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author | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2023-07-10 16:51:31 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2023-07-10 16:51:31 +0000 |
commit | 0a6997d3c17a812ac966782ef5d6b46ebd2ea889 (patch) | |
tree | aefbb07507d8541dfc61e29398aaf2f022d02ac3 /world/map/npc | |
parent | 759d091d696aa0e67645405e5017ca2fed709abf (diff) | |
download | serverdata-0a6997d3c17a812ac966782ef5d6b46ebd2ea889.tar.gz serverdata-0a6997d3c17a812ac966782ef5d6b46ebd2ea889.tar.bz2 serverdata-0a6997d3c17a812ac966782ef5d6b46ebd2ea889.tar.xz serverdata-0a6997d3c17a812ac966782ef5d6b46ebd2ea889.zip |
Some missing functions
Diffstat (limited to 'world/map/npc')
-rw-r--r-- | world/map/npc/013-2/notes.txt | 9 | ||||
-rw-r--r-- | world/map/npc/functions/bitwise.txt | 146 | ||||
-rw-r--r-- | world/map/npc/functions/vault.txt | 73 | ||||
-rw-r--r-- | world/map/npc/scripts.conf | 3 |
4 files changed, 228 insertions, 3 deletions
diff --git a/world/map/npc/013-2/notes.txt b/world/map/npc/013-2/notes.txt index 99de40df..3a0215b9 100644 --- a/world/map/npc/013-2/notes.txt +++ b/world/map/npc/013-2/notes.txt @@ -16,6 +16,15 @@ 013-2,38,20,0|script|Saying#wiz|400 { mes "The early bird catcheth the worm."; + if (##VAULT <= 0) goto L_Close; + mes "##9There is something weird on this saying, but you can't quite put your finger on it.##0"; + if (GM < G_SYSOP) goto L_Close; + next; + //close2; + void call("MirrorLakeSendTo", MLP_ML); + close; + +L_Close: close; } diff --git a/world/map/npc/functions/bitwise.txt b/world/map/npc/functions/bitwise.txt new file mode 100644 index 00000000..fe851f15 --- /dev/null +++ b/world/map/npc/functions/bitwise.txt @@ -0,0 +1,146 @@ +// ALL functions here are call()-only + +// A Byte can go up to 255. There are 4 bytes. The fourth can go up to 127. +// get_byte(VAR, BYTEID) +function|script|get_byte +{ + set .@v, getarg(0); + set .@id, getarg(1); + if (.@id == 0) goto L_Byte0; + if (.@id == 1) goto L_Byte1; + if (.@id == 2) goto L_Byte2; + if (.@id == 3) goto L_Byte3; + debugmes "get_byte invalid call"; + return -1; + +L_Byte0: + return (.@v & BYTE_0_MASK) >> BYTE_0_SHIFT; + +L_Byte1: + return (.@v & BYTE_1_MASK) >> BYTE_1_SHIFT; + +L_Byte2: + return (.@v & BYTE_2_MASK) >> BYTE_2_SHIFT; + +L_Byte3: + return (.@v & BYTE_3_MASK) >> BYTE_3_SHIFT; +} + +// A Nibble can go up to 15. There are 7 nibbles.. +// get_nibble(VAR, BYTEID) +function|script|get_nibble +{ + set .@v, getarg(0); + set .@id, getarg(1); + if (.@id == 0) goto L_Nibble0; + if (.@id == 1) goto L_Nibble1; + if (.@id == 2) goto L_Nibble2; + if (.@id == 3) goto L_Nibble3; + if (.@id == 4) goto L_Nibble4; + if (.@id == 5) goto L_Nibble5; + if (.@id == 6) goto L_Nibble6; + debugmes "get_byte invalid call"; + return -1; + +L_Nibble0: + return (.@v & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT; + +L_Nibble1: + return (.@v & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT; + +L_Nibble2: + return (.@v & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT; + +L_Nibble3: + return (.