Age | Commit message (Collapse) | Author | Files | Lines |
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Improved the dialogue of the bookshelf containing "zukminbirf."
Added "croupier" name tag to the Roulette NPC's dialog
Improved grammar and wording
Replaced ". " with ". "
Replaced " -- " with an en dash (" – ").
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Npcs changed for travel
Npcs changed for new maps
Npcs changed for basic crypts
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Adding Collision Files for Maps
Mapflags to for Local Respawns
Base Autogenerated files for New Maps / Respawns.
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Signed-off-by: Plaque_fcc <Plaque_fcc@github>
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minor fixes to grammar and spelling on auldsbel.txt
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They now match the names from mob_db.
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127 - invisible unselectable npc (fake npc used by server)
400 - invisible selectable npc
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Add boss points to Yeti that you have to defeat during Yerrnk's quest.
Add missing punctuation to all boss point messages.
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Auldsbel's snakes: 5 per snake
Giant Cave Maggot: 10
Bandit Lord: 20
Rossy and Julia battle caves: each 10, final boss 50
Cindy: 70
Illia: depending on the current difficulty between 120 and 200
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Conflicts:
world/map/db/item_db.txt
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the quest was unfinished the previous year.
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* Fix bug where a player choosing to fill empty bottles,
would be asked to kaflosh if logging off during the infestation phase
* Do not allow to gather pumpkin seeds in 055-1 outside of the event
time frame, even if the quest has been started
* Adjust the monster spawned during infestation: more often Archants for
low-levels, more often Spiders for higher levels
* Oscar suggests to bring friends to help stopping the infestation
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* Oscar (011-1) is not a shop anymore.
* special pumpkins added in 055-1
* add a special handler for the #kaflosh spell (requires running ./build-magic.sh)
* add a player variable for use with seasonal quests (each quest using one byte)
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calling it.
Since there's also the possibility to get the Astral Soul skill in the script,
it's possible to overwrite the variables @SUP_id and @SUP_name$.
If the player gets the Astral Soul and Transmution magic without ending the NPC dialogue in between,
getting Transmution Magic doesn't work.
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potion at the alchemist
buy prize changed from 100 to 125
amount changed from 4 back to 2
This prevents exploit but makes using the crafting system as attractive as possible.
Also updated submodule pointer.
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Submodule pointer updated.
Also replacing 017-1/monsters.txt with spawn objects in the map.
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* replace indentation tabs with 4 spaces
* replace separator tabs with pipes
* replace break; with end;
* handle unnamed maps
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price changes to reflect Lora Tay's crafting and the price of cotton cloth
drops increased for cotton cloth
casino coins removed from merchants
several merchants changed to simple information scripts
price changes based on merchant sell value
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