diff options
Diffstat (limited to 'world/map/npc/042-2/tanisha.txt')
-rw-r--r-- | world/map/npc/042-2/tanisha.txt | 454 |
1 files changed, 227 insertions, 227 deletions
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt index 4361e582..aa3cc662 100644 --- a/world/map/npc/042-2/tanisha.txt +++ b/world/map/npc/042-2/tanisha.txt @@ -1,276 +1,276 @@ // This file is part of the Tutorial // Authors: Jenalya, alastrim -042-2.gat,37,90,0 script Tanisha 114,{ +042-2.gat,37,90,0|script|Tanisha|114,{ - set @playerlimit, 4; + set @playerlimit, 4; - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting; + if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting; - if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done; - if (tanisha == 4) goto L_Again; - if (tanisha == 3) goto L_Stats; - if (tanisha == 2) goto L_Fail; - if (tanisha == 1) goto L_Maggots; + if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done; + if (tanisha == 4) goto L_Again; + if (tanisha == 3) goto L_Stats; + if (tanisha == 2) goto L_Fail; + if (tanisha == 1) goto L_Maggots; - mes "[Tanisha]"; - mes "\"Hey! You're up again!\""; - emotion 3; - next; - mes "\"Are you feeling better?\""; - next; - menu - "Yes, thank you.",-, - "Yeah, but all my stuff is gone.",-; - mes "[Tanisha]"; - mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; - mes "Hey, I have an idea.\""; - next; + mes "[Tanisha]"; + mes "\"Hey! You're up again!\""; + emotion 3; + next; + mes "\"Are you feeling better?\""; + next; + menu + "Yes, thank you.",-, + "Yeah, but all my stuff is gone.",-; + mes "[Tanisha]"; + mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; + mes "Hey, I have an idea.\""; + next; L_Maggots: - set tanisha, 1; - mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; - mes "But they're so yucky!\""; - next; - mes "\"If you kill them, I'll give you my knife."; - mes "What do you say?\""; - next; - menu - "Sure!",-, - "That's your job.",L_Close; - mes "[Tanisha]"; - mes "\"Wonderful!\""; - if ($@TUT_MAGGOT >= @playerlimit) - goto L_Crowded; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - getitem "Knife", 1; - next; + set tanisha, 1; + mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; + mes "But they're so yucky!\""; + next; + mes "\"If you kill them, I'll give you my knife."; + mes "What do you say?\""; + next; + menu + "Sure!",-, + "That's your job.",L_Close; + mes "[Tanisha]"; + mes "\"Wonderful!\""; + if ($@TUT_MAGGOT >= @playerlimit) + goto L_Crowded; + set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; + getitem "Knife", 1; + next; L_Fight_Again: - mes "\"Ok, listen what to do."; - mes "Equip the knife and kill the maggots.\""; - next; - mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time."; - mes "But it also works to click on the monster with your mouse.\""; - next; - mes "\"If you press the left Shift button, you can abort your attack.\""; - next; - mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; - next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; - set tanisha, 2; - set @maggot, 0; - set @time, 0; - close2; - warp "042-2.gat", 33, 87; + mes "\"Ok, listen what to do."; + mes "Equip the knife and kill the maggots.\""; + next; + mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time."; + mes "But it also works to click on the monster with your mouse.\""; + next; + mes "\"If you press the left Shift button, you can abort your attack.\""; + next; + mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; + next; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; + set tanisha, 2; + set @maggot, 0; + set @time, 0; + close2; + warp "042-2.gat", 33, 87; L_Summon: - monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; - startnpctimer; - end; + monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; + startnpctimer; + end; L_Stats: - mes "[Tanisha]"; - mes "\"That was great! Like a professional exterminator!\""; - next; - mes "\"And it seems you became stronger and more experienced."; - mes "That means you got some status points which you can use to increase your abilities.\""; - next; - mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\""; - next; + mes "[Tanisha]"; + mes "\"That was great! Like a professional exterminator!\""; + next; + mes "\"And it seems you became stronger and more experienced."; + mes "That means you got some status points which you can use to increase your abilities.\""; + next; + mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\""; + next; L_StatsRe: - mes "\"Strength makes you hit harder and you can carry more weight.\""; - next; - mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; - next; - mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; - next; - mes "\"Intelligence is useful for magic attack and defense."; - mes "But as long as you don't know any magic, you shouldn't use your points on this.