@v & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT; + +L_Nibble4: + return (.@v & NIBBLE_4_MASK) >> NIBBLE_4_SHIFT; + +L_Nibble5: + return (.@v & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT; + +L_Nibble6: + return (.@v & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT; + +// In theory, there's a "nibble 7" but it is broken so it is not available +} + +///////////////////////////////////////////////////////////////////////////////// +// A Byte can go up to 255. There are 4 bytes. The fourth can go up to 127. +// set_byte(VAR, BYTEID, VALUE) +function|script|set_byte +{ + set .@v, getarg(0); + set .@id, getarg(1); + if (.@id == 0) goto L_Byte0; + if (.@id == 1) goto L_Byte1; + if (.@id == 2) goto L_Byte2; + if (.@id == 3) goto L_Byte3; + debugmes "get_byte invalid call"; + return -1; + +L_Byte0: + set getarg(0), ((.@v & ~(BYTE_0_MASK)) | (getarg(2) << BYTE_0_SHIFT)); + return; + +L_Byte1: + set getarg(0), ((.@v & ~(BYTE_1_MASK)) | (getarg(2) << BYTE_1_SHIFT)); + return; + +L_Byte2: + set getarg(0), ((.@v & ~(BYTE_2_MASK)) | (getarg(2) << BYTE_2_SHIFT)); + return; + +L_Byte3: + set getarg(0), ((.@v & ~(BYTE_3_MASK)) | (getarg(2) << BYTE_3_SHIFT)); + return; +} + + + +// A Nibble can go up to 15. There are 7 nibbles.. +// get_nibble(VAR, NIBBLEID, VALUE) +function|script|set_nibble +{ + set .@v, getarg(0); + set .@id, getarg(1); + if (.@id == 0) goto L_Nibble0; + if (.@id == 1) goto L_Nibble1; + if (.@id == 2) goto L_Nibble2; + if (.@id == 3) goto L_Nibble3; + if (.@id == 4) goto L_Nibble4; + if (.@id == 5) goto L_Nibble5; + if (.@id == 6) goto L_Nibble6; + debugmes "get_byte invalid call"; + return -1; + +L_Nibble0: + set getarg(0), ((.@v & ~(NIBBLE_0_MASK)) | (getarg(2) << NIBBLE_0_SHIFT)); + return; + +L_Nibble1: + set getarg(0), ((.@v & ~(NIBBLE_1_MASK)) | (getarg(2) << NIBBLE_1_SHIFT)); + return; + +L_Nibble2: + set getarg(0), ((.@v & ~(NIBBLE_2_MASK)) | (getarg(2) << NIBBLE_2_SHIFT)); + return; + +L_Nibble3: + set getarg(0), ((.@v & ~(NIBBLE_3_MASK)) | (getarg(2) << NIBBLE_3_SHIFT)); + return; + +L_Nibble4: + set getarg(0), ((.@v & ~(NIBBLE_4_MASK)) | (getarg(2) << NIBBLE_4_SHIFT)); + return; + +L_Nibble5: + set getarg(0), ((.@v & ~(NIBBLE_5_MASK)) | (getarg(2) << NIBBLE_5_SHIFT)); + return; + +L_Nibble6: + set getarg(0), ((.@v & ~(NIBBLE_6_MASK)) | (getarg(2) << NIBBLE_6_SHIFT)); + return; +} + diff --git a/world/map/npc/functions/vault.txt b/world/map/npc/functions/vault.txt index a0da16b1..f2c51387 100644 --- a/world/map/npc/functions/vault.txt +++ b/world/map/npc/functions/vault.txt @@ -6,12 +6,18 @@ function|script|VaultLogin { if (##VAULT < 1) goto L_Return; - // TODO: Or #VAULT ? Which of the two is set? + // Imports & Vitals callsub S_Exp; callsub S_Gold; callsub S_Preset; + // Quest Handlers + callsub S_Quest_CR1; + + // Mirror lake + callsub S_MirrorLake; + // Clean up set @last_preset, 0; return; // go back to global handler @@ -43,6 +49,7 @@ S_Preset: // TODO: Give more ammo, iron powder, sulphur powder, etc. instead of equips // Give also some bug legs and maggot slime if applicable? /* Handle weapons */ + /* if (##PRESET >= 1 && @last_preset < 1) getitem "SharpKnife",1; if (##PRESET >= 2 && @last_preset < 2) @@ -83,14 +90,55 @@ S_Preset: getitem "IronPowder", 150; if (##PRESET >= 19 && @last_preset < 19) getitem "TerraniteArrow",250; - + */ set ##PRESET, 0; return; + +//////////////////////////////// +S_Quest_CR1: + if (!