diff options
Diffstat (limited to 'npc/001-1/bleacher.txt')
-rw-r--r-- | npc/001-1/bleacher.txt | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/npc/001-1/bleacher.txt b/npc/001-1/bleacher.txt new file mode 100644 index 00000000..a3827e43 --- /dev/null +++ b/npc/001-1/bleacher.txt @@ -0,0 +1,195 @@ +// + +001-1.gat,27,53,0 script Candide 156,{ + mes "[Candide]"; + mes "\"I've figured out how that volcanic ash bleaches cloth."; + mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; + next; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + menu "I'd like to bleach something", -, + "No thanks", L_close; + +L_bleach_menu: + mes "[Candide]"; + mes "\"What would you like to bleach?\""; + next; + + menu + "Cotton shirt", L_cottonshirt, + "V-Neck sweater", L_vneck, + "Turtleneck sweater", L_tneck, + "Cotton shorts", L_shorts, + "Cotton skirt", L_skirt, + "Miniskirt", L_miniskirt, + "Tank top ", L_tanktop, + "Short tank top", L_tanktop_short, + "Silk robe", L_robe, + "Cotton headband", L_cotton_headband, + "Desert hat", L_desert_hat, + "Cotton boots", L_cotton_boots, + "Cotton gloves", L_cotton_gloves, + "Rabbit ears", L_rabbit_ears, + "Wizard hat", L_wizard_hat, + "Bowler hat", L_bowler_hat, + "Red lined sorcerer robe", L_red_lined_sorcerer_robe, + "Bowler hat (brown)", L_bowler_hat_brown, + "Nevermind", -; + goto L_close; + +L_cottonshirt: + set @normal, 1202; + set @dyeBase, 2050; + goto L_choose_color; + +L_vneck: + set @normal, 624; + set @dyeBase, 2060; + goto L_choose_color; + +L_tneck: + set @normal, 564; + set @dyeBase, 2070; + goto L_choose_color; + +L_shorts: + set @normal, 586; + set @dyeBase, 2110; + goto L_choose_color; + +L_skirt: + set @normal, 632; + set @dyeBase, 2100; + goto L_choose_color; + +L_miniskirt: + set @normal, 771; + set @dyeBase, 2170; + goto L_choose_color; + +L_tanktop: + set @normal, 688; + set @dyeBase, 2090; + goto L_choose_color; + +L_tanktop_short: + set @normal, 689; + set @dyeBase, 2120; + goto L_choose_color; + +L_robe: + set @normal, 720; + set @dyeBase, 2080; + goto L_choose_color; + +L_cotton_headband: + set @normal, 724; + set @dyeBase, 2140; + goto L_choose_color; + +L_desert_hat: + set @normal, 723; + set @dyeBase, 2130; + goto L_choose_color; + +L_cotton_boots: + set @normal, 735; + set @dyeBase, 2150; + goto L_choose_color; + +L_cotton_gloves: + set @normal, 741; + set @dyeBase, 2160; + goto L_choose_color; + +L_rabbit_ears: + set @normal, 1255; + set @dyeBase, 2190; + goto L_choose_color; + +L_wizard_hat: + set @normal, 4028; + set @dyeBase, 2200; + goto L_choose_color; + +L_bowler_hat: + set @normal, 4030; + set @dyeBase, 2210; + goto L_choose_color; + +L_red_lined_sorcerer_robe: + set @normal, 798; + set @dyeBase, 2220; + goto L_choose_color; + +L_bowler_hat_brown: + set @normal, 800; + set @dyeBase, 2230; + goto L_choose_color; + +L_choose_color: + mes "[Candide]"; + mes "\"And the color?\""; + next; + + menu "Red", -, + "Green", -, + "Dark Blue", -, + "Yellow", -, + "Light Blue", -, + "Pink", -, + "Black", -, + "Orange", -, + "Purple", -, + "Dark Green", -; + + set @del, @dyeBase + @menu - 1; + + if (countitem(@del) == 0) goto L_no_item; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + delitem @del, 1; + getitem @normal, 1; + delitem 701, 3; + set zeny, zeny - 5000; + +L_again: + mes "[Candide]"; + mes "\"Would you like to bleach something else?\""; + next; + + menu "Yes", L_bleach_menu, + "No", L_close; + +L_no_item: + mes "[Candide]"; + mes "\"You don't have one of those.\""; + next; + + goto L_again; + +L_no_ash: + mes "[Candide]"; + mes "\"You don't have enough ash for me to bleach anything."; + mes "I need three piles.\""; + next; + + goto L_close; + +L_no_money: + mes "[Candide]"; + mes "\"You don't have enough gold for me to bleach anything."; + mes "I need 5,000 GP for supplies.\""; + next; + +L_close: + mes "[Candide]"; + mes "\"Come again.\""; + close; +} |