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2010-11-07forest armor/fairy hat stats...mdef to terranite equipmentWombat1-5/+5
forest Armor and fairy Hat stats added magic defense to terranite helmet, leggings and chest armor
2010-11-07added bandit, bandit lord and bandit hood to dbWombat2-1/+5
bandit and bandit lord in mob_db.txt and bandit hood in item_db.txt
2010-11-01Fix mob XP on new monsters to be auto calulatedChuck Miller1-4/+4
2010-11-01small fixWombat1-2/+2
terranite decrease in coal moggun increase to 10% missed my target, fix is good now
2010-11-0110% moggun drops mob_db alignment fixWombat1-5/+5
increased coal drops for moggun to 10% again alignment fix for new monsters (tabs)
2010-10-31db changes related to the reaperWombat2-1/+15
changes to mob_db and mob_skill_db related to reaper and related monsters
2010-10-21Fixing Nicholas script and increasing odds of coal drops from MoggunsStefan Dombrowski1-1/+1
Nicholas now tell his customers that he charges coal. The odds of coal drops from Mogguns are increased from 6% to 10%.
2010-08-30Bug fixesWombat1-2/+2
moved diryn south of Hurnscald, fixed bugs in 027-2 and 012-4 added pvpflag for 012-4 fixed terranite armor, fixed news for correct info and better wrapping
2010-08-24Reduce cost of bat drops and add a daily NPC to pay players for bat dropsChuck Miller1-2/+2
2010-08-23News update, Bug fixes, Monster Drop Changes for GemsWombat1-4/+4
fixed a few things from previous git commits on branch, updated news
2010-08-22stats for terranite equipment and new monstersWombat2-9/+11
terranite equipment, moggun and terranite
2010-08-21Added items, corrected a spelling errorWombat1-1/+16
Added items to items_db and corrected a spelling error in nickos.txt
2010-08-18Low Level Tulimshar ReleaseWombat2-0/+6
News, Small Fixes, Tulimshar Related Quests, Sandstorm Mob Changes Expensive Hurnscald Warp NPC
2010-08-05Re-run the retab tool on the item_db.txtChuck Miller1-516/+516
2010-08-04Add a exotic trader to sell raresChuck Miller1-2/+2
Reviewed-By: Jared Adams
2010-07-27Fix some indentation in mob_dbJared Adams1-1/+1
2010-07-22Add the basics for candorChuck Miller1-0/+1
Reviewed-by: Turmfalke
2010-07-07Changed the weight for a lot of itemsMaximilian Philipps1-240/+240
10g steaks still don't make much sense, but at least some powder from a wisp isn't longer 3 times as heavy as the weapon you used to kill it.
2010-07-07Reduced the sell price of bat dropsMaximilian Philipps1-2/+2
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-06Designate towns by map flag and prevent Bee self-destruction thereinremoitnane1-1/+1
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-06-18Add a drop to the butterflyJared Adams1-1/+1
2010-06-17Initial revision of bee and butterfly statsFreeyorp1-1/+2
2010-05-24Modify the manner in which needles are given out to a more sane methodFreeyorp2-1/+5
2010-05-24Some more minor fixesFreeyorp1-15/+15
2010-05-24Fixes to Easter 2010Freeyorp1-0/+2
2010-05-24Easter 2010v2010.04.08Freeyorp2-16/+126
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley3-3/+3
2010-04-29Add Bee mob entry, add Bee mob skills, add Flower mob skills, add Honey, add ↵Jarrett Thomas-Huxley3-0/+44
additional mob and item placeholders.
2010-01-25Change drop rate of Iron Ore from Yellow Slimes to 4.5%...Chuck Miller1-1/+1
Freeyorp had a issue with it so high, so even though I disagree I will trust his judgement... Open source is about trust.
2010-01-24Increase Iron Ore Drop Rate from Yellow Slimes to 23.5%... up from 1.5%Chuck Miller1-1/+1
2009-12-31Database entries for generic & dyed Party hatsMark1-1/+12
2009-12-29Prevent special purpose items from being equippedFreeyorp1-3/+3
2009-12-29Prevent unreleased items from being equipped.Freeyorp1-23/+23
2009-12-29Add a function which prevents unreleased items from being equipped.Freeyorp1-0/+3
The intended use is that unreleased items call this in EquipScript, so that leaked items do not have a serious impact on gameplay.
2009-12-23Readd blank line between holiday and recolor itemsJared Adams1-0/+1
2009-12-23Added item# 1242 Snow Goggles to item_db.textMark1-1/+1
2009-12-19Add some Christmas stiffJared Adams1-0/+8
2009-11-22Modify some weights to improve consistency.Stefan Dombrowski1-83/+83
2009-11-16Fix Santa Slime abilities and poisonJared Adams1-13/+13
2009-11-08Updated Monster Points rewards, added stats to Green Apple, added Green ↵fother1-1/+1
Apple as sell item for Oscar.
2009-11-04Remove Halloween dropsJared Adams1-15/+15
2009-11-04Halloween 2009Freeyorp2-17/+22
2009-10-27Sync new item names between server and clientKess Vargavind1-4/+4
2009-10-27Add Valentine Dress for PlatynaJared Adams1-1/+4
2009-10-26Item drops for graveyard.Freeyorp2-7/+16
2009-10-09Add/fix some placeholdersKess Vargavind2-1/+2
Notes: * Bertram, as far as I am aware, item 719 was planned for use by fate. * fate, if you have Silk Thread in any unreleased scripts, please update the id.
2009-10-07Add MiniskirtKess Vargavind1-0/+11
Thanks to MadCamel for the old patch, I had to update it though and I do not know how to leave you as the author, sorry.
2009-10-07Add Graveyard mob statsFreeyorp1-10/+10
Experience values for Fallen and Spectre have been entered manually. The formula as it is currently gives a lot of emphasis to dodge and def, which magic bypasses easily. Hence, the Spectre, which was designed to have a vulnerability to magic, was given a great deal higher exp reward than it should have. The Fallen suffered the reverse, and was somewhat underrated. Exp calculation in general still needs modification with the addition of magic, but it still works fairly well with the other additions.
2009-09-29Add Poltergeist to mob databaseJared Adams1-0/+1
2009-09-26Merge branch 'skill'Fate1-1/+7