\""; - next; - mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; - next; - mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; - next; - mes "\"Think about how you want to play before assigning the points.\""; - next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; - mes "Tanisha looks at you with wide opened eyes."; - next; - mes "[Tanisha]"; - mes "\"But I doubt he'd do that without a service in return.\""; + mes "\"Strength makes you hit harder and you can carry more weight.\""; + next; + mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; + next; + mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; + next; + mes "\"Intelligence is useful for magic attack and defense."; + mes "But as long as you don't know any magic, you shouldn't use your points on this.\""; + next; + mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; + next; + mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; + next; + mes "\"Think about how you want to play before assigning the points.\""; + next; + mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; + mes "Tanisha looks at you with wide opened eyes."; + next; + mes "[Tanisha]"; + mes "\"But I doubt he'd do that without a service in return.\""; - if (tanisha == 3) goto L_Advice; - close; + if (tanisha == 3) goto L_Advice; + close; L_Advice: - next; - mes "[Tanisha]"; - mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; - mes "Good luck!\""; - emotion 3; - if (tanisha == 3) - set tanisha, 4; - close; + next; + mes "[Tanisha]"; + mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; + mes "Good luck!\""; + emotion 3; + if (tanisha == 3) + set tanisha, 4; + close; L_Again: - mes "[Tanisha]"; - mes "\"Hi there! Is everything alright? Do you have questions?\""; - next; - if (hasan) - menu - "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - menu - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - close; + mes "[Tanisha]"; + mes "\"Hi there! Is everything alright? Do you have questions?\""; + next; + if (hasan) + menu + "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + menu + "Yes, could you explain again about...",L_Explain, + "No, thanks.",L_Close; + close; L_Explain: - menu - "... how to fight?",L_Fight, - "... monsters?",L_Mob, - "... status points?",L_StatsRe, - "... what to do in Tulimshar?",L_Advice, - "... nevermind.",L_Close; + menu + "... how to fight?",L_Fight, + "... monsters?",L_Mob, + "... status points?",L_StatsRe, + "... what to do in Tulimshar?",L_Advice, + "... nevermind.",L_Close; L_Fight: - mes "[Tanisha]"; - mes "\"Press A to focus on a monster. With X you can focus and attack."; - mes "But it also works to click on the monster with your mouse.\""; - next; - mes "\"If you press the left Shift button, you can abort your attack.\""; - next; - mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; - next; - mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; - close; + mes "[Tanisha]"; + mes "\"Press A to focus on a monster. With X you can focus and attack."; + mes "But it also works to click on the monster with your mouse.\""; + next; + mes "\"If you press the left Shift button, you can abort your attack.\""; + next; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; + next; + mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; + close; L_Mob: - mes "[Tanisha]"; - mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; - mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\""; - next; - mes "\"Aggressive monsters will attack you as soon as they see you.\""; - next; - mes "\"Neutral monsters are peaceful until they get attacked.\""; - next; - mes "\"Assistants are monsters who help each other.\""; - close; + mes "[Tanisha]"; + mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things."; + mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\""; + next; + mes "\"Aggressive monsters will attack you as soon as they see you.\""; + next; + mes "\"Neutral monsters are peaceful until they get attacked.\""; + next; + mes "\"Assistants are monsters who help each other.\""; + close; L_Hasan: - mes "[Tanisha]"; - mes "\"Bah, Hasan. He's a jerk. But he's very strong.\""; - next; - mes "\"The only thing he's afraid of are scorpions."; - mes "I'm not sure why, some bad experience when he was a child."; - mes "That was before I was born.\""; - if (hasan == 1) - set hasan, 2; - close; + mes "[Tanisha]"; + mes "\"Bah, Hasan. He's a jerk. But he's very strong.\""; + next; + mes "\"The only thing he's afraid of are scorpions."; + mes "I'm not sure why, some bad experience when he was a child."; + mes "That was before I was born.