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Diffstat (limited to 'src/map/npc.cpp')
-rw-r--r--src/map/npc.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/map/npc.cpp b/src/map/npc.cpp
index 28f348e..e3038a1 100644
--- a/src/map/npc.cpp
+++ b/src/map/npc.cpp
@@ -73,7 +73,7 @@ void npc_enable_sub(dumb_ptr<block_list> bl, dumb_ptr<npc_data> nd)
assert (bl->bl_type == BL::PC);
{
- sd = bl->as_player();
+ sd = bl->is_player();
// not if disabled
if (nd->flag & 1)
@@ -298,7 +298,7 @@ int npc_event_do_oninit(void)
static
void npc_timerevent(TimerData *, tick_t tick, int id, interval_t data)
{
- dumb_ptr<npc_data_script> nd = map_id2bl(id)->as_npc()->as_script();
+ dumb_ptr<npc_data_script> nd = map_id2bl(id)->is_npc()->is_script();
assert (nd != NULL);
assert (nd->npc_subtype == NpcSubtype::SCRIPT);
assert (nd->scr.next_event != nd->scr.timer_eventv.end());
@@ -537,8 +537,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y)
switch (m->npc[i]->npc_subtype)
{
case NpcSubtype::WARP:
- xs = m->npc[i]->as_warp()->warp.xs;
- ys = m->npc[i]->as_warp()->warp.ys;
+ xs = m->npc[i]->is_warp()->warp.xs;
+ ys = m->npc[i]->is_warp()->warp.ys;
break;
case NpcSubtype::MESSAGE:
assert (0 && "I'm pretty sure these are never put on a map");
@@ -546,8 +546,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y)
ys = 0;
break;
case NpcSubtype::SCRIPT:
- xs = m->npc[i]->as_script()->scr.xs;
- ys = m->npc[i]->as_script()->scr.ys;
+ xs = m->npc[i]->is_script()->scr.xs;
+ ys = m->npc[i]->is_script()->scr.ys;
break;
default:
continue;
@@ -571,8 +571,8 @@ int npc_touch_areanpc(dumb_ptr<map_session_data> sd, map_local *m, int x, int y)
{
case NpcSubtype::WARP:
skill_stop_dancing(sd, 0);
- pc_setpos(sd, m->npc[i]->as_warp()->warp.name,
- m->npc[i]->as_warp()->warp.x, m->npc[i]->as_warp()->warp.y, BeingRemoveWhy::GONE);
+ pc_setpos(sd, m->npc[i]->is_warp()->warp.name,
+ m->npc[i]->is_warp()->warp.x, m->npc[i]->is_warp()->warp.y, BeingRemoveWhy::GONE);
break;
case NpcSubtype::MESSAGE:
assert (0 && "I'm pretty sure these NPCs are never put on a map.");
@@ -606,7 +606,7 @@ int npc_checknear(dumb_ptr<map_session_data> sd, int id)
nullpo_ret(sd);
- nd = map_id_as_npc(id);
+ nd = map_id_is_npc(id);
// this actually happens
if (nd == NULL)
return 1;
@@ -649,7 +649,7 @@ int npc_click(dumb_ptr<map_session_data> sd, int id)
return 1;
}
- nd = map_id_as_npc(id);
+ nd = map_id_is_npc(id);
if (nd->flag & 1) // 無効化されている
return 1;
@@ -662,12 +662,12 @@ int npc_click(dumb_ptr<map_session_data> sd, int id)
npc_event_dequeue(sd);
break;
case NpcSubtype::SCRIPT:
- sd->npc_pos = run_script(ScriptPointer(nd->as_script()->scr.script.get(), 0), sd->bl_id, id);
+ sd->npc_pos = run_script(ScriptPointer(nd->is_script()->scr.script.get(), 0), sd->bl_id, id);
break;
case NpcSubtype::MESSAGE:
- if (nd->as_message()->message)
+ if (nd->is_message()->message)
{
- clif_scriptmes(sd, id, nd->as_message()->message);
+ clif_scriptmes(sd, id, nd->is_message()->message);
clif_scriptclose(sd, id);
}
break;
@@ -694,7 +694,7 @@ int npc_scriptcont(dumb_ptr<map_session_data> sd, int id)
return 1;
}
- nd = map_id_as_npc(id);
+ nd = map_id_is_npc(id);
if (!nd /* NPC was disposed? */ || nd->npc_subtype == NpcSubtype::MESSAGE)
{
@@ -703,7 +703,7 @@ int npc_scriptcont(dumb_ptr<map_session_data> sd, int id)
return 0;
}
- sd->npc_pos = run_script(ScriptPointer(nd->as_script()->scr.script.get(), sd->npc_pos), sd->bl_id, id);
+ sd->npc_pos = run_script(ScriptPointer(nd->is_script()->scr.script.get(), sd->npc_pos), sd->bl_id, id);
return 0;
}
@@ -721,7 +721,7 @@ int npc_buysellsel(dumb_ptr<map_session_data> sd, int id, int type)
if (npc_checknear(sd, id))
return 1;
- nd = map_id_as_npc(id);
+ nd = map_id_is_npc(id);
if (nd->npc_subtype != NpcSubtype::SHOP)
{
if (battle_config.error_log)
@@ -735,7 +735,7 @@ int npc_buysellsel(dumb_ptr<map_session_data> sd, int id, int type)
sd->npc_shopid = id;
if (type == 0)
{
- clif_buylist(sd, nd->as_shop());
+ clif_buylist(sd, nd->is_shop());
}
else
{
@@ -762,21 +762,21 @@ int npc_buylist(dumb_ptr<map_session_data> sd, int n,
if (npc_checknear(sd, sd->npc_shopid))
return 3;
- nd = map_id_as_npc(sd->npc_shopid);
+ nd = map_id_is_npc(sd->npc_shopid);
if (nd->npc_subtype != NpcSubtype::SHOP)
return 3;
for (i = 0, w = 0, z = 0; i < n; i++)
{
- for (j = 0; j < nd->as_shop()->shop_items.size(); j++)
+ for (j = 0; j < nd->is_shop()->shop_items.size(); j++)
{
- if (nd->as_shop()->shop_items[j].nameid == item_list[i * 2 + 1])
+ if (nd->is_shop()->shop_items[j].nameid == item_list[i * 2 + 1])
break;
}
- if (j == nd->as_shop()->shop_items.size())
+ if (j == nd->is_shop()->shop_items.size())
return 3;
- z += static_cast<double>(nd->as_shop()->shop_items[j].value) * item_list[i * 2];
+ z += static_cast<double>(nd->is_shop()->shop_items[j].value) * item_list[i * 2];
itemamount += item_list[i * 2];
switch (pc_checkadditem(sd, item_list[i * 2 + 1], item_list[i * 2]))
@@ -1667,7 +1667,7 @@ void npc_free_internal(dumb_ptr<npc_data> nd_)
{
if (nd_->npc_subtype == NpcSubtype::SCRIPT)
{
- dumb_ptr<npc_data_script> nd = nd_->as_script();
+ dumb_ptr<npc_data_script> nd = nd_->is_script();
nd->scr.timer_eventv.clear();
{
@@ -1677,7 +1677,7 @@ void npc_free_internal(dumb_ptr<npc_data> nd_)
}
else if (nd_->npc_subtype == NpcSubtype::MESSAGE)
{
- dumb_ptr<npc_data_message> nd = nd_->as_message();
+ dumb_ptr<npc_data_message> nd = nd_->is_message();
nd->message = FString();
}
nd_.delete_();