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// $Id: login.h,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
#ifndef _LOGIN_H_
#define _LOGIN_H_
#define MAX_SERVERS 30
#define LOGIN_CONF_NAME "conf/login_athena.conf"
#define LAN_CONF_NAME "conf/lan_support.conf"
// It seems we don't need to emulate RO's "password encryption" - MC/TMW
//#define PASSWORDENC 3 // A definition is given when making an encryption password correspond.
// It is 1 at the time of passwordencrypt.
// It is made into 2 at the time of passwordencrypt2.
// When it is made 3, it corresponds to both.
#define START_ACCOUNT_NUM 2000000
#define END_ACCOUNT_NUM 100000000
struct mmo_account
{
char *userid;
char *passwd;
int passwdenc;
long account_id;
long login_id1;
long login_id2;
long char_id;
char lastlogin[24];
int sex;
};
struct mmo_char_server
{
char name[20];
long ip;
short port;
int users;
int maintenance;
int is_new;
};
#endif
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