Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-04-22 | Run 'make maps' to update the monster spawn names. | Jessica Tölke | 1 | -11/+11 | |
They now match the names from mob_db. | |||||
2013-03-25 | Switch all npcs back to 127 that the player can't 'talk' to. | Jessica Tölke | 2 | -4/+4 | |
2013-03-25 | Change invisible npc id from 127 to 400. | Andrei Karas | 4 | -9/+9 | |
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc | |||||
2012-12-22 | Illia Bandit Cave: make the team capture warp sequence less sensitive to ↵ | Vincent Petithory | 1 | -4/+4 | |
latencies | |||||
2012-12-22 | Illia: allow players to see the progress of the team. Update submodule pointer | Vincent Petithory | 1 | -0/+1 | |
2012-12-17 | Add Illia quest scripts. Update submodule pointer. | Vincent Petithory | 7 | -0/+376 | |
2012-12-17 | Run 'make maps' for the Illia maps | Vincent Petithory | 3 | -0/+72 | |