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-rw-r--r--npc/009-2/waitress.txt83
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diff --git a/npc/009-2/waitress.txt b/npc/009-2/waitress.txt
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-// Waitress
-
-009-2.gat,60,52,0 script Melinda 140,{
-
- mes "[Melinda]";
- mes "\"Hi, sweetie! Want a fresh beer for 170 GP?\"";
- next;
-
- menu
- "\"Sure! [don't tip]\"", L_NoTip,
- "Sure! [tip 5 GP]", L_5Tip,
- "Sure! [tip 10 GP]", L_10Tip,
- "Nah, maybe later.", L_No;
- close;
-
-L_NoTip:
- if (zeny < 170)
- goto L_NoMoney;
-
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("Beer") == 0)
- goto L_TooMany;
-
- set zeny, zeny - 170;
- getitem "Beer", 1;
-
- mes "[Melinda]";
- mes "Pff... nickel nurser!";
- close;
-
-L_5Tip:
- if (zeny < 175)
- goto L_NoMoney;
-
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("Beer") == 0)
- goto L_TooMany;
-
- set zeny, zeny - 175;
- getitem "Beer", 1;
-
- mes "[Melinda]";
- mes "\"Here you go, sweetheart!\"";
- close;
-
-L_10Tip:
- if (zeny < 180)
- goto L_NoMoney;
-
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("Beer") == 0)
- goto L_TooMany;
-
- set zeny, zeny - 180;
- getitem "Beer", 1;
-
- mes "[Melinda]";
- mes "\"Thank you, sweetie! Want to hear a secret?\"";
- next;
-
- menu
- "What is it, darling?", -,
- "Nah, I don't feel like chatting.", L_No;
-
- mes "[Melinda]";
- mes "\"The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him.\"";
- close;
-
-L_No:
- mes "[Melinda]";
- mes "\"Just call me when you've changed your mind.\"";
- close;
-
-L_NoMoney:
- mes "[Melinda]";
- mes "\"You look broke. Don't think that you can dine and dash here!\"";
- close;
-
-L_TooMany:
- mes "[Melinda]";
- mes "\"You don't have room for a beer!\"";
- close;
-}