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2013-02-21Magic GM Top Hat: fix invalid is_equipped() callsVincent Petithory1-3/+3
2013-02-21Add news for the next releasev2013.02.21Vincent Petithory3-0/+41
2013-02-21Update submodule pointer.Vincent Petithory1-0/+0
2013-02-21Add GM Killing Event materials:Vincent Petithory5-1/+33
* MagicGMTopHat: The hat to give powers to a gm * Add #pullrabbit spell associated to the magic gm top hat. Requires ./build-magic.sh * Add Murderer Crown (prize)
2013-02-21Illia Lobby: fix bug which prevents player to talk to Luvia? if previously ↵Vincent Petithory1-1/+1
closing the dialog at the menu.
2013-02-21require_stat script: do not force unequip anymore:Vincent Petithory1-2/+2
* Using unequipbyid was causing a temporary x2 bonus on most stats of the player, which appeared to be exploitable in one case. * Fallback on keeping the item equiped but do not activate its bonuses.
2013-02-20Heathin fixes:Vincent Petithory1-13/+37
* add inventory/weight checks when giving out items * fix OR conditions that were mistakenly using the bitwise OR operator
2013-02-18Fix logic bug in Lieutenant Dausen which caused the quest to be reset.Jessica Tölke1-1/+1
Reported by Whistler.
2013-02-17Add 030-2 to resnametable.Jessica Tölke1-0/+1
This was forgotten when the map was initially added.
2013-02-16prevent low level players from annual easter.Stefan Beller1-0/+4
2013-02-16message the player if timer has not yet expired.Stefan Beller1-2/+3
2013-02-15fixup space.Stefan Beller1-1/+1
2013-02-15Adding an annual Easter event.Stefan Beller3-0/+191
2013-02-15Halloween quest: reset the player's quest progress on the current year when ↵Vincent Petithory1-0/+1
the quest was unfinished the previous year.
2013-02-14Adding different versions of the eggshell hatStefan Beller1-0/+6
2013-02-13Fey Element: set entries of '9th' drop item to 0 (only 8 items as drops are ↵Jessica Tölke1-1/+1
possible)
2013-02-13Modify Jack's script to ask before taking money and resources for the Wooden ↵Jessica Tölke1-2/+4
Shield. This closes #10
2013-02-12Merge branch 'variables'Jessica Tölke44-654/+1201
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function.
2013-02-12Add variables to clear_vars that doesn't occur anywhere in the game data, ↵Jessica Tölke1-0/+6
but were found in the save file.
2013-02-12Add event variables to clear_vars function.Jessica Tölke1-0/+11
2013-02-12o11c's review of inspectorBen Longbons3-20/+23
2013-02-12Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald.Jessica Tölke16-199/+333
2013-02-12Variable restructuring: move information about opening the chest in ↵Jessica Tölke3-4/+10
Hurnscald mines into FLAGS variable.
2013-02-12Demon Mask quest: don't open NPC dialog at barrier to the chest room.Jessica Tölke1-6/+6
Use message instead of mes, so the text is only displayed over the character's head. Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke4-35/+79
2013-02-12Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵Jessica Tölke2-37/+45
QUEST_Hurnscald.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵Jessica Tölke3-37/+79
new variables.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert gossip to new variables.Jessica Tölke1-14/+29
2013-02-12o11c's review of the inner mineBen Longbons2-3/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-4 to new ↵Jessica Tölke2-26/+50
variables.
2013-02-12o11c's review of the outer mineBen Longbons2-3/+8
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new ↵Jessica Tölke6-112/+207
variables.
2013-02-12o11c's review of lt. dausen etc.Ben Longbons1-0/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-1 to new ↵Jessica Tölke4-74/+143
variables.
2013-02-12o11c's review of sandraBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sandra to new variables.Jessica Tölke1-17/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Vincent to new variables.Jessica Tölke1-28/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sarah to new variables.Jessica Tölke1-23/+20
2013-02-12o11c's review of bernard and mikhailBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bernard and Mikhail to ↵Jessica Tölke3-34/+62
new variables. The variable was also used in Kylian, so that script needed changes too.
2013-02-12o11c's review of the conversion functionBen Longbons1-11/+11
2013-02-12Restructuring the quests saved in TMW_Quest: write conversion function.Jessica Tölke1-0/+50
This function moves the content of TMW_Quest into nibbles of other variables.
2013-02-06Fix mapflag numbers, disable some thingsBen Longbons2-148/+138
2013-02-05make tmx_converter compatible with python 2.6Ben Longbons1-8/+8
2013-02-04fix: Sagatha "good" mobs; Red Slime was used, instead of Black ScorpionVincent Petithory1-1/+1
2013-02-02Work around the empty line bug againBen Longbons2-9/+9
2013-02-02Updated collision of 056-1.Jessica Tölke2-0/+0
2013-02-01Illia lobby: shrink a bit the spawn area of the mob wavesv2013.02.01Vincent Petithory1-4/+4
2013-01-31Actually remember to make ManaPlus news entryBen Longbons3-0/+116
2013-01-29Typo fix for labels and make gain magic xp work for level 1 magic too.v2013.01.29Hongwen Qiu1-12/+7