diff options
Diffstat (limited to 'world/map/npc/001-1/bleacher.txt')
-rw-r--r-- | world/map/npc/001-1/bleacher.txt | 293 |
1 files changed, 0 insertions, 293 deletions
diff --git a/world/map/npc/001-1/bleacher.txt b/world/map/npc/001-1/bleacher.txt deleted file mode 100644 index f6fd399c..00000000 --- a/world/map/npc/001-1/bleacher.txt +++ /dev/null @@ -1,293 +0,0 @@ -// - -001-1.gat,29,50,0|script|Candide|156 -{ - mes "[Candide]"; - mes "\"I've figured out how that volcanic ash bleaches cloth."; - mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; - next; - - if (countitem("PileOfAsh") < 3) goto L_no_ash; - - if (Zeny < 5000) goto L_no_money; - - menu - "I'd like to bleach something.", L_bleach_menu, - "No thanks.", L_Close; - -L_bleach_menu: - mes "[Candide]"; - mes "\"What would you like to bleach?\""; - next; - - menu - "Cotton shirt.", L_cottonshirt, - "Contributor shirt.", L_contributor, - "V-Neck sweater.", L_vneck, - "Turtleneck sweater.", L_tneck, - "Cotton shorts.", L_shorts, - "Cotton trousers.", L_trousers, - "Cotton skirt.", L_skirt, - "Miniskirt.", L_miniskirt, - "Tank top .", L_tanktop, - "Short tank top.", L_tanktop_short, - "Silk robe.", L_robe, - "Cotton headband.", L_cotton_headband, - "Desert hat.", L_desert_hat, - "Cotton boots.", L_cotton_boots, - "Cotton gloves.", L_cotton_gloves, - "Rabbit ears.", L_rabbit_ears, - "Wizard hat.", L_wizard_hat, - "Bowler hat.", L_bowler_hat, - "Sorcerer robe.", L_sorcerer_robe, - "Bowler hat (brown).", L_bowler_hat_brown, - "Fine dress.", L_fine_dress, - "Cotton cloth.", L_cotton_cloth, - "Nevermind.", L_Close; - -L_contributor: - set @normal, 1178; - set @dyeBase, 5131; - goto L_choose_color; - -L_cottonshirt: - set @normal, 1202; - set @dyeBase, 2050; - goto L_choose_color; - -L_vneck: - set @normal, 624; - set @dyeBase, 2060; - goto L_choose_color; - -L_tneck: - set @normal, 564; - set @dyeBase, 2070; - goto L_choose_color; - -L_shorts: - set @normal, 586; - set @dyeBase, 2110; - goto L_choose_color; - -L_trousers: - set @normal, 648; - set @dyeBase, 2180; - goto L_choose_color; - -L_skirt: - set @normal, 632; - set @dyeBase, 2100; - goto L_choose_color; - -L_miniskirt: - set @normal, 771; - set @dyeBase, 2170; - goto L_choose_color; - -L_tanktop: - set @normal, 688; - set @dyeBase, 2090; - goto L_choose_color; - -L_tanktop_short: - set @normal, 689; - set @dyeBase, 2120; - goto L_choose_color; - -L_robe: - set @normal, 720; - set @dyeBase, 2080; - goto L_choose_color; - -L_cotton_headband: - set @normal, 724; - set @dyeBase, 2140; - goto L_choose_color; - -L_desert_hat: - set @normal, 723; - set @dyeBase, 2130; - goto L_choose_color; - -L_cotton_boots: - set @normal, 735; - set @dyeBase, 2150; - goto L_choose_color; - -L_cotton_gloves: - set @normal, 741; - set @dyeBase, 2160; - goto L_choose_color; - -L_rabbit_ears: - set @normal, 1255; - set @dyeBase, 2190; - goto L_choose_color; - -L_wizard_hat: - set @normal, 4028; - set @dyeBase, 2200; - goto L_choose_color; - -L_bowler_hat: - set @normal, 4030; - set @dyeBase, 2210; - goto L_choose_color; - -L_sorcerer_robe: - mes "[Candide]"; - mes "\"Which one?