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path: root/src/gui/gui.h
AgeCommit message (Collapse)AuthorFilesLines
2013-11-11Fix compilation in clang with libc++.Andrei Karas1-0/+1
2013-10-19move virtual member calls from gui constuctor into postInit.Andrei Karas1-1/+3
2013-09-18add consts in gui classes.Andrei Karas1-2/+2
2013-09-11remove unused includes from gui files.Andrei Karas1-3/+0
2013-08-24fix mouse wheel usage in SDL2.Andrei Karas1-0/+6
2013-07-12add option for enable/disable double click support.Andrei Karas1-0/+6
New option: setup / misc / other / Enable double clicks
2013-07-03add support for drag skill from skills window.Andrei Karas1-0/+3
2013-05-31Change mouserelease gui function.Andrei Karas1-0/+2
2013-05-28fix guard header part1.Andrei Karas1-3/+3
2013-05-07improve gui class.Andrei Karas1-1/+1
2013-05-04prevent mouse cursor moving in android in onscreen controls.Andrei Karas1-1/+4
2013-04-20fix style in gui directory.Andrei Karas1-1/+1
2013-04-14another fixes from cpplint.Andrei Karas1-2/+2
2013-04-12fix random rare crashes in npc and possible other windows.Andrei Karas1-0/+2
2013-03-05Add chat command to clean fonts cache.Andrei Karas1-0/+2
New chat command: /cleanfonts
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-15Allow hide popup list if focus lost.Andrei Karas1-1/+5
2012-12-15Add popup list. Replace listbox in dropdown to popup list.Andrei Karas1-0/+7
2012-11-12Moving Android on screen keyboard button from SDL to ManaPlus.Andrei Karas1-0/+3
Also add basic functions for handling other on screen buttons.
2012-10-30Add unused warnings to some files.Andrei Karas1-7/+7
2012-10-25Add support for different hover/pickup cursors for monsters, npc, items, etc.Andrei Karas1-18/+2
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-1/+1
2012-10-15Fix compilation old gcc and system wide guichan at same time.Andrei Karas1-0/+2
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+2
2012-09-23Restore mouse cursor if window set visible and have mouse over.Andrei Karas1-0/+6
2012-09-22Add final keyword to most classes.Andrei Karas1-1/+1
2012-08-27Add const to more classes.Andrei Karas1-4/+4
2012-06-25Add npc font size with 13 pixels size.Andrei Karas1-7/+14
2012-06-17Fix double click support in gui class.Andrei Karas1-0/+2
Add double click support to inventory and storage windows.
2012-05-13Remove guichanfwd.h.Andrei Karas1-2/+0
2012-05-13Move some code from logic queue to separate calls.Andrei Karas1-9/+12
It can improve perfomance in slow systems.
2012-04-03Put gui input logic before most game input logic.Andrei Karas1-0/+4
This solving game and gui shortcuts conflicts.
2012-01-30Allow resizing of the game in windowed modeThorbjørn Lindeijer1-0/+5
Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-05-31Add secure font. Now unused.Andrei Karas1-0/+7
2011-05-31Revert "Switch includes to use embedded guichan."Andrei Karas1-1/+1
This reverts commit 338c3b1cae626830c9b9d231aeb9f9e8034b37d1.
2011-05-30Switch includes to use embedded guichan.Andrei Karas1-1/+1
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-02-01Possible guichan mouseevent bug fix.Andrei Karas1-0/+4
2011-01-02Initial commit.Andrei Karas1-0/+148
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.