diff options
-rw-r--r-- | npc/025-3/_import.txt | 2 | ||||
-rw-r--r-- | npc/025-3/barriers.txt | 354 | ||||
-rw-r--r-- | npc/025-4/julia.txt | 9 |
3 files changed, 363 insertions, 2 deletions
diff --git a/npc/025-3/_import.txt b/npc/025-3/_import.txt index a02d4c7e..bb6cdec0 100644 --- a/npc/025-3/_import.txt +++ b/npc/025-3/_import.txt @@ -2,4 +2,4 @@ map: 025-3.gat npc: npc/025-3/_mobs.txt npc: npc/025-3/_warps.txt -npc: npc/025-3/barrier.txt +npc: npc/025-3/barriers.txt diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt new file mode 100644 index 00000000..e3c35be4 --- /dev/null +++ b/npc/025-3/barriers.txt @@ -0,0 +1,354 @@ +// -----------------------------------------------Warp to Cave 1-------------------------------------------------------------- + +025-3.gat,78,128,0 script #WarpBattleCave1 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave1, 1; + warp "025-4.gat", 41, 94; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave1fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; +} + +// -----------------------------------------------Warp to Cave 2-------------------------------------------------------------- + +025-3.gat,53,108,0 script #WarpBattleCave2 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave2, 1; + warp "025-4.gat", 110, 94; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave2fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 3------------------------------------------------------------- + +025-3.gat,71,84,0 script #WarpBattleCave3 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave3, 1; + warp "025-4.gat", 168, 115; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave3fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 4------------------------------------------------------------- + +025-3.gat,80,84,0 script #WarpBattleCave4 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave4, 1; + warp "025-4.gat", 32, 154; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave4fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 5------------------------------------------------------------- + +025-3.gat,71,31,0 script #WarpBattleCave5 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave5, 1; + warp "025-4.gat", 100, 158; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave5fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 6------------------------------------------------------------- + +025-3.gat,128,36,0 script #WarpBattleCave6 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave6, 1; + warp "025-4.gat", 159, 172; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave6fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + + +} + +// -----------------------------------------------Warp to Cave 7------------------------------------------------------------- + +025-3.gat,70,58,0 script #WarpBattleCave7 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave7, 1; + warp "025-4.gat", 42, 217; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave7fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 8------------------------------------------------------------- + +025-3.gat,138,93,0 script #WarpBattleCave8 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave8, 1; + warp "025-4.gat", 105, 214; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave8fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Cave 9------------------------------------------------------------- + +025-3.gat,138,159,0 script #WarpBattleCave9 127,1,1,{ + + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; +// Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside; +// Check if you already done this fight + if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone; + if (Rossy_Quest < 15) goto L_Block; + +L_StartFight: + set @battlecave9, 1; + warp "025-4.gat", 157, 224; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave9fighter$ + " is already inside."; + end; + +L_AlreadyDone: + message strcharinfo(0), "I already defeated the monsters in this cave."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; + +L_Block: + message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside."; + end; + +} + +// -----------------------------------------------Warp to Boss Cave---------------------------------------------------------- + +025-3.gat,77,169,0 script #WarpBossCave 127,1,1,{ + if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; + +//Check if someone is already inside. Change the x1, y1, x2, y2 values according to the place the player will be warped + if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside; + +//Check if you can enter this cave + if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight; + + message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves."; + end; + +L_StartFight: + set @battlebosscave, 1; + warp "025-4.gat", 157, 46; + end; + +L_SomeoneInside: + message strcharinfo(0), $@cave10fighter$ + " is already inside."; + end; + +L_AlreadyHelped: + if (@juliadone == 1) end; + message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave."; + set @juliadone, 1; + end; +} + diff --git a/npc/025-4/julia.txt b/npc/025-4/julia.txt index 01dc044d..4004d77c 100644 --- a/npc/025-4/julia.txt +++ b/npc/025-4/julia.txt @@ -2,13 +2,15 @@ if (Rossy_Quest > 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_End; if (Rossy_Quest == 16) goto L_Done; - if (Rossy_Quest <= 16) goto L_Hmmm; + if (Rossy_Quest <= 15) goto L_Hmmm; L_Done: mes "[Julia]"; mes "Oh, you saved me, thank you!"; next; mes "Here is a present for you."; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; getitem "BunchOfParsley", 1; getexp 5000, 0; set Rossy_Quest, 17; @@ -25,4 +27,9 @@ L_Hmmm: mes "Don't hurt me!"; close; +L_TooMany: + mes "[Julia]"; + mes "\"Oh, I wanted to give you a present, but you don't have room for it. Come back when your backpack will not be full.\""; + close; + } |