\""; + if (hasan == 1) + set hasan, 2; + close; L_Tut_Done: - mes "[Tanisha]"; - mes "\"These yucky maggots! They're eating our goods!"; - mes "No matter how many of them you kill, they always come back.\""; - mes "She sighs."; - next; - mes "[Tanisha]"; - mes "\"Do you have any questions?\""; - menu - "Yes, could you explain about...",L_Explain, - "No, thanks.",L_Close; - close; + mes "[Tanisha]"; + mes "\"These yucky maggots! They're eating our goods!"; + mes "No matter how many of them you kill, they always come back.\""; + mes "She sighs."; + next; + mes "[Tanisha]"; + mes "\"Do you have any questions?\""; + menu + "Yes, could you explain about...",L_Explain, + "No, thanks.",L_Close; + close; L_Crowded: - mes "[Tanisha]"; - mes "\"That's great! But..."; - mes "it seems a little crowded in there.\""; - next; - mes "\"Let's wait a short while.\""; - close; + mes "[Tanisha]"; + mes "\"That's great! But..."; + mes "it seems a little crowded in there.\""; + next; + mes "\"Let's wait a short while.\""; + close; L_Sleep: - warp "042-2.gat", 36, 90; - mes "[Tanisha]"; - mes "\"What are you doing in there?"; - mes "Sleeping?"; - mes "Come back when you're serious.\""; - set @maggot, 0; - set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - close; + warp "042-2.gat", 36, 90; + mes "[Tanisha]"; + mes "\"What are you doing in there?"; + mes "Sleeping?"; + mes "Come back when you're serious.\""; + set @maggot, 0; + set @time, 0; + if ($@TUT_MAGGOT > 0) + set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; + if ($@TUT_MAGGOT == 0) stopnpctimer; + if ($@TUT_MAGGOT == 0) setnpctimer 0; + close; L_Fail: - mes "Tanisha seems to be trying hard to supress laughter."; - mes "[Tanisha]"; - mes "\"The maggots defeated you.\""; - next; - mes "She bursts out with laughter."; - mes "[Tanisha]"; - mes "\"Oops, I'm sorry. It's just too funny."; - mes "Do you want to try it again?\""; - next; - menu - "Sure!",-, - "No, I need a rest.",L_Close; - if ($@TUT_MAGGOT >= @playerlimit) - goto L_Crowded; - goto L_Fight_Again; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - close; + mes "Tanisha seems to be trying hard to supress laughter."; + mes "[Tanisha]"; + mes "\"The maggots defeated you.\""; + next; + mes "She bursts out with laughter."; + mes "[Tanisha]"; + mes "\"Oops, I'm sorry. It's just too funny."; + mes "Do you want to try it again?\""; + next; + menu + "Sure!",-, + "No, I need a rest.",L_Close; + if ($@TUT_MAGGOT >= @playerlimit) + goto L_Crowded; + goto L_Fight_Again; + set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; + close; L_Fighting: - message strcharinfo(0), "Tanisha: I believe in you!"; - end; + message strcharinfo(0), "Tanisha: I believe in you!"; + end; OnTimer1000: - setnpctimer 0; - if (getareausers("042-2.gat", 29, 85, 36, 90) < 1) - goto L_CleanUp; - areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick"; - end; + setnpctimer 0; + if (getareausers("042-2.gat", 29, 85, 36, 90) < 1) + goto L_CleanUp; + areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick"; + end; L_CleanUp: - killmonster "042-2.gat", "Tanisha::onMaggotDeath"; - set $@TUT_MAGGOT, 0; - stopnpctimer; - setnpctimer 0; - end; + killmonster "042-2.gat", "Tanisha::onMaggotDeath"; + set $@TUT_MAGGOT, 0; + stopnpctimer; + setnpctimer 0; + end; onTick: - set @time, @time + 1; - if (@time > 300) - goto L_Sleep; - if (isdead(0)) end; - if (hp > 20) - goto L_NoHeal; - heal MaxHp, 0; - message strcharinfo(0), "Tanisha: You're doing good!"; + set @time, @time + 1; + if (@time > 300) + goto L_Sleep; + if (isdead(0)) end; + if (hp > 20) + goto L_NoHeal; + heal MaxHp, 0; + message strcharinfo(0), "Tanisha: You're doing good!"; L_NoHeal: - if (@maggot < 5) - end; - warp "042-2.gat", 36, 90; - set tanisha, 3; - set @maggot, 0; - set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - close; + if (@maggot < 5) + end; + warp "042-2.gat", 36, 90; + set tanisha, 3; + set @maggot, 0; + set @time, 0; + if ($@TUT_MAGGOT > 0) + set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; + if ($@TUT_MAGGOT == 0) stopnpctimer; + if ($@TUT_MAGGOT == 0) setnpctimer 0; + close; onMaggotDeath: - if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; - if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; - if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1; - if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath"; - if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; - end; + if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; + if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; + if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; + if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1; + if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath"; + if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; + end; L_Close: - close; + close; } |