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-rw-r--r--world/map/db/const.txt2
-rw-r--r--world/map/db/params.txt2
2 files changed, 4 insertions, 0 deletions
diff --git a/world/map/db/const.txt b/world/map/db/const.txt
index e345841f..f277da84 100644
--- a/world/map/db/const.txt
+++ b/world/map/db/const.txt
@@ -502,6 +502,8 @@ MOB_DROPARRAYS_PERCENTS 2
MOB_MAXDROPS 10
+DEFAULT_WALK_SPEED 150
+
// API Export Protocols
API_VAULT 607
API_SENDMAIL 501
diff --git a/world/map/db/params.txt b/world/map/db/params.txt
index dce59466..62592a09 100644
--- a/world/map/db/params.txt
+++ b/world/map/db/params.txt
@@ -4,6 +4,7 @@
// TODO finish that list and add comments
// TODO refactor: make the names match their SP:: counterpart <== halfway done
+SPEED 0 1
BASEEXP 1 1
JOBEXP 2 1
Hp 5 1
@@ -173,3 +174,4 @@ bSPDrainRate 1062 // Adds a n/10% chance to receive x% of dealed dam
//bAgiVit 1071 // Adds a n number in Agility and Vitality (bAgiVit,n;).
//bAgiDexStr 1072 // Adds a n number in Agility, Dexterity and Strengh (bAgiDexStr,n;).
//bPerfectHide 1073 // A hidden character is no longer detected by monsters with 'detector' mode (bPerfectHide,1;).
+bSpeedCap 1087 // Caps speed to a certain value, faster is not posible but slower yes, if this bonus is on multiple items the highest value (slowest speed) is used