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2012-12-17Clean the dyer/bleacher scripts:Vincent Petithory2-102/+119
* Add punctuation in menus * Format label name to the apparent script convention * Move the sorcerer robes variants into a submenu * Remove the color array and use a hard-coded menu for the colors
2012-12-17Add quest to craft new sorcerer robes at Lora TayVincent Petithory2-0/+175
2012-12-17Add all combinations of sorcerer robes regarding their dyed line. Update ↵Vincent Petithory3-0/+244
submodule pointer.
2012-12-16Add dyed Cotton Cloth itemsVincent Petithory3-0/+23
2012-12-14Add option to be warped to the Snake Pit to Parua's dialogue.Jessica Tölke1-1/+14
This avoids that a player can get stuck in Candor.
2012-12-03Correct latest client version in news.php.Jessica Tölke1-1/+1
2012-12-01Run make maps for spawn change on 019-1 and update submodule pointer.v2012.12.01Jessica Tölke1-1/+1
2012-12-01Increased spawn rate of santa slimesErik Schilling1-1/+1
They are now 3 times as high as before
2012-12-01Revert "recude number of Santa Slimes on 019-1"Jessica Tölke1-1/+1
This reverts commit da3a063f5d9ca9762b8bb56b26b674994d6d935c.
2012-12-01Christmas Event 2012: add a spawn of Santa Slimes to 030-1.Jessica Tölke2-0/+9
2012-12-01Update easter 2010 scripts / magic / warps for the map changes of 028-1.Vincent Petithory9-20/+20
2012-11-28Christmas Event 2012.v2012.11.28Jessica Tölke20-14/+2254
2012-11-25After-Halloween bug fixes and adjustments:Vincent Petithory2-5/+19
* Fix bug where a player choosing to fill empty bottles, would be asked to kaflosh if logging off during the infestation phase * Do not allow to gather pumpkin seeds in 055-1 outside of the event time frame, even if the quest has been started * Adjust the monster spawned during infestation: more often Archants for low-levels, more often Spiders for higher levels * Oscar suggests to bring friends to help stopping the infestation
2012-11-22Run 'make maps' for "Spawn " fix; update submoduleBen Longbons5-48/+48
2012-11-15run 'make maps' for client-data changes regarding 028-1.tux9th3-13/+13
update client-data submodule pointer.
2012-11-15Extend After-Halloween Event to 30th November.v2012.11.18Vincent Petithory1-1/+1
2012-11-13run 'make maps' for collision fixes on 025-1tux9th1-0/+0
Submodule pointer to client-data updated.
2012-11-12Adding items for Christmas Event 2012.Jessica Tölke1-1/+8
2012-11-09News entry for the next release.Vincent Petithory1-24/+7
2012-11-09Re-add Oscar's previously removed shopVincent Petithory1-0/+3
2012-11-09Add seasonal after-halloween quest:Vincent Petithory4-1/+545
* Oscar (011-1) is not a shop anymore. * special pumpkins added in 055-1 * add a special handler for the #kaflosh spell (requires running ./build-magic.sh) * add a player variable for use with seasonal quests (each quest using one byte)
2012-11-09Add pumpkin explosion effect. Update submodule pointer.Vincent Petithory1-0/+1
2012-11-08Remove invalid mode for the pumpkin mob:Vincent Petithory1-1/+1
* Pumpkin mob has no ATK but had a mode allowing attacking. Made it totally idle now.
2012-11-08Fix usages of getinventorylist():Vincent Petithory5-8/+8
* replace incorrect usage of @inventory_count with the correct variable created by getinventorylist(): @inventorylist_count
2012-11-07Run 'make maps' for client-data changes regarding connection of 044-1.tux9th9-2/+46
Submodule pointer to lient-data updated.
2012-11-01Auldsbel: Set the variables needed for the SkillUp function directly before ↵Jessica Tölke1-5/+5
calling it. Since there's also the possibility to get the Astral Soul skill in the script, it's possible to overwrite the variables @SUP_id and @SUP_name$. If the player gets the Astral Soul and Transmution magic without ending the NPC dialogue in between, getting Transmution Magic doesn't work.
2012-10-25Pickled Beets were accidently only usable by female characters.Jessica Tölke1-1/+2
2012-10-24Fix an error in Nivalis' potion shop.Jessica Tölke1-1/+1
2012-10-21Run 'make maps' for a collision fix.v2012.10.24Jessica Tölke1-0/+0
2012-10-21News entry for the next release.Jessica Tölke1-16/+11
2012-10-21Removed last Debug values from the Mirak NPC scripttux9th1-3/+3
2012-10-21Some spelling corrections to Mirak scripts.Jessica Tölke2-10/+9
2012-10-21New Dailyquest:tux9th5-0/+185
Added NPC Scripts for Mirak, notes and a barrier, added mapflags.
2012-10-21'make maps' for client-data changes regarding the introduction of 056-2 and ↵tux9th13-0/+114
057-1 Amended by Jenalya with entries in resnametable.txt and submodule pointer.
2012-10-21Daily Quest: remove needless condition.Jessica Tölke1-2/+1
2012-10-21Daily Quest: move calculation of DailyQuestPoints into separate function.Jessica Tölke1-2/+8
2012-10-21Daily Quest: some coding style changes.Jessica Tölke1-14/+20
Command after if in newline. Newline after menu. Whitespace after //
2012-10-21Run 'make maps' for collision change on 003-1.Jessica Tölke1-0/+0
2012-10-06Love Triangle quest: decrease some amounts of needed items and increase exp ↵Jessica Tölke3-6/+6
for failed soul.
2012-10-05Run 'make maps' for some changes on 025-1 and 026-1.Jessica Tölke2-0/+0
2012-10-03Run 'make maps' for fixes on the snow maps.Jessica Tölke12-13/+13
2012-10-01Love Triangle Quest: Make the memories accessible in Golbenez' dialogue even ↵Jessica Tölke1-1/+5
after finishing the quest.
2012-09-27Run 'make maps' for some map changes on the desert maps.Jessica Tölke5-0/+0
2012-09-24Run 'make maps' for several map changes.Jessica Tölke13-5/+5
2012-09-09Expand Peter's crafting skills to create warlord boots.Vincent Petithory1-0/+26
2012-09-09Rewrite Peter's crafting logic:Vincent Petithory1-46/+68
* Generic crafting function using coal, iron ingot and money. * Fixes a bug where Coal was not deleted when crafting the Chainmail Shirt.
2012-09-09Add Warlord Boots to item DBVincent Petithory1-0/+1
2012-09-07Run 'make maps' for pentagram maps.Jessica Tölke21-0/+203
2012-09-06News entry for the next release, containing the Fine Dress quest and the PvP ↵v2012.09.06Jessica Tölke1-9/+11
Cave.
2012-09-06Agostine and Lora Tay quest fixes:Vincent Petithory4-28/+35
* add missing money check when buying the dress * lora tay gives a better hint on what to do when she works on the dress. * the condition to have the dress finished is now a 30 seconds wait. * spelling errors and some dialogs improvements by Qwerty Dragon