(##01_CRQUEST & 1)) goto S_Return; + if (##03_TMWWORLD & MLP_CR_DEBUT) goto S_Return; + // Check if you can receive the rewards + getinventorylist; + if (@inventorylist_count >= 96) goto S_Return; + // Mark quest as done and issue rewards + set BOSS_POINTS, BOSS_POINTS + 871; + set ##03_TMWWORLD, ##03_TMWWORLD | MLP_CR_DEBUT; + getitem WhiteCake, 1; + getitem ChocolateCake, 1; + getitem OrangeCake, 1; + getitem AppleCake, 1; + message strcharinfo(0), "Mirror Lake : You gained 871 boss points."; + return; + +//////////////////////////////// +S_MirrorLake: + // Wipe any existing TMWA internal mirror lake information + set ##VAULT_GOTO, 0; + set ##VAULT_MLTO, 0; + // TODO: Put the Mirror Lake Portal into the shipwreck? (see portal #2) + set .@gto, call("get_byte", ##00_INFO, 3); + set .@mlp, call("get_nibble", ##00_INFO, 5); + // If we're moving from Mirror Lake to TMW + if (.@gto != WORLD_ID) goto S_MirrorFix; + debugmes "Vault User "+##VAULT+" moved to lake "+.@mlp; + if (.@mlp == 1) warp "013-2", 37, 23; // Hurnscald Mirror Lake + if (.@mlp == 2) warp "002-1", 30, 58; // Tulimshar Mirror Lake + // Unset the target lake/world + void call("set_byte", ##00_INFO, 3, 0); + void call("set_nibble", ##00_INFO, 5, 0); + return; + +// We've moved to the wrong world, so preserve it. +S_MirrorFix: + set ##VAULT_GOTO, call("get_byte", ##00_INFO, 3); + set ##VAULT_MLTO, call("get_nibble", ##00_INFO, 5); + return; } // Remember: ##VAULT_EXP, ##VAULT_GOTO, ##VAULT_MLTO for Mirror Lake Protocol -// However, without kick(7), it is not really worth anything +// However, without kick(7), it is not really worth anything - so I presumed 7 // Remember: Quote symbols are illegal, simple or double, except for parameter // To reset the database: // cleararray $EXPORT_DATA$[0], "", 254; @@ -161,3 +209,22 @@ L_Return: return; } +// MirrorLakeSendTo(World) +function|script|MirrorLakeSendTo +{ + if (##VAULT < 1) goto L_Return; + set ##VAULT_GOTO, getarg(0); + // This is TMWA - so it'll always use Lake #0 for performance reasons + set $@API_PROTOCOL, API_VAULT; + set $@API_DATA$, "'UID': "+##VAULT+", 'GID': "+getcharid(3); + callfunc "FlushAPI"; + message strcharinfo(0), "Darkness fills your vision..."; + // TODO: Misc effects + // TODO: Sleep for 10~15 seconds (for mapreg) + // TODO: Disconnect user + return; + +L_Return: + return; +} + diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf index c17ae367..10e9448d 100644 --- a/world/map/npc/scripts.conf +++ b/world/map/npc/scripts.conf @@ -1,5 +1,8 @@ // This is the main script import file +// Core Functions +npc: npc/functions/bitwise.txt + // NPC Functions npc: npc/functions/banker.txt npc: npc/functions/barber.txt |