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-rw-r--r--npc/025-4/Battlecaves.txt9
1 files changed, 8 insertions, 1 deletions
diff --git a/npc/025-4/Battlecaves.txt b/npc/025-4/Battlecaves.txt
index bea51d21..af22aa61 100644
--- a/npc/025-4/Battlecaves.txt
+++ b/npc/025-4/Battlecaves.txt
@@ -823,12 +823,19 @@ L_Done:
// ----------------------------------------------- Boss Cave ---------------------------------------------------------
025-4.gat,157,42,0 script #StartBossCaveFight 111,{
+ if (Rossy_Quest == 16) goto L_Found;
if (@battlebosscave == 1 && cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9 && Rossy_Quest == 15) goto L_StartFight;
message strcharinfo(0), "You shouldn't be here, you cheater.";
heal -Hp,0;
end;
+L_Found:
+ message strcharinfo(0), "You found a golden key.";
+ set Killed_Boss, 1;
+ end;
+
L_StartFight:
+ message strcharinfo(0), "The chest is locked. As you try to open it, monsters come from each corners of the cave.";
set @battlebosscave, 0;
set $@cave10start, gettimetick(2);
set $@cave10fighter$, strcharinfo(0);
@@ -893,7 +900,7 @@ OnBossDeath:
setnpctimer 0;
message strcharinfo(0), "I am now sure I defeated all the monsters of these spooky caves! Julia must be in a room accessible from this place...";
set Rossy_Quest, 16;
- set Killed_Boss, 1;
+ message strcharinfo(0), "You find a gold key on the corpse on which you currently stand. That might open the chest.";
end;
onInit: