diff options
Diffstat (limited to 'npc/027-2_Caretakers_House/crying_child.txt')
-rw-r--r-- | npc/027-2_Caretakers_House/crying_child.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/027-2_Caretakers_House/crying_child.txt b/npc/027-2_Caretakers_House/crying_child.txt index 045a4cd6..1fad1261 100644 --- a/npc/027-2_Caretakers_House/crying_child.txt +++ b/npc/027-2_Caretakers_House/crying_child.txt @@ -30,14 +30,14 @@ L_cry: mes "[Crying Child]"; - mes "\"Waaahhhhh! (Sniffle)\""; + mes "\"Waaahhhhh! *sniffle*\""; close; L_intro: mes "[Crying Child]"; mes "\"Waaah!\""; next; - mes "\"(Sniffle)\""; + mes "\"*Sniffle*\""; next; menu "Calm down kid, what happened?",-, @@ -48,7 +48,7 @@ L_intro: menu "My name is "+strcharinfo(0)+", I heard you cry and decided to ask if you need help.",-; mes "[Crying Child]"; - mes "\"My parents told me not to talk to strangers... But you look nice... I trust you... I'm Aldred and we live here, my parents and me. This is our inn.\""; + mes "\"My parents told me not to talk to strangers... But you look nice... I guess I can trust you... I'm Aldred and we live here, my parents and me. This is our inn.\""; next; mes "[Aldred]"; mes "\"My problem is... I don't know what to do... My dad will be so angry with me... He is very nice, but when you do something wrong... he... WAAAAAAH!\""; @@ -56,7 +56,7 @@ L_intro: menu "Here, here, don't cry... What did you do?",-; mes "[Aldred]"; - mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looks like a big blue beetle... I thought it would be funny to play with it for a while, so I took it with me. But I... sniffle... I lost it...\""; + mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looks like a big blue beetle... I thought it would be fun to play with it for a while, so I took it with me. But I... *sniffle*... I lost it...\""; next; mes "\"I don't know what happened. I was outside and... maybe it fell on the ground! I am so scared! What if someone picked it up? It could be anyone!\""; next; @@ -72,7 +72,7 @@ L_intro: L_return: mes "[Aldred]"; - mes "\"Please, help me " +@madamsir$+ ". What will I say If my father asks me why I'm crying?\""; + mes "\"Please, help me " +@madamsir$+ ". What will I say if my father asks me why I'm crying?\""; close; @@ -90,7 +90,7 @@ L_return1: "Err... kind of...",-; next; mes "[Aldred]"; - mes "\"Now I will put this thing in its right place... Thank you!\""; + mes "\"Now I will put this thing back in its proper place... Thank you!\""; set @state, 3; callsub S_Update_Mask; close; @@ -98,13 +98,13 @@ L_return1: L_return2: mes "[Aldred]"; - mes "\"Hi "+strcharinfo(0)+ "! I was thinking... you were sooo nice helping me find the beetle... I think I should give you a gift, but I am only a child, I have nothing to give you!\""; + mes "\"Hi "+strcharinfo(0)+ "! I was thinking... you were sooo nice helping me find the beetle... I think I should give you a gift, but I'm just a kid, I have nothing to give you!\""; next; menu "Don't worry, you don't need to give me anything...",-; next; mes "[Aldred]"; - mes "\"Are you serious? That is why you are so great! But hey, I have an idea. What if you talk to my parents about this item? If it is not important or valuable, I think there is no problem to let you keep it.\""; + mes "\"Are you serious? That is why you are so great! But hey, I have an idea. What if you talk to my parents about this item? If it is not important or valuable, I don't think it would be a problem to let you keep it.\""; next; menu "Sounds interesting... But who are your parents?",-, @@ -115,7 +115,7 @@ L_return2: mes "\"Ok, great... But please, don't tell them about it. I don't want my parents to know I was playing with their stuff. My father is always carrying a lantern... I guess he is still afraid of the dark. My mother is the innkeeper. She is very beautiful and today she is wearing a red dress.\""; next; mes "\"Don't forget to come back with the beetle after you talk to my parents.\""; - message strcharinfo(0), "Aldred hands you the strange item and you keep it in a small compartment of your backpack"; + message strcharinfo(0), "Aldred hands you the strange item and you keep it in a small pocket of your backpack"; close; L_return3: @@ -147,7 +147,7 @@ L_return4: getitem "ScarabArmlet", 1; set @state, 7; callsub S_Update_Mask; - mes "\"Now I will tell my parents how great and helpfull you are... Maybe they can even let you stay here at the inn for free!\""; + mes "\"I will tell my parents how great and helpful you are. Maybe they can even let you stay here at the inn for free!\""; close; L_return5: |