end="27" delay="100"/>
    </animation>
    <animation direction="left">
      <sequence start="0" end="5" delay="100"/>
    </animation>
    <animation direction="up">
      <sequence start="33" end="38" delay="100"/>
    </animation>
    <animation direction="right">
      <sequence start="11" end="16" delay="100"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="up">
      <frame index="54" delay="0"/>
    </animation>
    <animation direction="down">
      <frame index="65" delay="0"/>
    </animation>
    <animation direction="right">
      <frame index="54" delay="0"/>
    </animation>
    <animation direction="left">
      <frame index="65" delay="0"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="55" end="59" delay="70"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence start="49" end="53" delay="70"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence start="60" end="64" delay="70"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence start="44" end="48" delay="70"/>
      <end/>
    </animation>
  </action>
</sprite>