diff options
-rw-r--r-- | npc/009-2_Hurnscald/kfahr.txt | 2 | ||||
-rw-r--r-- | npc/009-2_Hurnscald/nicholas.txt | 4 | ||||
-rw-r--r-- | npc/011-1_Woodland/alchemist.txt | 4 | ||||
-rw-r--r-- | npc/019-1_Snow_field/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-1_Nivalis/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-2_Nivalis/furquest.txt | 2 |
6 files changed, 9 insertions, 5 deletions
diff --git a/npc/009-2_Hurnscald/kfahr.txt b/npc/009-2_Hurnscald/kfahr.txt index 5d847ea0..f24d2071 100644 --- a/npc/009-2_Hurnscald/kfahr.txt +++ b/npc/009-2_Hurnscald/kfahr.txt @@ -831,7 +831,7 @@ L_knife_quest_completecheck: delitem @MUSHROOM, @MUSHROOMS_NR; getexp @KNIFE_QUEST_XP, 0; getitem @BONE_KNIFE, 1; - + next; goto L_main_menu; diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 3962bee0..c7e1728c 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -244,6 +244,8 @@ L_YesShield: if (countitem(@INFANTRY) < 2) goto L_ShieldNoInfantry; if (countitem(@IRON_ORE) < 10) goto L_ShieldNoOre; if (countitem(@LEATHER_PATCH) < 1) goto L_ShieldNoLeatherPatch; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; mes "[Nicholas]"; mes "\"Yes, it looks as if you have all that is needed!\""; @@ -332,6 +334,8 @@ L_SetzerQuest: if (countitem(@IRON_ORE) < 5) goto L_SetzerNoOre; if (countitem(@MONSTER_OIL) < 1) goto L_SetzerNoMonsterOil; if (countitem(@SHORT_SWORD) < 1) goto L_SetzerNoSword; + getinventorylist; + if ((@inventorylist_count == 100) && (countitem(@MONSTER_OIL) > 1)) goto L_TooMany; mes "[Nicholas]"; mes "Nicholas takes the items, heats up your sword and pounds it with a heavy hammer. Before your eyes it turns thinner and flatter. Finally he pours the monster oil over it, heats it up again and douses it in water."; diff --git a/npc/011-1_Woodland/alchemist.txt b/npc/011-1_Woodland/alchemist.txt index fa088345..6329a5d6 100644 --- a/npc/011-1_Woodland/alchemist.txt +++ b/npc/011-1_Woodland/alchemist.txt @@ -408,7 +408,7 @@ L_dark_blue: if (countitem(@PEARL) < 1) goto L_dark_blue_fail; if (zeny < 10000) goto L_dark_blue_fail; getinventorylist; - if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 50 && countitem(@PEARL) > 1) goto L_TooMany; delitem @BLUE, 100; delitem @MAUVE, 50; delitem @PEARL, 1; @@ -436,7 +436,7 @@ L_purple: if (countitem(@MAUVE) < 20) goto L_purple_fail; if (countitem(@PEARL) < 1) goto L_purple_fail; getinventorylist; - if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 2) goto L_TooMany; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 1) goto L_TooMany; if (zeny < 40000) goto L_purple_fail; delitem @BLUE, 100; delitem @RED, 100; diff --git a/npc/019-1_Snow_field/_import.txt b/npc/019-1_Snow_field/_import.txt index 548454f4..e389a836 100644 --- a/npc/019-1_Snow_field/_import.txt +++ b/npc/019-1_Snow_field/_import.txt @@ -5,4 +5,3 @@ npc: npc/019-1_Snow_field/monsters.txt npc: npc/019-1_Snow_field/santa_helper.txt npc: npc/019-1_Snow_field/snowman.txt npc: npc/019-1_Snow_field/taro.txt -npc: npc/019-1_Snow_field/temp diff --git a/npc/020-1_Nivalis/_import.txt b/npc/020-1_Nivalis/_import.txt index 440060d8..0e18f3ac 100644 --- a/npc/020-1_Nivalis/_import.txt +++ b/npc/020-1_Nivalis/_import.txt @@ -2,7 +2,6 @@ map: 020-1.gat npc: npc/020-1_Nivalis/_mobs.txt npc: npc/020-1_Nivalis/_warps.txt npc: npc/020-1_Nivalis/amrak.txt -npc: npc/020-1_Nivalis/monsters.txt npc: npc/020-1_Nivalis/sexchanger.txt npc: npc/020-1_Nivalis/soul-menhir.txt npc: npc/020-1_Nivalis/startrek.txt diff --git a/npc/020-2_Nivalis/furquest.txt b/npc/020-2_Nivalis/furquest.txt index 5c2c00df..31538371 100644 --- a/npc/020-2_Nivalis/furquest.txt +++ b/npc/020-2_Nivalis/furquest.txt @@ -309,6 +309,8 @@ L_State_12: L_State_12_pay: if (zeny < 15000) goto L_State_12_missing; if (countitem(528) < 1) goto L_State_12_missing; + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; set zeny, zeny-15000; delitem 528, 1; getitem 655, 1; |