diff options
Diffstat (limited to 'src/map/pc.hpp')
-rw-r--r-- | src/map/pc.hpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 87ed708..6e07070 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -84,10 +84,10 @@ int pc_setnewpc(dumb_ptr<map_session_data>, AccountId, CharId, int, uint32_t /*t int pc_authok(AccountId, int, TimeT, short tmw_version, const CharKey *, const CharData *); int pc_authfail(AccountId accid); -EPOS pc_equippoint(dumb_ptr<map_session_data> sd, int n); +EPOS pc_equippoint(dumb_ptr<map_session_data> sd, IOff0 n); int pc_checkskill(dumb_ptr<map_session_data> sd, SkillID skill_id); -int pc_checkequip(dumb_ptr<map_session_data> sd, EPOS pos); +IOff0 pc_checkequip(dumb_ptr<map_session_data> sd, EPOS pos); int pc_walktoxy(dumb_ptr<map_session_data>, int, int); int pc_stop_walking(dumb_ptr<map_session_data>, int); @@ -98,18 +98,18 @@ int pc_randomwarp(dumb_ptr<map_session_data> sd, BeingRemoveWhy type); ADDITEM pc_checkadditem(dumb_ptr<map_session_data>, ItemNameId, int); int pc_inventoryblank(dumb_ptr<map_session_data>); -int pc_search_inventory(dumb_ptr<map_session_data> sd, ItemNameId item_id); +IOff0 pc_search_inventory(dumb_ptr<map_session_data> sd, ItemNameId item_id); int pc_payzeny(dumb_ptr<map_session_data>, int); PickupFail pc_additem(dumb_ptr<map_session_data>, Item *, int); int pc_getzeny(dumb_ptr<map_session_data>, int); -int pc_delitem(dumb_ptr<map_session_data>, int, int, int); +int pc_delitem(dumb_ptr<map_session_data>, IOff0, int, int); int pc_checkitem(dumb_ptr<map_session_data>); int pc_count_all_items(dumb_ptr<map_session_data> player, ItemNameId item_id); int pc_remove_items(dumb_ptr<map_session_data> player, ItemNameId item_id, int count); int pc_takeitem(dumb_ptr<map_session_data>, dumb_ptr<flooritem_data>); -int pc_dropitem(dumb_ptr<map_session_data>, int, int); +int pc_dropitem(dumb_ptr<map_session_data>, IOff0, int); int pc_checkweighticon(dumb_ptr<map_session_data> sd); @@ -134,10 +134,10 @@ int pc_skillup(dumb_ptr<map_session_data>, SkillID); int pc_resetlvl(dumb_ptr<map_session_data>, int type); int pc_resetstate(dumb_ptr<map_session_data>); int pc_resetskill(dumb_ptr<map_session_data>); -int pc_equipitem(dumb_ptr<map_session_data>, int, EPOS); -int pc_unequipitem(dumb_ptr<map_session_data>, int, CalcStatus); -int pc_unequipinvyitem(dumb_ptr<map_session_data>, int, CalcStatus); -int pc_useitem(dumb_ptr<map_session_data>, int); +int pc_equipitem(dumb_ptr<map_session_data>, IOff0, EPOS); +int pc_unequipitem(dumb_ptr<map_session_data>, IOff0, CalcStatus); +int pc_unequipinvyitem(dumb_ptr<map_session_data>, IOff0, CalcStatus); +int pc_useitem(dumb_ptr<map_session_data>, IOff0); int pc_damage(dumb_ptr<block_list>, dumb_ptr<map_session_data>, int); int pc_heal(dumb_ptr<map_session_data>, int, int); |