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// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
//eAthena Map-Server Configuration File
//--------------------------------------------------------------
//--------------------------------------------------------------
// Configuration Info
//--------------------------------------------------------------
// Interserver communication passwords, set in account.txt (or equiv.)
userid: s1
passwd: p1
// Character Server IP
char_ip:127.0.0.1
// Character Server Port
char_port: 6122
// Map Server IP
map_ip:217.172.177.27
// Map Server Port
map_port: 5122
// Database autosave time, in seconds.
autosave_time: 60
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
help_txt: conf/help.txt
mapreg_txt: save/mapreg.txt
import: conf/import/map_conf.txt
// Maps
map: new_8-1.gat
map: new_7-1.gat
map: new_6-1.gat
map: new_5-1.gat
map: new_4-1.gat
map: new_3-1.gat
map: new_2-1.gat
map: new_1-1.gat
// NPCs
npc: npc/tulimshar/monsters.txt
npc: npc/tulimshar/barber.txt
npc: npc/tulimshar/monster_guide.txt
npc: npc/tulimshar/ptsrewards.txt
npc: npc/tulimshar/bank.txt
npc: npc/tulimshar/children.txt
npc: npc/tulimshar/guards.txt
npc: npc/tulimshar/villagers.txt
npc: npc/tulimshar/warps.txt
npc: npc/tulimshar/shop.txt
npc: npc/tonori/cave.txt
npc: npc/tonori/miners.txt
npc: npc/tonori/warps.txt
npc: npc/tonori/monsters.txt
npc: npc/guide.txt
npc: npc/nekkio.txt
npc: npc/spekko.txt
npc: npc/heal.txt
//npc: npc/event1.txt
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