Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-05-02 | Rerun converter again... | Jared Adams | 3 | -0/+3 | |
2011-05-02 | Run the tmx converter again | Jared Adams | 3 | -3/+0 | |
2011-04-04 | converter added warning to all autogenerated files | Jessica Tölke | 3 | -0/+3 | |
2011-02-07 | Deleting some unnecessary "next" from miriam and aldred. | toni | 1 | -4/+0 | |
2011-02-03 | variable cleanup miriam | Stefan Beller | 1 | -0/+2 | |
whenever you get there, when the quest is done, clean unneeded variables | |||||
2011-01-26 | Spelling and grammar updates in NPC dialog for maps 018 to 032 | TheKandiman | 1 | -15/+15 | |
2011-01-18 | Add a Check to see if the player have used the magic house warp. | toni | 1 | -1/+10 | |
Correcting a critical bug. If the player fails in the run, he is presented with the initial menu again, since there is no conditional for QUEST_MIRIAM == 5. | |||||
2011-01-13 | changing the mobs in 032-1 | Stefan Beller | 1 | -3/+3 | |
miriam has now lots of distance to the mobs | |||||
2011-01-13 | setup Miriam's timing for quest | Stefan Beller | 1 | -10/+10 | |
Ok on my local testserver i could do it with a lvl 80 char and lots of healing potions in 200 seconds. (I was two times wrong in taking the right path, so probably you can be 10 seconds faster, so fastest i guess 190 secs.) Now you must be faster than 210 seconds to succeed. So there are 20 seconds of reserve, which are about 10% of the whole time. That should be enough for even bad connections. | |||||
2011-01-04 | adding mobs in 031-3, 032-1, 032-3 | Jessica Tölke | 1 | -0/+15 | |
cindy quest: surviving yeti battle gives some daily quest bonus now | |||||
2011-01-04 | miriams variables commented | Stefan Beller | 1 | -2/+22 | |
also removing the clearing of the QUEST_MIRIAM_run/start in clear_vars. This is done at the end of the quests any way. | |||||
2011-01-04 | Miriam adding asking options, needed agi set to 60, needed level to 60 | Stefan Beller | 1 | -3/+18 | |
2011-01-04 | Add a fetch quest to Miriam and some changes in dialogue. | toni | 1 | -15/+131 | |
2011-01-03 | fixes in miriam | Stefan Beller | 2 | -2/+2 | |
2011-01-03 | setting miriam to a new map 032-1 | Stefan Beller | 4 | -0/+156 | |
That map is reachable when you go west of pachua through that little cave. |