diff options
Diffstat (limited to 'src/map/magic-interpreter-base.cpp')
-rw-r--r-- | src/map/magic-interpreter-base.cpp | 230 |
1 files changed, 115 insertions, 115 deletions
diff --git a/src/map/magic-interpreter-base.cpp b/src/map/magic-interpreter-base.cpp index 0305192..94e0a18 100644 --- a/src/map/magic-interpreter-base.cpp +++ b/src/map/magic-interpreter-base.cpp @@ -3,7 +3,7 @@ #include "magic-expr.hpp" #include "magic-interpreter-aux.hpp" -static void set_int_p (val_t * v, int i, int t) +static void set_int_p(val_t * v, int i, int t) { v->ty = t; v->v.v_int = i; @@ -14,21 +14,21 @@ static void set_int_p (val_t * v, int i, int t) #define SETTER(tty, dyn_ty, field) (val_t *v, tty x) { v->ty = dyn_ty; v->v.field = x; } -static void set_string SETTER (char *, TY_STRING, v_string); +static void set_string SETTER(char *, TY_STRING, v_string); -static void set_entity (val_t * v, entity_t * e) +static void set_entity(val_t * v, entity_t * e) { v->ty = TY_ENTITY; v->v.v_int = e->id; } -static void set_invocation (val_t * v, invocation_t * i) +static void set_invocation(val_t * v, invocation_t * i) { v->ty = TY_INVOCATION; v->v.v_int = i->bl.id; } -static void set_spell SETTER (spell_t *, TY_SPELL, v_spell); +static void set_spell SETTER(spell_t *, TY_SPELL, v_spell); #define setenv(f, v, x) f(&(env->vars[v]), x) @@ -48,22 +48,22 @@ static int spells_sorted = 0; const char *magic_find_invocation(const char *spellname) { - int i; + int i; - for (i = 0; i < abs (magic_conf.spells_nr); i++) - if (!strcmp (magic_conf.spells[i]->name, spellname)) + for (i = 0; i < abs(magic_conf.spells_nr); i++) + if (!strcmp(magic_conf.spells[i]->name, spellname)) return magic_conf.spells[i]->invocation; return NULL; } -static int spell_compare (const void *lhs, const void *rhs) +static int spell_compare(const void *lhs, const void *rhs) { - return strcmp ((*((spell_t **) lhs))->invocation, + return strcmp((*((spell_t **) lhs))->invocation, (*((spell_t **) rhs))->invocation); } -spell_t *magic_find_spell (char *invocation) +spell_t *magic_find_spell(char *invocation) { spell_t key; spell_t *keyp = &key; @@ -71,7 +71,7 @@ spell_t *magic_find_spell (char *invocation) if (!spells_sorted) { - qsort (magic_conf.spells, magic_conf.spells_nr, sizeof (spell_t *), + qsort(magic_conf.spells, magic_conf.spells_nr, sizeof(spell_t *), spell_compare); spells_sorted = 1; } @@ -80,8 +80,8 @@ spell_t *magic_find_spell (char *invocation) retval = ((spell_t **) - bsearch (&keyp, magic_conf.spells, magic_conf.spells_nr, - sizeof (spell_t *), spell_compare)); + bsearch(&keyp, magic_conf.spells, magic_conf.spells_nr, + sizeof(spell_t *), spell_compare)); if (!retval) return NULL; @@ -93,24 +93,24 @@ spell_t *magic_find_spell (char *invocation) /* Spell anchors */ /* -------------------------------------------------------------------------------- */ -static int compare_teleport_anchor (const void *lhs, const void *rhs) +static int compare_teleport_anchor(const void *lhs, const void *rhs) { - return strcmp ((*((teleport_anchor_t **) lhs))->invocation, + return strcmp((*((teleport_anchor_t **) lhs))->invocation, (*((teleport_anchor_t **) rhs))->invocation); } const char *magic_find_anchor_invocation(const char *anchor_name) { - int i; + int i; - for (i = 0; i < abs (magic_conf.anchors_nr); i++) - if (!strcmp (magic_conf.anchors[i]->name, anchor_name)) + for (i = 0; i < abs(magic_conf.anchors_nr); i++) + if (!strcmp(magic_conf.anchors[i]->name, anchor_name)) return magic_conf.anchors[i]->invocation; return NULL; } -teleport_anchor_t *magic_find_anchor (char *name) +teleport_anchor_t *magic_find_anchor(char *name) { teleport_anchor_t key; teleport_anchor_t *keyp = &key; @@ -118,17 +118,17 @@ teleport_anchor_t *magic_find_anchor (char *name) if (magic_conf.anchors_nr > 0) { /* unsorted */ - qsort (magic_conf.anchors, magic_conf.anchors_nr, - sizeof (teleport_anchor_t *), compare_teleport_anchor); + qsort(magic_conf.anchors, magic_conf.anchors_nr, + sizeof(teleport_anchor_t *), compare_teleport_anchor); magic_conf.anchors_nr = -magic_conf.anchors_nr; } key.invocation = name; - retval = (teleport_anchor_t **) bsearch (&keyp, + retval = (teleport_anchor_t **) bsearch(&keyp, magic_conf.anchors, -magic_conf.anchors_nr, - sizeof (teleport_anchor_t *), + sizeof(teleport_anchor_t *), compare_teleport_anchor); if (!retval) @@ -141,83 +141,83 @@ teleport_anchor_t *magic_find_anchor (char *name) /* Spell guard checks */ /* -------------------------------------------------------------------------------- */ -static env_t *alloc_env (magic_conf_t * conf) +static env_t *alloc_env(magic_conf_t * conf) { env_t *env; - CREATE (env, env_t, 1); - CREATE (env->vars, val_t, conf->vars_nr); + CREATE(env, env_t, 1); + CREATE(env->vars, val_t, conf->vars_nr); env->base_env = conf; return env; } -static env_t *clone_env (env_t * src) +static env_t *clone_env(env_t * src) { - env_t *retval = alloc_env (src->base_env); - int i; + env_t *retval = alloc_env(src->base_env); + int i; for (i = 0; i < src->base_env->vars_nr; i++) - magic_copy_var (&retval->vars[i], &src->vars[i]); + magic_copy_var(&retval->vars[i], &src->vars[i]); return retval; } -void magic_free_env (env_t * env) +void magic_free_env(env_t * env) { - int i; + int i; for (i = 0; i < env->base_env->vars_nr; i++) - magic_clear_var (&env->vars[i]); - free (env); + magic_clear_var(&env->vars[i]); + free(env); } -env_t *spell_create_env (magic_conf_t * conf, spell_t * spell, +env_t *spell_create_env(magic_conf_t * conf, spell_t * spell, character_t * caster, int spellpower, char *param) { - env_t *env = alloc_env (conf); + env_t *env = alloc_env(conf); switch (spell->spellarg_ty) { case SPELLARG_STRING: - set_env_string (spell->arg, param); + set_env_string(spell->arg, param); break; case SPELLARG_PC: { - character_t *subject = map_nick2sd (param); + character_t *subject = map_nick2sd(param); if (!subject) subject = caster; - set_env_entity (spell->arg, &subject->bl); - free (param); + set_env_entity(spell->arg, &subject->bl); + free(param); break; } case SPELLARG_NONE: - free (param); + free(param); break; default: - free (param); - fprintf (stderr, "Unexpected spellarg type %d\n", + free(param); + fprintf(stderr, "Unexpected spellarg type %d\n", spell->spellarg_ty); } - set_env_entity (VAR_CASTER, &caster->bl); - set_env_int (VAR_SPELLPOWER, spellpower); - set_env_spell (VAR_SPELL, spell); + set_env_entity(VAR_CASTER, &caster->bl); + set_env_int(VAR_SPELLPOWER, spellpower); + set_env_spell(VAR_SPELL, spell); return env; } -static void free_components (component_t ** component_holder) +static void free_components(component_t ** component_holder) { if (*component_holder == NULL) return; - free_components (&(*component_holder)->next); - free (*component_holder); + free_components(&(*component_holder)->next); + free(*component_holder); *component_holder = NULL; } -void magic_add_component (component_t ** component_holder, int id, int count) +void magic_add_component(component_t ** component_holder, int id, int count) { if (count <= 0) return; @@ -225,7 +225,7 @@ void magic_add_component (component_t ** component_holder, int id, int count) if (*component_holder == NULL) { component_t *component = - (component_t *) malloc (sizeof (component_t)); + (component_t *) malloc(sizeof(component_t)); component->next = NULL; component->item_id = id; component->count = count; @@ -240,33 +240,33 @@ void magic_add_component (component_t ** component_holder, int id, int count) return; } else - magic_add_component (&component->next, id, count); + magic_add_component(&component->next, id, count); /* Tail-recurse; gcc can optimise this. Not that it matters. */ } } static void -copy_components (component_t ** component_holder, component_t * component) +copy_components(component_t ** component_holder, component_t * component) { if (component == NULL) return; - magic_add_component (component_holder, component->item_id, + magic_add_component(component_holder, component->item_id, component->count); - copy_components (component_holder, component->next); + copy_components(component_holder, component->next); } typedef struct spellguard_check { component_t *catalysts, *components; - int mana, casttime; + int mana, casttime; } spellguard_check_t; -static int check_prerequisites (character_t * caster, component_t * component) +static int check_prerequisites(character_t * caster, component_t * component) { while (component) { - if (pc_count_all_items (caster, component->item_id) + if (pc_count_all_items(caster, component->item_id) < component->count) return 0; /* insufficient */ @@ -276,22 +276,22 @@ static int check_prerequisites (character_t * caster, component_t * component) return 1; } -static void consume_components (character_t * caster, component_t * component) +static void consume_components(character_t * caster, component_t * component) { while (component) { - pc_remove_items (caster, component->item_id, component->count); + pc_remove_items(caster, component->item_id, component->count); component = component->next; } } static int -spellguard_can_satisfy (spellguard_check_t * check, character_t * caster, +spellguard_can_satisfy(spellguard_check_t * check, character_t * caster, env_t * env, int *near_miss) { - unsigned int tick = gettick (); + unsigned int tick = gettick(); - int retval = check_prerequisites (caster, check->catalysts); + int retval = check_prerequisites(caster, check->catalysts); /* fprintf(stderr, "MC(%d/%s)? %d%d%d%d (%u <= %u)\n", @@ -308,25 +308,25 @@ spellguard_can_satisfy (spellguard_check_t * check, character_t * caster, retval = retval && caster->cast_tick <= tick /* Hasn't cast a spell too recently */ && check->mana <= caster->status.sp - && check_prerequisites (caster, check->components); + && check_prerequisites(caster, check->components); if (retval) { unsigned int casttime = (unsigned int) check->casttime; - if (VAR (VAR_MIN_CASTTIME).ty == TY_INT) - casttime = MAX (casttime, VAR (VAR_MIN_CASTTIME).v.v_int); + if (VAR(VAR_MIN_CASTTIME).ty == TY_INT) + casttime = MAX(casttime, VAR(VAR_MIN_CASTTIME).v.v_int); caster->cast_tick = tick + casttime; /* Make sure not to cast too frequently */ - consume_components (caster, check->components); - pc_heal (caster, 0, -check->mana); + consume_components(caster, check->components); + pc_heal(caster, 0, -check->mana); } return retval; } -static effect_set_t *spellguard_check_sub (spellguard_check_t * check, +static effect_set_t *spellguard_check_sub(spellguard_check_t * check, spellguard_t * guard, character_t * caster, env_t * env, int *near_miss) @@ -337,16 +337,16 @@ static effect_set_t *spellguard_check_sub (spellguard_check_t * check, switch (guard->ty) { case SPELLGUARD_CONDITION: - if (!magic_eval_int (env, guard->s.s_condition)) + if (!magic_eval_int(env, guard->s.s_condition)) return