Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-01-05 | Christmas 2020 is over! | Jesusaves | 5 | -9/+8 | |
2021-01-05 | Do not spam about Grinchboos after event is over | Jesusaves | 1 | -0/+7 | |
2020-12-27 | give item, exp and set flags at the same time (#569) | cage | 1 | -2/+2 | |
Keshlam Swamps | |||||
2020-12-14 | I said there was a typo but I forgot to commit & push -_- | Jesusaves | 1 | -1/+1 | |
2020-12-11 | Submodule update.v2020.12.01+4 | Jesusaves | 1 | -6/+10 | |
Also: Force discharge if you hit Grinchboo with the launcher. Lets hope it does not overburdens server. | |||||
2020-12-07 | Added event item 'Movie Cap' (Prsm's request) (#568) | Mike | 1 | -0/+1 | |
For an event. | |||||
2020-12-04 | Increase drop rate from 12% to 18% on snowballs by Hello=)'s request. | Jesusaves | 6 | -10/+43 | |
Santa now warns when the wave begins. Raise Snowball&Launcher damage to same as bow instead of slingshot (for mages) | |||||
2020-12-03 | Prevent summoning in event maps during Christmas 2020. | Jesusaves | 1 | -0/+30 | |
This is very hackish, and the explanation is as hackish as the code. But hey, it gets the job done, and self-disables after Christmas, so. | |||||
2020-12-02 | Fix a bug reported to Hello=) during the event. | Jesusaves | 1 | -0/+52 | |
One of the magic spells was not being considered and... was quite dramatic. | |||||
2020-12-01 | Raise snowball drop rate per Hocus request. | Jesusaves | 4 | -8/+8 | |
2020-12-01 | Fix a few bugs on Christmas 2020 while running low on ammo or using magic. | Jesusaves | 1 | -8/+72 | |
2020-12-01 | Christmas 2020 (#567) | Jesusaves | 9 | -8/+706 | |
“Jack Frost has cursed Santa's Reinboos! They can recover if hit with a snowball, but catching these buggers is hard! Get a Snowball Thrower with Santa and save Christmas! On the meanwhile, someone not so interested in Christmas might have better targets for these snowballs...” | |||||
2020-11-23 | Warn new players, both in Pauline as in Waric, that summon spells do not ↵ | Jesusaves | 2 | -0/+4 | |
work in towns. | |||||
2020-11-23 | Disable summoning magic in towns. | Jesusaves | 7 | -0/+7 | |
close serverdata!2 | |||||
2020-11-10 | Submodule update. | Jesusaves | 1 | -1/+1 | |
Nerf Savior Armor as event is over. | |||||
2020-11-02 | *turns off lights* Halloween 2020 and Doomsday 5: The Final Showdown are over. | Jesusaves | 4 | -22/+37 | |
That's all for now, folks! :D | |||||
2020-10-24 | Just some typos (some severe), nothing to see here | Jesusaves | 2 | -11/+11 | |
2020-10-17 | update the policies permalinks | Helianthella | 1 | -2/+2 | |
changes the policies links to use policies.themanaworld.org | |||||
2020-10-14 | Begin cleaning up dirt from Doomsday Act 2/3 for GM Events. | Jesusaves | 2 | -7/+7 | |
Drops deleted: Mana Guardian, Tengu, Sasquatch, Mana Slayer, Flashmob, Koyntety. Stats corrected: Prsm Aura. Not changed: (Act 5) Tormenta, Kage, Dragon, Kage Golem, Mana Tyrant, Xakelbael, V0id *. | |||||
2020-09-30 | Prevent people with GM < 50 from accidentally wiping Kimarr's event scoreboard. | Jesusaves | 1 | -0/+6 | |
Any person with enough clearance to use Fluffy Debug can enable/disable it, though. | |||||
2020-09-30 | Halloween 2020 Bugfix Patchv2020.09.30 | Jesusaves | 4 | -24/+67 | |
Add Halloween 2020 drops. Update news. Submodule update. Allow runners to receive EXP share at DD5. Use Ledmitz SFX for boss spawning. Nerf Rubber Bat. Nerf Zax. Nerf De'Kagen's spawns. Allow Game Masters to repeat Halloween 2020 fight. Partly tested. | |||||
2020-09-18 | My time to troll a particularly ungrateful chest ^^ | Jesusaves | 1 | -0/+5 | |
2020-09-17 | Submodule update.v2020.09.15+3 | Jesusaves | 1 | -0/+40 | |
Also roll out Halloween 2020 update earlier than planned because, well. I've been updating submodule a bit too much lately. | |||||
