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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-16 19:15:43 +0100 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 01:30:22 +0100 |
commit | 68e4b2ff0db5a5f2e2e2ba36c33acfccb39e48a2 (patch) | |
tree | 6a9823b461bbf63f6d606ba1e00e44faf02e2550 /world/map/npc | |
parent | 1007208357c1174fedd4530ee13eb7a5c0595510 (diff) | |
download | serverdata-68e4b2ff0db5a5f2e2e2ba36c33acfccb39e48a2.tar.gz serverdata-68e4b2ff0db5a5f2e2e2ba36c33acfccb39e48a2.tar.bz2 serverdata-68e4b2ff0db5a5f2e2e2ba36c33acfccb39e48a2.tar.xz serverdata-68e4b2ff0db5a5f2e2e2ba36c33acfccb39e48a2.zip |
Clean the dyer/bleacher scripts:
* Add punctuation in menus
* Format label name to the apparent script convention
* Move the sorcerer robes variants into a submenu
* Remove the color array and use a hard-coded menu for the colors
Diffstat (limited to 'world/map/npc')
-rw-r--r-- | world/map/npc/001-1/bleacher.txt | 123 | ||||
-rw-r--r-- | world/map/npc/009-2/selim.txt | 98 |
2 files changed, 119 insertions, 102 deletions
diff --git a/world/map/npc/001-1/bleacher.txt b/world/map/npc/001-1/bleacher.txt index f0e3611b..6ff75cca 100644 --- a/world/map/npc/001-1/bleacher.txt +++ b/world/map/npc/001-1/bleacher.txt @@ -11,8 +11,8 @@ if (Zeny < 5000) goto L_no_money; menu - "I'd like to bleach something", -, - "No thanks", L_Close; + "I'd like to bleach something.", -, + "No thanks.", L_Close; L_bleach_menu: mes "[Candide]"; @@ -20,38 +20,28 @@ L_bleach_menu: next; menu - "Cotton shirt", L_cottonshirt, - "V-Neck sweater", L_vneck, - "Turtleneck sweater", L_tneck, - "Cotton shorts", L_shorts, - "Cotton trousers", L_trousers, - "Cotton skirt", L_skirt, - "Miniskirt", L_miniskirt, - "Tank top ", L_tanktop, - "Short tank top", L_tanktop_short, - "Silk robe", L_robe, - "Cotton headband", L_cotton_headband, - "Desert hat", L_desert_hat, - "Cotton boots", L_cotton_boots, - "Cotton gloves", L_cotton_gloves, - "Rabbit ears", L_rabbit_ears, - "Wizard hat", L_wizard_hat, - "Bowler hat", L_bowler_hat, - "Red lined sorcerer robe", L_red_lined_sorcerer_robe, - "Green lined sorcerer robe", L_greenlinedsorcererrobe, - "Dark blue lined sorcerer robe", L_darkbluelinedsorcererrobe, - "Yellow lined sorcerer robe", L_yellowlinedsorcererrobe, - "Light blue lined sorcerer robe", L_lightbluelinedsorcererrobe, - "Pink lined sorcerer robe", L_pinklinedsorcererrobe, - "Black lined sorcerer robe", L_blacklinedsorcererrobe, - "Orange lined sorcerer robe", L_orangelinedsorcererrobe, - "Purple lined sorcerer robe", L_purplelinedsorcererrobe, - "Dark green lined sorcerer robe", L_darkgreenlinedsorcererrobe, - "White lined sorcerer robe", L_whitelinedsorcererrobe, - "Bowler hat (brown)", L_bowler_hat_brown, - "Fine dress", L_fine_dress, - "Cotton cloth", L_cottoncloth, - "Nevermind", -; + "Cotton shirt.", L_cottonshirt, + "V-Neck sweater.", L_vneck, + "Turtleneck sweater.", L_tneck, + "Cotton shorts.", L_shorts, + "Cotton trousers.", L_trousers, + "Cotton skirt.", L_skirt, + "Miniskirt.", L_miniskirt, + "Tank top .", L_tanktop, + "Short tank top.", L_tanktop_short, + "Silk robe.", L_robe, + "Cotton headband.", L_cotton_headband, + "Desert hat.", L_desert_hat, + "Cotton boots.", L_cotton_boots, + "Cotton gloves.", L_cotton_gloves, + "Rabbit ears.", L_rabbit_ears, + "Wizard hat.", L_wizard_hat, + "Bowler hat.", L_bowler_hat, + "Sorcerer robe.", L_sorcerer_robe, + "Bowler hat (brown).", L_bowler_hat_brown, + "Fine dress.", L_fine_dress, + "Cotton cloth.", L_cotton_cloth, + "Nevermind.", -; goto L_Close; L_cottonshirt: @@ -139,57 +129,76 @@ L_bowler_hat: set @dyeBase, 2210; goto L_choose_color; +L_sorcerer_robe: + mes "[Candide]"; + mes "\"Which one?