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|
// Part of Annual halloween
026-1,24,37,0|script|Munro|183
{
callfunc "HalloweenCheckOld";
callfunc "TrickOrTreatTally";
if (($@halloween_time == $@halloween_reward_time) && (@npc_tally >= $@halloween_charm_count) && !(HALLOWEENTIME & $@halloween_got_charm_reward))
goto L_Halloween;
goto L_NoReward;
L_NoReward:
mes "[Munro]";
mes "\"Greetings mortal.\"";
next;
mes "\"Once again we come to that time of year when the veil is thin\"";
next;
mes "\"All those who have passed on can part the veil to return.\"";
next;
mes "\"A time to celebrate our ancestors and chase evil away.\"";
next;
mes "\"Celebrate the holiday with me and I will reward you later.\"";
goto L_Exit;
L_Halloween:
mes "[Munro]";
mes "\"You have shown to have the Halloween spirit. Take this charm.\"";
set HALLOWEENTIME, HALLOWEENTIME | $@halloween_got_charm_reward;
getitem "SkeletonCharm",1;
goto L_Exit;
L_Exit:
close;
OnTormentaDie:
// FIXME: This announce is not working (but is it important?)
announce "Tormenta was pushed back to the Abyss, but at Halloween, she's sure to be back soon.", 0;
end;
// Spawn Tormenta if not alive and HW
OnClock0000:
goto L_Tormenta;
OnClock0100:
goto L_Tormenta;
OnClock0200:
goto L_Tormenta;
OnClock0300:
goto L_Tormenta;
OnClock0400:
goto L_Tormenta;
OnClock0500:
goto L_Tormenta;
OnClock0600:
goto L_Tormenta;
OnClock0700:
goto L_Tormenta;
OnClock0800:
goto L_Tormenta;
OnClock0900:
goto L_Tormenta;
OnClock1000:
goto L_Tormenta;
OnClock1100:
goto L_Tormenta;
OnClock1200:
goto L_Tormenta;
OnClock1300:
goto L_Tormenta;
OnClock1400:
goto L_Tormenta;
OnClock1500:
goto L_Tormenta;
OnClock1600:
goto L_Tormenta;
OnClock1700:
goto L_Tormenta;
OnClock1800:
goto L_Tormenta;
OnClock1900:
goto L_Tormenta;
OnClock2000:
goto L_Tormenta;
OnClock2100:
goto L_Tormenta;
OnClock2200:
goto L_Tormenta;
OnClock2300:
goto L_Tormenta;
// Debug
OnTormenta:
goto L_Tormenta;
L_Tormenta:
// Do not summon Tormenta outside Halloween, or while they're alive
if (!$@halloween_time)
end;
if (mobcount("057-1", "Munro::OnTormentaDie") >= 0)
end;
// Spawn Tormenta and finish
monster "057-1", 126, 64, "Tormenta", 1137, 1, "Munro::OnTormentaDie";
end;
}
function|script|SpawnMunro
{
if ($@halloween_time)
goto L_EnableMunro;
goto L_DisableMunro;
L_EnableMunro:
enablenpc "Munro";
goto L_Return;
L_DisableMunro:
disablenpc "Munro";
goto L_Return;
L_Return:
return;
}
|