2020-09-17 | Add requested items for Halloween 2020 | Jesusaves | 1 | -0/+3 | |
2020-09-15 | Halloween 2020 (#563) | Jesusaves | 6 | -9/+912 | |
An epic halloween event which will last about a week. Non-definitive version; Final showdown might receive last-minute changes. | |||||
2020-09-15 | This adds a secondary, temporary scoreboard on Kimarr for CRC's event. | Jesusaves | 2 | -1/+128 | |
This commit can and should be reverted once the event is over. Bikeshedding alert - The code did not receive the usual review and quality control required to be formally merged on upstream; It is a TEMPORARY commit. This is a modified version of cherry-picking which allows it to be kept for longer. | |||||
2020-09-08 | Edits to alacrius.txt (#564) | Ledmitz | 1 | -10/+10 | |
Improve some of Alacrius' riddle speech by Ledmitz | |||||
2020-08-24 | Add news for update | Jesusaves | 1 | -0/+28 | |
2020-08-24 | Disable DD5 Debug Commands. | Jesusaves | 3 | -40/+7 | |
Change even more Test Server Debug Logic to withdraw more content. Missing code contributed by Gumi for the next arc. | |||||
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild (#560) | Jesusaves | 28 | -35/+3267 | |
Contains utils, gameplay and epilogue functions for Doomsday Act 5 THE FINAL BATTLE Note: Balancing patches may follow and are expected. The debug commands (`@js33`, `@js67` and `@js99`) were not removed. There might be overlap in voicing, in case specialeffect2() fails to work as intended. Bonus Content: * MONOCLE QUEST * Golden Apple healing is now instantaneous. * PVP Coin (Unrelated but anyway) * Golden PVP Cap. * Fix PVP Cap weight. | |||||
2020-06-21 | Just some formatting | Jesusaves | 1 | -1/+3 | |
2020-06-21 | News update | Jesusaves | 1 | -0/+15 | |
2020-06-12 | Prevent monsters from spawning at the bottom-most line of Keshlam Maze | Jesusaves | 1 | -7/+7 | |
2020-06-12 | fix the divorce command | gumi | 1 | -5/+6 | |
2020-06-12 | add a command to force a divorce | gumi | 3 | -0/+31 | |
2020-06-11 | News 87: Doomsday Act 5 (The Final Battle) - Part 1: Interludev2020.06.11 | Jesusaves | 1 | -0/+15 | |
submodule update | |||||
2020-06-11 | Extra patch (#558) | Jesusaves | 12 | -5/+2556 | |
* Welcom to Keshlam, YOUR WORST NIGHTMARE Act 5, Part 1: Interlude (Keshlam Maze) | |||||
2020-05-26 | News ID 86 | Jesusaves | 1 | -0/+39 | |
2020-05-26 | End May Updates | Jesusaves | 3 | -1/+44 | |
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3 | |||||
2020-05-26 | add player commands to get deaths and boss points | gumi | 3 | -0/+24 | |
2020-05-26 | add Caul's glasses as a wearable item | gumi | 1 | -0/+1 | |
2020-05-19 | Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update.v2020.05.09.3 | Jesusaves | 5 | -3/+90 | |
2020-05-16 | fixed the Jar every gender can use it | jak1 | 1 | -1/+1 | |
2020-05-13 | People keep missing this hint, hopefully this will help them.v2020.05.09.2 | Jesusaves | 1 | -0/+15 | |
2020-05-12 | After watching Raffe and Regulus kill for a while, this drop rate needs to ↵ | Jesusaves | 1 | -2/+2 | |
be tweaked. | |||||
2020-05-10 | Collision bugfix | Jesusaves | 1 | -0/+0 | |
2020-05-10 | More typos, the ones on this commit were reported by Gumi | Jesusaves | 1 | -8/+8 | |
2020-05-10 | Now that a player got to the new swamps map... | Jesusaves | 2 | -1/+34 | |
I can flesh this out better. Add Experience gain everywhere. * Reaching the swamps: 100k, every time. * Cleaning all monsters and talking to Tree: 1M, every time. * Opening the chest: 20M first time, 10M second time. * Killing any monster: 50k~100k, every monster. The experience for the off-tasks may look nice, but they're a drop in the bucket compared to actually killing monsters. (Tree can double the experience you got, but will not give you items) | |||||
2020-05-10 | Typo | Jesusaves | 1 | -1/+1 | |
2020-05-09 | Missing newsv2020.05.09 | Jesusaves | 1 | -0/+5 | |