\""; + next; + menu + "A red lined one.", L_red_lined_sorcerer_robe, + "A green lined one.", L_green_lined_sorcerer_robe, + "A dark blue lined one.", L_dark_blue_lined_sorcerer_robe, + "A yellow lined one.", L_yellow_lined_sorcerer_robe, + "A light blue lined one.", L_light_blue_lined_sorcerer_robe, + "A pink lined one.", L_pink_lined_sorcerer_robe, + "A black lined one.", L_black_lined_sorcerer_robe, + "An orange lined one.", L_orange_lined_sorcerer_robe, + "A purple lined one.", L_purple_lined_sorcerer_robe, + "A dark green lined one.", L_dark_green_lined_sorcerer_robe, + "A white lined one.", L_white_lined_sorcerer_robe, + "Nevermind.", -; + goto L_Close; + L_red_lined_sorcerer_robe: set @normal, 798; set @dyeBase, 2220; goto L_choose_color; -L_greenlinedsorcererrobe: +L_green_lined_sorcerer_robe: set @normal, 5010; set @dyeBase, 5000; goto L_choose_color; -L_darkbluelinedsorcererrobe: +L_dark_blue_lined_sorcerer_robe: set @normal, 5021; set @dyeBase, 5011; goto L_choose_color; -L_yellowlinedsorcererrobe: +L_yellow_lined_sorcerer_robe: set @normal, 5032; set @dyeBase, 5022; goto L_choose_color; -L_lightbluelinedsorcererrobe: +L_light_blue_lined_sorcerer_robe: set @normal, 5043; set @dyeBase, 5033; goto L_choose_color; -L_pinklinedsorcererrobe: +L_pink_lined_sorcerer_robe: set @normal, 5054; set @dyeBase, 5044; goto L_choose_color; -L_blacklinedsorcererrobe: +L_black_lined_sorcerer_robe: set @normal, 5065; set @dyeBase, 5055; goto L_choose_color; -L_orangelinedsorcererrobe: +L_orange_lined_sorcerer_robe: set @normal, 5076; set @dyeBase, 5066; goto L_choose_color; -L_purplelinedsorcererrobe: +L_purple_lined_sorcerer_robe: set @normal, 5087; set @dyeBase, 5077; goto L_choose_color; -L_darkgreenlinedsorcererrobe: +L_dark_green_lined_sorcerer_robe: set @normal, 5098; set @dyeBase, 5088; goto L_choose_color; -L_whitelinedsorcererrobe: +L_white_lined_sorcerer_robe: set @normal, 5109; set @dyeBase, 5099; goto L_choose_color; @@ -204,7 +213,7 @@ L_fine_dress: set @dyeBase, 2240; goto L_choose_color; -L_cottoncloth: +L_cotton_cloth: set @normal, 660; set @dyeBase, 2250; goto L_choose_color; @@ -215,16 +224,16 @@ L_choose_color: next; menu - "Red", -, - "Green", -, - "Dark Blue", -, - "Yellow", -, - "Light Blue", -, - "Pink", -, - "Black", -, - "Orange", -, - "Purple", -, - "Dark Green", -; + "Red.", -, + "Green.", -, + "Dark Blue.", -, + "Yellow.", -, + "Light Blue.", -, + "Pink.", -, + "Black.", -, + "Orange.", -, + "Purple.", -, + "Dark Green.", -; set @del, @dyeBase + @menu - 1; @@ -245,8 +254,8 @@ L_again: next; menu - "Yes", L_bleach_menu, - "No", L_Close; + "Yes.", L_bleach_menu, + "No.", L_Close; L_no_item: mes "[Candide]"; diff --git a/world/map/npc/009-2/selim.txt b/world/map/npc/009-2/selim.txt index 0f01da40..a919240c 100644 --- a/world/map/npc/009-2/selim.txt +++ b/world/map/npc/009-2/selim.txt @@ -7,7 +7,6 @@ 009-2.gat,32,104,0|script|Selim|326,{ setarray @all_colours$, "red", "green", "dark blue", "yellow", "light blue", "pink", "black", "orange", "purple", "dark green"; - setarray @all_colours_cap$, "Red", "Green", "Dark Blue", "Yellow", "Light Blue", "Pink", "Black", "Orange", "Purple", "Dark Green"; mes "[Selim]"; mes "\"What can I dye for you today?