diff options
Diffstat (limited to 'src/map/battle.cpp')
-rw-r--r-- | src/map/battle.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 96945a4..a04e402 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -2212,7 +2212,6 @@ Battle_Config init_battle_config() battle_config.skill_min_damage = 0; battle_config.natural_healhp_interval = 6000; battle_config.natural_healsp_interval = 8000; - battle_config.natural_heal_skill_interval = 10000; battle_config.natural_heal_weight_rate = 50; battle_config.itemheal_regeneration_factor = 1; battle_config.arrow_decrement = 1; @@ -2240,8 +2239,6 @@ Battle_Config init_battle_config() battle_config.player_attack_direction_change = 1; battle_config.monster_attack_direction_change = 1; battle_config.display_delay_skill_fail = 1; - battle_config.dead_branch_active = 0; - battle_config.show_steal_in_same_party = 0; battle_config.hide_GM_session = 0; battle_config.invite_request_check = 1; battle_config.disp_experience = 0; @@ -2338,7 +2335,6 @@ bool battle_config_read(ZString cfgName) BATTLE_CONFIG_VAR(skill_min_damage), BATTLE_CONFIG_VAR(natural_healhp_interval), BATTLE_CONFIG_VAR(natural_healsp_interval), - BATTLE_CONFIG_VAR(natural_heal_skill_interval), BATTLE_CONFIG_VAR(natural_heal_weight_rate), BATTLE_CONFIG_VAR(itemheal_regeneration_factor), BATTLE_CONFIG_VAR(arrow_decrement), @@ -2366,8 +2362,6 @@ bool battle_config_read(ZString cfgName) BATTLE_CONFIG_VAR(player_attack_direction_change), BATTLE_CONFIG_VAR(monster_attack_direction_change), BATTLE_CONFIG_VAR(display_delay_skill_fail), - BATTLE_CONFIG_VAR(dead_branch_active), - BATTLE_CONFIG_VAR(show_steal_in_same_party), BATTLE_CONFIG_VAR(hide_GM_session), BATTLE_CONFIG_VAR(invite_request_check), BATTLE_CONFIG_VAR(disp_experience), @@ -2452,8 +2446,6 @@ void battle_config_check() battle_config.natural_healhp_interval = NATURAL_HEAL_INTERVAL.count(); if (battle_config.natural_healsp_interval < NATURAL_HEAL_INTERVAL.count()) battle_config.natural_healsp_interval = NATURAL_HEAL_INTERVAL.count(); - if (battle_config.natural_heal_skill_interval < NATURAL_HEAL_INTERVAL.count()) - battle_config.natural_heal_skill_interval = NATURAL_HEAL_INTERVAL.count(); if (battle_config.natural_heal_weight_rate < 50) battle_config.natural_heal_weight_rate = 50; if (battle_config.natural_heal_weight_rate > 101) |