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2015-04-19Dynamic Xp percentage command @expratewushin1-1/+12
2015-04-13Merge pull request #50 from mekolat/healWushin1-69/+0
remove deprecated percentheal and itemheal
2015-04-06remove deprecated percenthealmekolat1-69/+0
2015-04-04make pvp use channelsmekolat1-4/+6
2015-04-04Remove killer/killablewushin1-9/+34
Death Clears default pvp Add Player Togglable PvP Flag Add Timer to PvP Flag (Anti-Spam) Add getpvpflag builtin
2015-01-23Use generated config for mapBen Longbons1-26/+23
2015-01-03Switch MATCH to separate begin/end macrosBen Longbons1-23/+47
The for loop trick turned out to be very prone to infinite loops at runtime. It's better to force compiler errors even if it's ugly.
2015-01-03Merge remote-tracking branch 'origin/hotfix'Ben Longbons1-10/+10
Conflicts: src/map/chrif.cpp
2015-01-03Document every network packet's pre, post, and descBen Longbons1-179/+1
With pretty pictures (not a submodule because large images). Part of this commit was originally made by Rawng.
2014-11-19Magically allow "break" within WITH_VARBen Longbons1-10/+10
2014-11-04Remove sc_countBen Longbons1-2/+0
It was a negligible performance gain during death, but a lot of bugs.
2014-11-04Perform divorces asynchronously to avoid crashesBen Longbons1-6/+3
2014-10-26Fix header rankingBen Longbons1-3/+3
2014-10-16Fix crash on login due to invalid mapBen Longbons1-14/+15
2014-10-13Convert container lookups to use Option<Borrowed<T>>Ben Longbons1-84/+72
2014-10-13Restore missing check to let double-handed weapons workBen Longbons1-1/+3
2014-10-08Split script.cppBen Longbons1-1/+1
2014-10-06Remove vestigial support for offhanded weaponsBen Longbons1-202/+62
2014-09-30Rename enum Option to Opt0Ben Longbons1-11/+11
2014-08-28Properly inform the client about class/species/race changing (hopefully)Ben Longbons1-1/+2
2014-08-05Move magic to its own namespaceBen Longbons1-3/+3
2014-08-05Enums are not usually integers, sorryBen Longbons1-0/+1
2014-07-16Revert bounds checks and go back to signed integersBen Longbons1-51/+43
2014-06-30Invulnerability should not be the defaultBen Longbons1-0/+10
2014-06-30It's about time I did thisBen Longbons1-23/+23
2014-06-26Stick everything in a namespaceBen Longbons1-0/+4
2014-06-26Low hanging fruitBen Longbons1-108/+108
2014-06-26specialize inventory/storage indicesBen Longbons1-73/+70
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons1-49/+51
2014-06-23Use the generated char server protocol in the map serverBen Longbons1-7/+7
2014-06-23Generate the map server protocolBen Longbons1-3/+3
Sigh, map server will have no smart filters yet
2014-05-27Generate the char server protocolBen Longbons1-12/+12
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ↵Ben Longbons1-4/+4
]\)\@! */\1 /
2014-05-19Convert login/char and login/admin server components to proto-v2Ben Longbons1-1/+1
2014-05-12split out the horrible unchecked buffer accessorsBen Longbons1-1/+1
2014-05-12Split net/ from mmo/Ben Longbons1-2/+3
2014-04-24Conform magic headers to the decl/def ruleBen Longbons1-1/+1
2014-04-24Header cleanupBen Longbons1-4/+4
2014-04-22Use strict ID typesBen Longbons1-106/+109
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons1-8/+7
2014-04-14Ditch gcc 4.6 supportBen Longbons1-70/+66
2014-04-09Add all the missing copyright headersBen Longbons1-0/+22
2014-04-09Add @source command to help modified verions satisfy the AGPLBen Longbons1-0/+8
2014-03-31Check the equip index arrayBen Longbons1-32/+39
2014-03-31Be stricter about most arraysBen Longbons1-9/+12
2014-03-25Mapflag to override savepoint (ported from wushin)Ben Longbons1-1/+8
2014-03-16Clean up header organizationBen Longbons1-4/+8
2014-03-15Remove unused fields to shrink character structBen Longbons1-115/+8
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons1-14/+15
2014-02-22Make mapflags bitmask instead of bitfieldBen Longbons1-6/+6