diff options
Diffstat (limited to 'world/map/npc/magic/level1-magic-blade.txt')
-rw-r--r-- | world/map/npc/magic/level1-magic-blade.txt | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/world/map/npc/magic/level1-magic-blade.txt b/world/map/npc/magic/level1-magic-blade.txt new file mode 100644 index 00000000..7c286678 --- /dev/null +++ b/world/map/npc/magic/level1-magic-blade.txt @@ -0,0 +1,34 @@ +-|script|magic-blade|32767 +{ + callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if (Sp < 9) end; + set .@level, getskilllv(.school); + if (.@level < .level) end; + set @chiza_component$, ""; + if (.@level <= 2 && countitem("SharpKnife") >= 1) set @chiza_component$, "SharpKnife"; + elif (.@level <= 2 && countitem("Knife") >= 1) set @chiza_component$, "Knife"; + elif (.@level <= 2) end; + if (@chiza_component$ != "") delitem @chiza_component$, 1; + set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 9; + misceffect FX_MAGIC_BLACK, strcharinfo(0); + overrideattack (@spellpower/15)+10, 1200, 1, ATTACK_ICON_GENERIC, 30, strnpcinfo(0)+"::OnAttack"; + callfunc "magic_exp"; + set @chiza_str, Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str + end; + +OnAttack: + if (target(BL_ID, @target_id, 22) != 22) end; // 0x10 | 0x02 | 0x04 + setarray @melee_dmg[0], if_then_else(@chiza_component$ == "Knife", 40, 60), (@chiza_str + 5); + callfunc "melee_damage"; + end; + +OnInit: + set .school, SKILL_MAGIC_WAR; + set .invocation$, chr(MAGIC_SYMBOL) + "chiza"; // used in npcs that refer to this spell + callfunc "magic_register"; + set .level, 1; + set .exp_gain, 1; + end; +} |