1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
// Emote NPC allows for players to learn the emote skill
001-1.gat,30,45,0|script|Entertainer|165,{
set @EMOTE_SKILL, 1;
if (getskilllv(@EMOTE_SKILL) > 0) goto L_Has;
mes "[Entertainer]";
mes "\"Yes how can I help you?\"";
menu
"How are you showing emotions above your head?", L_Learn,
"Never mind", -;
goto L_Close;
L_Learn:
mes "[Entertainer]";
mes "\"They are called emotes, I use them to express how I am feeling.";
mes "I can teach you if you'd like?\"";
menu
"Yes please.", L_Learn2,
"I don't see the point right now.", -;
goto L_Close;
L_Learn2:
setskill @EMOTE_SKILL, 1;
mes "[Entertainer]";
mes "\"All you have to do is press alt and a number.";
mes "The number determines what emotion will be shown.";
mes "Some clients will also show an emote shortcut-bar with the F12 button\"";
goto L_Close;
L_Has:
mes "[Entertainer]";
mes "\"The entertainment life is a hard life...\" *sigh*";
goto L_Close;
L_Close:
set @EMOTE_SKILL, 0;
close;
OnTimer3000:
emotion rand(EMOTE_DISGUST, EMOTE_PERTURBED);
setnpctimer 0;
OnInit:
initnpctimer;
}
|