#pragma once
// magic-interpreter.t.hpp - Old magic.
//
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "fwd.hpp"
#include "../generic/enum.hpp"
namespace tmwa
{
namespace map
{
namespace magic
{
enum class SPELLARG : uint8_t
{
NONE,
PC,
STRING,
};
enum class FOREACH_FILTER : uint8_t
{
MOB,
PC,
ENTITY,
TARGET,
SPELL,
NPC,
};
namespace e
{
enum class SPELL_FLAG : uint8_t
{
ZERO = 0,
// spell associated not with caster but with place
LOCAL = 1 << 0,
// spell invocation never uttered
SILENT = 1 << 1,
// `magic word' only: don't require spellcasting ability
NONMAGIC = 1 << 2,
};
ENUM_BITWISE_OPERATORS(SPELL_FLAG)
}
using e::SPELL_FLAG;
namespace e
{
enum class INVOCATION_FLAG : uint8_t
{
ZERO = 0,
// Bound directly to the caster (i.e., ignore its location)
BOUND = 1 << 0,
// Used `abort' to terminate
ABORTED = 1 << 1,
// On magical attacks: if we run out of steam, stop attacking altogether
STOPATTACK = 1 << 2,
};
ENUM_BITWISE_OPERATORS(INVOCATION_FLAG)
}
using e::INVOCATION_FLAG;
} // namespace magic
} // namespace map
} // namespace tmwa