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authorJessica Tölke <jtoelke@mail.upb.de>2011-07-23 17:48:02 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-07-23 17:48:02 +0200
commitff59a23a8e38350fa3601906b813088eb2088af0 (patch)
treed77143978a69352aabeae44935f5fadd68e3a31f /world
parented4d70b5899f2a09ed1fc117630a97196a88d4eb (diff)
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small change in tutorial npc Tanisha:
suggestion not to put status points on intelligence at the beginning
Diffstat (limited to 'world')
-rw-r--r--world/map/npc/042-2/tanisha.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt
index 3ed5c6bc..4361e582 100644
--- a/world/map/npc/042-2/tanisha.txt
+++ b/world/map/npc/042-2/tanisha.txt
@@ -83,7 +83,8 @@ L_StatsRe:
next;
mes "\"Vitality gives you more hit points and more defense against physical attacks.\"";
next;
- mes "\"Intelligence is useful for magic attack and defense.\"";
+ mes "\"Intelligence is useful for magic attack and defense.";
+ mes "But as long as you don't know any magic, you shouldn't use your points on this.\"";
next;
mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\"";
next;