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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-07-23 17:48:02 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-07-23 17:48:02 +0200 |
commit | ff59a23a8e38350fa3601906b813088eb2088af0 (patch) | |
tree | d77143978a69352aabeae44935f5fadd68e3a31f /world | |
parent | ed4d70b5899f2a09ed1fc117630a97196a88d4eb (diff) | |
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small change in tutorial npc Tanisha:
suggestion not to put status points on intelligence at the beginning
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/042-2/tanisha.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt index 3ed5c6bc..4361e582 100644 --- a/world/map/npc/042-2/tanisha.txt +++ b/world/map/npc/042-2/tanisha.txt @@ -83,7 +83,8 @@ L_StatsRe: next; mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; next; - mes "\"Intelligence is useful for magic attack and defense.\""; + mes "\"Intelligence is useful for magic attack and defense."; + mes "But as long as you don't know any magic, you shouldn't use your points on this.\""; next; mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\""; next; |