diff options
-rw-r--r-- | world/map/npc/halloween/2011/config.txt | 8 | ||||
-rw-r--r-- | world/map/npc/halloween/2011/trick_or_treat.txt | 7 |
2 files changed, 6 insertions, 9 deletions
diff --git a/world/map/npc/halloween/2011/config.txt b/world/map/npc/halloween/2011/config.txt index 31b863e0..663f34ef 100644 --- a/world/map/npc/halloween/2011/config.txt +++ b/world/map/npc/halloween/2011/config.txt @@ -61,7 +61,6 @@ OnInit: // TODO: review this list // all sweets are equal currently setarray $@hw2011_sweets$, - "CaramelApple", "OrangeCupcake", "ChocolateCake", "Candy", @@ -76,9 +75,6 @@ OnInit: "WhiteCake", "OrangeCake", "AppleCake", - "LollipopColor1", - "LollipopColor2", - "LollipopColor3", "TonoriDelight", "Marshmallow", "JellySkull", @@ -143,8 +139,8 @@ OnInit: set $@hw2011_greetings$[$@n], "\"Ah, yes!\" He rubs his hands. \"Trick away, then!\""; set $@hw2011_trick_notscary$[$@n], "Meh... I'm only trick-or-treating you to avoid listening to your BORING stories."; set $@hw2011_react_notscary$[$@n], "\"Boring?\" He grins. \"You must be mistaking me for someone else.\""; - set $@hw2011_trick_scary$[$@n], " TODO "; - set $@hw2011_react_scary$[$@n], "\" TODO \""; + set $@hw2011_trick_scary$[$@n], "Did you hear the bad news already? They made up a law prohibiting to serve alcoholic drinks! That means no more beer!"; + set $@hw2011_react_scary$[$@n], "\"What? But- but- why do they- oh, you tricked me. I was about to really get worried for a moment.\""; set $@hw2011_trick_veryscary$[$@n], "Have you heard? Tulimshar was destroyed by a giant Desert Worm!"; set $@hw2011_react_veryscary$[$@n], "\"What!?\" Kfahr stares. \"And no one called for me? This is appalling! But - what? That was your trick? Hm, nice one. You almost had me fooled!\""; diff --git a/world/map/npc/halloween/2011/trick_or_treat.txt b/world/map/npc/halloween/2011/trick_or_treat.txt index f2de95a4..e765d8b6 100644 --- a/world/map/npc/halloween/2011/trick_or_treat.txt +++ b/world/map/npc/halloween/2011/trick_or_treat.txt @@ -86,7 +86,7 @@ L_MaskMemoryNo: set @loop, 0; set @sweets_types, 0; L_Count_Sweets: - if (!$@hw2011_sweets$[@loop]) + if ($@hw2011_sweets$[@loop] == "") goto L_Check_Inventory; if (countitem($@hw2011_sweets$[@loop])) set @sweets_types, @sweets_types + 1; @@ -114,14 +114,15 @@ L_Check_Karma: // assert: (hw2011 & 0xffff) < $@hw2011_num_npcs if (rand($@hw2011_num_npcs - (hw2011 & 0xffff))) goto L_Tricking_Trick_or_Treat; - mes "Here, have something to freshen you up after your long night"; + mes "\"All this candy isn't healthy, here take this to have a break from it.\""; getitem $@hw2011_big_reward$, 1; + set hw2011, hw2011 | $@hw2011_got_big_reward; // you get the big reward first, then the main treats // otherwise it would be too complicated, and/or possibly unfair goto L_Tricking_Trick_or_Treat; L_Cheater: - mes "I recognize you despite your mask, you have been taking sweets you do not deserve."; + mes "\"I recognize you despite your mask, you have been taking sweets you do not deserve.\""; if ((hw2011 & 0xFFFF) != 0xFFFF) set hw2011, hw2011 + 1; goto L_Close; |