NULL; break; case SPELLGUARD_COMPONENTS: - copy_components (&check->components, guard->s.s_components); + copy_components(&check->components, guard->s.s_components); break; case SPELLGUARD_CATALYSTS: - copy_components (&check->catalysts, guard->s.s_catalysts); + copy_components(&check->catalysts, guard->s.s_catalysts); break; case SPELLGUARD_CHOICE: @@ -357,44 +357,44 @@ static effect_set_t *spellguard_check_sub (spellguard_check_t * check, altcheck.components = NULL; altcheck.catalysts = NULL; - copy_components (&altcheck.catalysts, check->catalysts); - copy_components (&altcheck.components, check->components); + copy_components(&altcheck.catalysts, check->catalysts); + copy_components(&altcheck.components, check->components); retval = - spellguard_check_sub (&altcheck, guard->next, caster, env, + spellguard_check_sub(&altcheck, guard->next, caster, env, near_miss); - free_components (&altcheck.catalysts); - free_components (&altcheck.components); + free_components(&altcheck.catalysts); + free_components(&altcheck.components); if (retval) return retval; else - return spellguard_check_sub (check, guard->s.s_alt, caster, + return spellguard_check_sub(check, guard->s.s_alt, caster, env, near_miss); } case SPELLGUARD_MANA: - check->mana += magic_eval_int (env, guard->s.s_mana); + check->mana += magic_eval_int(env, guard->s.s_mana); break; case SPELLGUARD_CASTTIME: - check->casttime += magic_eval_int (env, guard->s.s_mana); + check->casttime += magic_eval_int(env, guard->s.s_mana); break; case SPELLGUARD_EFFECT: - if (spellguard_can_satisfy (check, caster, env, near_miss)) + if (spellguard_can_satisfy(check, caster, env, near_miss)) return &guard->s.s_effect; else return NULL; default: - fprintf (stderr, "Unexpected spellguard type %d\n", guard->ty); + fprintf(stderr, "Unexpected spellguard type %d\n", guard->ty); return NULL; } - return spellguard_check_sub (check, guard->next, caster, env, near_miss); + return spellguard_check_sub(check, guard->next, caster, env, near_miss); } -static effect_set_t *check_spellguard (spellguard_t * guard, +static effect_set_t *check_spellguard(spellguard_t * guard, character_t * caster, env_t * env, int *near_miss) { @@ -404,10 +404,10 @@ static effect_set_t *check_spellguard (spellguard_t * guard, check.components = NULL; check.mana = check.casttime = 0; - retval = spellguard_check_sub (&check, guard, caster, env, near_miss); + retval = spellguard_check_sub(&check, guard, caster, env, near_miss); - free_components (&check.catalysts); - free_components (&check.components); + free_components(&check.catalysts); + free_components(&check.components); return retval; } @@ -416,81 +416,81 @@ static effect_set_t *check_spellguard (spellguard_t * guard, /* Public API */ /* -------------------------------------------------------------------------------- */ -effect_set_t *spell_trigger (spell_t * spell, character_t * caster, +effect_set_t *spell_trigger(spell_t * spell, character_t * caster, env_t * env, int *near_miss) { - int i; + int i; spellguard_t *guard = spell->spellguard; if (near_miss) *near_miss = 0; for (i = 0; i < spell->letdefs_nr; i++) - magic_eval (env, + magic_eval(env, &env->vars[spell->letdefs[i].id], spell->letdefs[i].expr); - return check_spellguard (guard, caster, env, near_miss); + return check_spellguard(guard, caster, env, near_miss); } -static void spell_set_location (invocation_t * invocation, entity_t * entity) +static void spell_set_location(invocation_t * invocation, entity_t * entity) { - magic_clear_var (&invocation->env->vars[VAR_LOCATION]); + magic_clear_var(&invocation->env->vars[VAR_LOCATION]); invocation->env->vars[VAR_LOCATION].ty = TY_LOCATION; invocation->env->vars[VAR_LOCATION].v.v_location.m = entity->m; invocation->env->vars[VAR_LOCATION].v.v_location.x = entity->x; invocation->env->vars[VAR_LOCATION].v.v_location.y = entity->y; } -void spell_update_location (invocation_t * invocation) +void spell_update_location(invocation_t * invocation) { if (invocation->spell->flags & SPELL_FLAG_LOCAL) return; else { - character_t *owner = (character_t *) map_id2bl (invocation->subject); + character_t *owner = (character_t *) map_id2bl(invocation->subject); if (!owner) return; - spell_set_location (invocation, (entity_t *) owner); + spell_set_location(invocation, (entity_t *) owner); } } -invocation_t *spell_instantiate (effect_set_t * effect_set, env_t * env) +invocation_t *spell_instantiate(effect_set_t * effect_set, env_t * env) { invocation_t *retval; - CREATE (retval, invocation_t, 1); + CREATE(retval, invocation_t, 1); entity_t *caster; retval->env = env; - retval->caster = VAR (VAR_CASTER).v.v_int; - retval->spell = VAR (VAR_SPELL).v.v_spell; + retval->caster = VAR(VAR_CASTER).v.v_int; + retval->spell = VAR(VAR_SPELL).v.v_spell; retval->stack_size = 0; retval->current_effect = effect_set->effect; retval->trigger_effect = effect_set->at_trigger; retval->end_effect = effect_set->at_end; - caster = map_id2bl (retval->caster); // must still exist - retval->bl.id = map_addobject (&retval->bl); + caster = map_id2bl(retval->caster); // must still exist + retval->bl.id = map_addobject(&retval->bl); retval->bl.type = BL_SPELL; retval->bl.m = caster->m; retval->bl.x = caster->x; retval->bl.y = caster->y; - map_addblock (&retval->bl); - set_env_invocation (VAR_INVOCATION, retval); + map_addblock(&retval->bl); + set_env_invocation(VAR_INVOCATION, retval); return retval; } -invocation_t *spell_clone_effect (invocation_t * base) +invocation_t *spell_clone_effect(invocation_t * base) { - invocation_t *retval = (invocation_t *) malloc (sizeof (invocation_t)); + invocation_t *retval = (invocation_t *) malloc(sizeof(invocation_t)); env_t *env; - memcpy (retval, base, sizeof (invocation_t)); + memcpy(retval, base, sizeof(invocation_t)); - retval->env = clone_env (retval->env); + retval->env = clone_env(retval->env); env = retval->env; retval->current_effect = retval->trigger_effect; retval->next_invocation = NULL; @@ -507,13 +507,13 @@ invocation_t *spell_clone_effect (invocation_t * base) retval->bl.prev = NULL; retval->bl.next = NULL; - retval->bl.id = map_addobject (&retval->bl); - set_env_invocation (VAR_INVOCATION, retval); + retval->bl.id = map_addobject(&retval->bl); + set_env_invocation(VAR_INVOCATION, retval); return retval; } -void spell_bind (character_t * subject, invocation_t * invocation) +void spell_bind(character_t * subject, invocation_t * invocation) { /* Only bind nonlocal spells */ @@ -523,7 +523,7 @@ void spell_bind (character_t * subject, invocation_t * invocation) || invocation->subject || invocation->next_invocation) { int *i = NULL; - fprintf (stderr, + fprintf(stderr, "[magic] INTERNAL ERROR: Attempt to re-bind spell invocation `%s'\n", invocation->spell->name); *i = 1; @@ -536,10 +536,10 @@ void spell_bind (character_t * subject, invocation_t * invocation) invocation->subject = subject->bl.id; } - spell_set_location (invocation, (entity_t *) subject); + spell_set_location(invocation, (entity_t *) subject); } -int spell_unbind (character_t * subject, invocation_t * invocation) +int spell_unbind(character_t * subject, invocation_t * invocation) { invocation_t **seeker = &subject->active_spells; |