\""; - next; - menu - "A red lined one.", L_red_lined_sorcerer_robe, - "A green lined one.", L_green_lined_sorcerer_robe, - "A dark blue lined one.", L_dark_blue_lined_sorcerer_robe, - "A yellow lined one.", L_yellow_lined_sorcerer_robe, - "A light blue lined one.", L_light_blue_lined_sorcerer_robe, - "A pink lined one.", L_pink_lined_sorcerer_robe, - "A black lined one.", L_black_lined_sorcerer_robe, - "An orange lined one.", L_orange_lined_sorcerer_robe, - "A purple lined one.", L_purple_lined_sorcerer_robe, - "A dark green lined one.", L_dark_green_lined_sorcerer_robe, - "A white lined one.", L_white_lined_sorcerer_robe, - "Nevermind.", L_Close; - -L_red_lined_sorcerer_robe: - set @normal, 798; - set @dyeBase, 2220; - goto L_choose_color; - -L_green_lined_sorcerer_robe: - set @normal, 5010; - set @dyeBase, 5000; - goto L_choose_color; - -L_dark_blue_lined_sorcerer_robe: - set @normal, 5021; - set @dyeBase, 5011; - goto L_choose_color; - -L_yellow_lined_sorcerer_robe: - set @normal, 5032; - set @dyeBase, 5022; - goto L_choose_color; - -L_light_blue_lined_sorcerer_robe: - set @normal, 5043; - set @dyeBase, 5033; - goto L_choose_color; - -L_pink_lined_sorcerer_robe: - set @normal, 5054; - set @dyeBase, 5044; - goto L_choose_color; - -L_black_lined_sorcerer_robe: - set @normal, 5065; - set @dyeBase, 5055; - goto L_choose_color; - -L_orange_lined_sorcerer_robe: - set @normal, 5076; - set @dyeBase, 5066; - goto L_choose_color; - -L_purple_lined_sorcerer_robe: - set @normal, 5087; - set @dyeBase, 5077; - goto L_choose_color; - -L_dark_green_lined_sorcerer_robe: - set @normal, 5098; - set @dyeBase, 5088; - goto L_choose_color; - -L_white_lined_sorcerer_robe: - set @normal, 5109; - set @dyeBase, 5099; - goto L_choose_color; - -L_bowler_hat_brown: - set @normal, 800; - set @dyeBase, 2230; - goto L_choose_color; - -L_fine_dress: - set @normal, 870; - set @dyeBase, 2240; - goto L_choose_color; - -L_cotton_cloth: - set @normal, 660; - set @dyeBase, 2250; - goto L_choose_color; - -L_choose_color: - mes "[Candide]"; - mes "\"And the color?\""; - next; - - menu - "Red.", L_MenuItems, - "Green.", L_MenuItems, - "Dark Blue.", L_MenuItems, - "Yellow.", L_MenuItems, - "Light Blue.", L_MenuItems, - "Pink.", L_MenuItems, - "Black.", L_MenuItems, - "Orange.", L_MenuItems, - "Purple.", L_MenuItems, - "Dark Green.", L_MenuItems; - -L_MenuItems: - set @del, @dyeBase + @menu - 1; - - if (countitem(@del) == 0) goto L_no_item; - - if (countitem("PileOfAsh") < 3) goto L_no_ash; - - if (Zeny < 5000) goto L_no_money; - - delitem @del, 1; - getitem @normal, 1; - delitem "PileOfAsh", 3; - set Zeny, Zeny - 5000; - goto L_again; - -L_again: - mes "[Candide]"; - mes "\"Would you like to bleach something else?\""; - next; - - menu - "Yes.", L_bleach_menu, - "No.", L_Close; - -L_no_item: - mes "[Candide]"; - mes "\"You don't have one of those.\""; - next; - - goto L_again; - -L_no_ash: - mes "[Candide]"; - mes "\"You don't have enough ash for me to bleach anything."; - mes "I need three piles.\""; - goto L_Close; - -L_no_money: - mes "[Candide]"; - mes "\"You don't have enough gold for me to bleach anything."; - mes "I need 5,000 GP for supplies.\""; - goto L_Close; - -L_Close: - mes "[Candide]"; - mes "\"Come again.\""; - set @normal, 0; - set @dyeBase, 0; - set @del, 0; - close; -} |