diff options
m--------- | client-data | 0 | ||||
-rw-r--r-- | world/map/db/const-aegis.txt | 2 | ||||
-rw-r--r-- | world/map/db/item_db_weapon.txt | 2 |
3 files changed, 2 insertions, 2 deletions
diff --git a/client-data b/client-data -Subproject 538b72382c76f172ef6e7cf019384ec764e8655 +Subproject 25597511964c733540f456b209a8d00963199d8 diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt index b593f7fb..ccf7181c 100644 --- a/world/map/db/const-aegis.txt +++ b/world/map/db/const-aegis.txt @@ -52,7 +52,7 @@ ArmorBreaker 5289 SilverArrow 5290 ThornArrow 5291 SnowLauncher 5261 -Flintlock 5284 +Revolver 5284 WeddingRing 702 FourLeafClover 742 Towel 749 diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index 4c61e1cc..c6f99cda 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -56,7 +56,7 @@ 1282, BoneArrows, 10, 50, 20, 0, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";} 5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, 0, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";} -5284, Flintlock, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} +5284, Revolver, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} 5289, ArmorBreaker, 10, 90, 40, 2, -120, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 75; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5290, SilverArrow, 10, 60, 30, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; bonus bAtkRange, 2; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5291, ThornArrow, 10, 90, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 10; bonus bHit, 25; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} |