\""; @@ -18,36 +17,26 @@ L_clothes_choice: set @pronoun$, "it"; set @is_verb$, "is"; menu - "Cotton shirt", L_cottonshirt, - "V-Neck sweater", L_vneck, - "Turtleneck sweater", L_tneck, - "Cotton shorts", L_shorts, - "Cotton trousers", L_trousers, - "Cotton skirt", L_skirt, - "Miniskirt", L_miniskirt, - "Tank top ", L_tanktop, - "Short tank top", L_tanktop_short, - "Silk robe", L_robe, - "Cotton headband", L_headband, - "Desert hat", L_desert_hat, - "Cotton boots", L_cottonboots, - "Cotton gloves", L_cottongloves, - "Rabbit ears", L_rabbitears, - "Wizard hat", L_wizardhat, - "Bowler hat", L_bowlerhat, - "Red lined sorcerer robe", L_redlinedsorcererrobe, - "Green lined sorcerer robe", L_greenlinedsorcererrobe, - "Dark blue lined sorcerer robe", L_darkbluelinedsorcererrobe, - "Yellow lined sorcerer robe", L_yellowlinedsorcererrobe, - "Light blue lined sorcerer robe", L_lightbluelinedsorcererrobe, - "Pink lined sorcerer robe", L_pinklinedsorcererrobe, - "Black lined sorcerer robe", L_blacklinedsorcererrobe, - "Orange lined sorcerer robe", L_orangelinedsorcererrobe, - "Purple lined sorcerer robe", L_purplelinedsorcererrobe, - "Dark green lined sorcerer robe", L_darkgreenlinedsorcererrobe, - "White lined sorcerer robe", L_whitelinedsorcererrobe, - "Bowler hat (brown)", L_bowlerhatbrown, - "Fine dress", L_finedress, + "Cotton shirt.", L_cottonshirt, + "V-Neck sweater.", L_vneck, + "Turtleneck sweater.", L_tneck, + "Cotton shorts.", L_shorts, + "Cotton trousers.", L_trousers, + "Cotton skirt.", L_skirt, + "Miniskirt.", L_miniskirt, + "Tank top.", L_tanktop, + "Short tank top.", L_tanktop_short, + "Silk robe.", L_robe, + "Cotton headband.", L_headband, + "Desert hat.", L_desert_hat, + "Cotton boots.", L_cottonboots, + "Cotton gloves.", L_cottongloves, + "Rabbit ears.", L_rabbitears, + "Wizard hat.", L_wizardhat, + "Bowler hat.", L_bowlerhat, + "Sorcerer robe.", L_sorcererrobe, + "Bowler hat (brown).", L_bowlerhatbrown, + "Fine dress.", L_finedress, "About these sorcerer robes...", L_asksorcererrobe, "I'm fine for now, thanks.", -; close; @@ -160,6 +149,25 @@ L_bowlerhat: set @name$, "bowler hat"; goto L_picked_item; +L_sorcererrobe: + mes "[Selim]"; + mes "\"Which one?\""; + next; + menu + "A red lined one.", L_redlinedsorcererrobe, + "A green lined one.", L_greenlinedsorcererrobe, + "A dark blue lined one.", L_darkbluelinedsorcererrobe, + "A yellow lined one.", L_yellowlinedsorcererrobe, + "A light blue lined one.", L_lightbluelinedsorcererrobe, + "A pink lined one.", L_pinklinedsorcererrobe, + "A black lined one.", L_blacklinedsorcererrobe, + "An orange lined one.", L_orangelinedsorcererrobe, + "A purple lined one.", L_purplelinedsorcererrobe, + "A dark green lined one.", L_darkgreenlinedsorcererrobe, + "A white lined one.", L_whitelinedsorcererrobe, + "I'm fine for now, thanks.", -; + close; + L_redlinedsorcererrobe: set @del, 798; set @new, 2220; @@ -272,20 +280,20 @@ L_colour: mes "\"Excellent. Now, what color do you want?\""; next; menu - @all_colours_cap$[0], -, - @all_colours_cap$[1], -, - @all_colours_cap$[2], -, - @all_colours_cap$[3], -, - @all_colours_cap$[4], -, - @all_colours_cap$[5], -, - @all_colours_cap$[6], -, - @all_colours_cap$[7], -, - @all_colours_cap$[8], -, - @all_colours_cap$[9], -; - set @colour, @menu - 1; - set @vial, 690 + @colour; - if (countitem(@vial) == 0) goto L_no_dye; - goto L_finish; + "Red.", -, + "Green.", -, + "Dark Blue.", -, + "Yellow.", -, + "Light Blue.", -, + "Pink.", -, + "Black.", -, + "Orange.", -, + "Purple.", -, + "Dark Green.", -; + set @colour, @menu - 1; + set @vial, 690 + @colour; + if (countitem(@vial) == 0) goto L_no_dye; + goto L_finish; L_no_dye: mes "[Selim]"; |